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***OFFICIAL Stars 2015 MTT Discussion Thread*** ***OFFICIAL Stars 2015 MTT Discussion Thread***

08-30-2015 , 10:15 AM
Quote:
Originally Posted by mashxx
Thanks for adding $27 Turbo Deep Sat to $320 SKO on Saturdays at 11:00AM ET. Was able to play my first $320 SKO yesterday thanks to it. Also thanks for 10:15AM ET SWU $11 Deadline Turbo Sat, as well as 17:30 $27 Mega Sat to SM - all great additions.
Maybe there could be something like that also for Thursday Thrill? (well, and for Super Tuesday maybe too)
08-30-2015 , 12:55 PM
set the mtt timebanks how they were for sundays
08-30-2015 , 02:05 PM
pokerstars....please explain your thoughts on why u have the 11$ phase set to play till 10%?????? which I think is stupid.....and then you have the 109$ phase for coop playing till certain level which is more genius....please explain this???????????
08-30-2015 , 02:53 PM
playing x amount of levels is certainly fairer than 'till 10%' so I'm glad they didn't do it for wcoop
08-30-2015 , 03:57 PM
can u add break to 2nd chance deadline sat?
08-30-2015 , 05:36 PM
Luke, can u plz review the money that need to be left aside when making a deal at majors ? as u r reviewing gtds, these amounts r being unproporcional (like the 6k for the storm, as the 1st prize is 25k now)
08-30-2015 , 07:22 PM
215r structure needs to change. its absurd
08-30-2015 , 08:58 PM
and it overlayed

but what would you do to change it?
08-31-2015 , 02:23 AM
absurd is so overly used by the poker community

its absurdly tilting
08-31-2015 , 02:41 PM
we need some deep turbo $55 sats to the weekender a couple hours later than the current ones too, people who start their session later or euro-recs who have to go to work can't play satelites on weekdays now
08-31-2015 , 07:47 PM
Could you please change the 3x Turbo Sunday Warm up 6max Sattelites into 9max?
In the last 30 minutes of the Rebuy Periode its like all in every Hand no matter how much Chips you have..
Also please slow down the Blindincreases at Hyperturbos in the Lategame.. Its so annoying if you get to like the last 30 Players where the average chip stack is ~6 Big Blinds.. I guess it wouldnt take that much longer if you slower the structure there or make all Hyperturbos to 6max because 9max is pure gambling at the end with maybe some ICM spots at the FT.
There should be also much more PSKO and KO MTTs instead of normal MTTs which most players only play because there is no PSKO especially for turbo MTTs.
Imo it`s also possible to lower the Payout structure at PSKOs instead of like 10-15 % itm it could be like 8-10 %.
Id also like to see sth. like the Double-Rush MTT which is running on Fulltilt Poker on Pokerstars.
08-31-2015 , 09:44 PM
A couple points about current blind structures:

Is there a reason why the Hots don't use the same exact blind levels as the Bigs but with 5 minute per levels instead of 10 minutes? The way it is now if you match up the bb200 levels Between Bigs, Hots, and Hypers, once you hit bb10K for the Hots the % difference between the blind levels between Hots and Hypers is smaller than between Hots and Bigs (aside from 14K/40K/120K). When the Hot55 reaches bb30K the Big55 is at bb10K but the SuperSonic is only at bb80K, not bb90K. Hots should be Bigs with blinds that increase twice as fast, not slower Hypers with 5 minute levels and a few extra levels thrown in.

Also the 2K > 2.4 > 2.8 > 3.2 > 3.6 > 4 > 4.8 > 5.6 > 6.4 > 7.2 > 8 > 9 > 10K (5x increase in 2 hours) increment gets sped up to 20 > 25 > 30 > 35 > 40 > 50 > 60 > 70 > 80 > 100K (5x increase in 90 mins).

Could this be switched to 2K > 2.5 > 3 > 3.5 > 4 > 5 > 6 > 7 > 8 > 10K (5x increase in 90 mins) and 20K > 24 > 28 > 32 > 36 > 40 > 48 > 56 > 64 > 72 > 80 > 90 > 100K (5x increase in 2 hours)?

