Quote:
Originally Posted by PokerStars Luke
Hey all,
I'm open to changing the structure after analyzing performance once we have a couple weeks worth of data.
It would be quite easy to change 7-8-9 blinds in the Bigs to 8-9-10, but I want to see how they do. A couple addition points for your consideration:
- 5K starting stacks as opposed to 3K.
- Early meaningless levels removed, of which there was near-unanimous agreement that it needed done.
- I think tournaments need to be slightly shorter overall.
As far as comparing structures goes, remember that the new tournaments have 66% more chips in play.
I've just done some comparing...
Luke, when people have asked for a 5k starting stack they have essentially asked for a better structure. We have not done so cause we just love the fancy number 5.000 flimmering on our screens once the table pops up.
I love how the structure now is a little better early in the tournament. I've compared structures. Below numbers are how many BBs a starting stack is worth. Difference in starting stacks is already factored in here. All time indications are in hourse (+/- 5 mins, rounded to nearest level) of net play (excluding breaks). All is done for the big109, which has the longest leveltimes of the new bigs. lower BIs are obv quicker by a lot, the trend is the same but things change quicker. Allthough I have tried hard to avoid mistakes I'm pretty tiered and can't guarantee there are none
after 1 hour: 37,5 vs 50 --> play is deeper
after 2 hours: 10 vs 20 --> play is way deeper
after 3 hours: 3 vs 5 --> still a lot deeper (This is the BB 1k level in both structures, it used to be bubble level most of the time iirc --> if I'm not completely off, bubble will burst later with the new structue)
after 4 hours: 1,25 vs 1,67 --> still deeper
after 5 hours: 0,54 vs 0,5 --> trend gets reveresed --> sturcture becomes a lot quicker here in the 5th hour of play
after 6 hours: 0,25 vs 0,16 --> structure speeds up
after 7 hours: 0,1 vs 0,04 --> structure again a lot quicker
in the old structure, the 0,04 ratio was hit after 8 hours of net play.
this shows that relative blind increase that used to take three hours (6th, 7th and 8th hour) will now happen in just the 6th and the 7th hour alone, thus speeding up the structe be a whopping 1,5 times when it really matters.
Tonights b109 had 17 (of 853) players left after 5h of net play (@BB 5,6k) - drasticly speeding up the the game in this most important stage.
The tournament finished @BB35k. Assuming the amount of BBs in play will be the same with the new structure in the end of the tournament this would mean the Tourny will end roughly 45 minutes earlier, thus condensing ITM play from roughly 4 to considarably less than 3 hours. This needs to be fixed!
Quote:
Originally Posted by PokerStars Luke
I've made the conversion from professional to recreational player and my single biggest consideration of if I play a tournament or not is its length. If I am going to play 4-5 hours, not make the money, and be exhausted for work, I'm not interested. I acknowledge that this doesn't apply to our biggest weekly tournaments, but I think we need to draw a fine line in the daily schedule.
At least for the "slowest" new big structure, this doesn't make sense to me. If I'm not completely off it will take longer to reach the money now (my guess would be half an hour. Old bigs are usually hand for hand right after the break 3 hours in, my guess would be the new ones will go hand by hand about 30-40 minutes into the fourth hour of play (in those with 9 minutes levels). ITM play will then however be way faster, as the overall tournament will end sooner allthough i took longer to get ITM. My guess would be for makeing a final table in those big tournys most recreationals whould happily trade in beeing exhausted the next day. I don't think though they will be happy if - when it really matters - those flagship tournys are a pure shovefest.
If tournaments really have to be shortend by some amount (I don't agree for bigger BI not HOTs, whoever wants quick structures should play the available turbos/hypers), please please don't do it at cost of the structure and playability at the final 2 tables...
I do think though that lower BI massfields (2k+ runners) shouldn't take forever to complete. Eighter put in some more levels deep and keep the actual quick level times or make them VLT - I also don't really understand you're argument towards not having VLT for bigs of wanting them to be better differentiated from bountybuilders - those two types of tournys have a whole different ante structure (huge difference) and to be honest the pro gressive KO thing changes the nature of the games a lot! Doesn't make sense to me at all to fear you're brands are not unique enough or will be mixed up cause they both have VLT.