You would still reach bb100K after 8 hours of play and I don't think anyone would complain about playing the earlier levels more quickly in favor of having more play when they get deeper, albeit having 12 steps to get between both 2K/10K and 20K/100K would be best.
08-31-2015 , 11:17 PM
Quote:
Originally Posted by SeaKing
A couple points about current blind structures:

Is there a reason why the Hots don't use the same exact blind levels as the Bigs but with 5 minute per levels instead of 10 minutes? The way it is now if you match up the bb200 levels Between Bigs, Hots, and Hypers, once you hit bb10K for the Hots the % difference between the blind levels between Hots and Hypers is smaller than between Hots and Bigs (aside from 14K/40K/120K). When the Hot55 reaches bb30K the Big55 is at bb10K but the SuperSonic is only at bb80K, not bb90K. Hots should be Bigs with blinds that increase twice as fast, not slower Hypers with 5 minute levels and a few extra levels thrown in.

Also the 2K > 2.4 > 2.8 > 3.2 > 3.6 > 4 > 4.8 > 5.6 > 6.4 > 7.2 > 8 > 9 > 10K (5x increase in 2 hours) increment gets sped up to 20 > 25 > 30 > 35 > 40 > 50 > 60 > 70 > 80 > 100K (5x increase in 90 mins).

Could this be switched to 2K > 2.5 > 3 > 3.5 > 4 > 5 > 6 > 7 > 8 > 10K (5x increase in 90 mins) and 20K > 24 > 28 > 32 > 36 > 40 > 48 > 56 > 64 > 72 > 80 > 90 > 100K (5x increase in 2 hours)?

You would still reach bb100K after 8 hours of play and I don't think anyone would complain about playing the earlier levels more quickly in favor of having more play when they get deeper, albeit having 12 steps to get between both 2K/10K and 20K/100K would be best.
Agreed with all of this, great points!
09-01-2015 , 05:49 AM
Quote:
Originally Posted by SeaKing
A couple points about current blind structures:

Is there a reason why the Hots don't use the same exact blind levels as the Bigs but with 5 minute per levels instead of 10 minutes? The way it is now if you match up the bb200 levels Between Bigs, Hots, and Hypers, once you hit bb10K for the Hots the % difference between the blind levels between Hots and Hypers is smaller than between Hots and Bigs (aside from 14K/40K/120K). When the Hot55 reaches bb30K the Big55 is at bb10K but the SuperSonic is only at bb80K, not bb90K. Hots should be Bigs with blinds that increase twice as fast, not slower Hypers with 5 minute levels and a few extra levels thrown in.

Also the 2K > 2.4 > 2.8 > 3.2 > 3.6 > 4 > 4.8 > 5.6 > 6.4 > 7.2 > 8 > 9 > 10K (5x increase in 2 hours) increment gets sped up to 20 > 25 > 30 > 35 > 40 > 50 > 60 > 70 > 80 > 100K (5x increase in 90 mins).

Could this be switched to 2K > 2.5 > 3 > 3.5 > 4 > 5 > 6 > 7 > 8 > 10K (5x increase in 90 mins) and 20K > 24 > 28 > 32 > 36 > 40 > 48 > 56 > 64 > 72 > 80 > 90 > 100K (5x increase in 2 hours)?

You would still reach bb100K after 8 hours of play and I don't think anyone would complain about playing the earlier levels more quickly in favor of having more play when they get deeper, albeit having 12 steps to get between both 2K/10K and 20K/100K would be best.
+1
09-01-2015 , 07:15 AM
Quote:
Originally Posted by Speck CHAMP
Could you please change the 3x Turbo Sunday Warm up 6max Sattelites into 9max?
In the last 30 minutes of the Rebuy Periode its like all in every Hand no matter how much Chips you have..
Also please slow down the Blindincreases at Hyperturbos in the Lategame.. Its so annoying if you get to like the last 30 Players where the average chip stack is ~6 Big Blinds.. I guess it wouldnt take that much longer if you slower the structure there or make all Hyperturbos to 6max because 9max is pure gambling at the end with maybe some ICM spots at the FT.
Do you know that reg speed tournaments exist on pokerstars?
09-01-2015 , 07:21 AM
Quote:
Originally Posted by SeaKing
Also the 2K > 2.4 > 2.8 > 3.2 > 3.6 > 4 > 4.8 > 5.6 > 6.4 > 7.2 > 8 > 9 > 10K (5x increase in 2 hours) increment gets sped up to 20 > 25 > 30 > 35 > 40 > 50 > 60 > 70 > 80 > 100K (5x increase in 90 mins).

Could this be switched to 2K > 2.5 > 3 > 3.5 > 4 > 5 > 6 > 7 > 8 > 10K (5x increase in 90 mins) and 20K > 24 > 28 > 32 > 36 > 40 > 48 > 56 > 64 > 72 > 80 > 90 > 100K (5x increase in 2 hours)?
disagree with this part.
very awkward sizings in the sense that it would be pretty difficult to calculate other stacks in bbs, etc.
needs tweaking, eg 24K->25K, 32K->30K, etc
09-01-2015 , 04:08 PM
I like Seakings post and agree with it all.

Luke, could we have clarification on the FLO8 weeklies. They got removed for no apparent reason and afaik they are the only game on stars that isn't Courcheval/C8 that doesn't have a weekly. They still have a daily though. I don't mind if you post it in the other thread, but I can't remember seeing you comment on there. If you would rather it all got put into this thread just let us know. I know you posted twice a couple of months back, but it is frustrating to me to post suggestions and not even feel slightly acknowledged. Just by posting in the topic I would presume you have read them.
09-01-2015 , 06:12 PM
Quote:
Originally Posted by SeaKing
Is there a reason why the Hots don't use the same exact blind levels as the Bigs but with 5 minute per levels instead of 10 minutes?
Yes, they're turbo's. They shouldn't last like 5 hours. Decrease rake, don't increase tournament length.
09-01-2015 , 06:36 PM
Quote:
Originally Posted by Soepgroente
Yes, they're turbo's. They shouldn't last like 5 hours. Decrease rake, don't increase tournament length.
Rake more likely to go up than down. I'd rather the tournaments had a slightly better structure than just being raked to death in them and having them be barely worth playing.
09-01-2015 , 06:55 PM
350k gtd on super tuesday, 509k prizepool. barca is over, guys, who missed the memo?
09-01-2015 , 07:07 PM
All you are saying is that the 350k gtd didn't really affect the turnout.

Its more interesting to see where they put it in October when WCOOP is done but winter starts rolling in.
09-01-2015 , 08:09 PM
Quote:
Originally Posted by SeaKing
A couple points about current blind structures:

Is there a reason why the Hots don't use the same exact blind levels as the Bigs but with 5 minute per levels instead of 10 minutes? The way it is now if you match up the bb200 levels Between Bigs, Hots, and Hypers, once you hit bb10K for the Hots the % difference between the blind levels between Hots and Hypers is smaller than between Hots and Bigs (aside from 14K/40K/120K). When the Hot55 reaches bb30K the Big55 is at bb10K but the SuperSonic is only at bb80K, not bb90K. Hots should be Bigs with blinds that increase twice as fast, not slower Hypers with 5 minute levels and a few extra levels thrown in.

Also the 2K > 2.4 > 2.8 > 3.2 > 3.6 > 4 > 4.8 > 5.6 > 6.4 > 7.2 > 8 > 9 > 10K (5x increase in 2 hours) increment gets sped up to 20 > 25 > 30 > 35 > 40 > 50 > 60 > 70 > 80 > 100K (5x increase in 90 mins).

Could this be switched to 2K > 2.5 > 3 > 3.5 > 4 > 5 > 6 > 7 > 8 > 10K (5x increase in 90 mins) and 20K > 24 > 28 > 32 > 36 > 40 > 48 > 56 > 64 > 72 > 80 > 90 > 100K (5x increase in 2 hours)?

You would still reach bb100K after 8 hours of play and I don't think anyone would complain about playing the earlier levels more quickly in favor of having more play when they get deeper, albeit having 12 steps to get between both 2K/10K and 20K/100K would be best.
##########
09-01-2015 , 08:37 PM
Quote:
Originally Posted by Soepgroente
Yes, they're turbo's. They shouldn't last like 5 hours. Decrease rake, don't increase tournament length.
The rake as an absolute number doesnt actually matter, it only matters relative to the maximum possible edge players can have in a given game. No one is complaining about the rake in the hot22, but 215Ts, which are raked 25% less, are a completely different story. Adding better structures allows for a higher edge ceiling and effectively lowers rake for the players (you should only be concerned with table profit minus rake, not rake by itself) while PokerStars still makes the same amount of profit from the players. Changing the Hots to the Bigs structure with 5 minute levels would do more for players' potential profits than paying 0 rake in every Hot. If someone doesn't want to play an MTT for 5 hours, maybe they should stick to games with fewer runners.
09-02-2015 , 02:46 PM
T#1309447968

Can you confirm its late registration got ended early because of BE?
09-03-2015 , 11:47 AM
8r 8c 11c 109r continually destroy Gtd, You snap lower them when they barely don't reach gtd but do nothing when they continuely destroy.

      
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