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*** OFFICIAL PokerStars STT Suggestion Thread *** *** OFFICIAL PokerStars STT Suggestion Thread ***

04-04-2012 , 03:28 PM
this is mainly a software issue but came about multi tabling SNG'S

when you are multi tabling you are constantly having to move the slider up and down in the info section to see how many people are left

i wish you could have this information showing somewhere more visble on the table

just a suggestion,thanks
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04-04-2012 , 06:13 PM
Quote:
Originally Posted by voldemort
Please don't stop hypers until 30 mins before the server restart. There's 90 mins until the restart and there isn't a single Hyper still running, so you guys stopped them wayyyyy too soon.
If you let people know there is a chance their game will be cancelled and the money will be distributed via ICM chop (not mid-hand) you could stop games much much later right? See what the record length is for each SnG and add 5%-10% or something. Prob wouldn't even bother anyone.

Last edited by MetalSpork; 04-04-2012 at 06:15 PM. Reason: esp. now when most everyone has experienced the alternative.
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04-04-2012 , 11:10 PM
higher stakes F50s! I mean they run more than any format and they stop at 200s why?
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04-05-2012 , 08:23 AM
15$ 9m hypers :P i cant focus while playin` 7$ anymore and 30$ dont run enough to play `em exclusively
i think that 15$ turbos are so popular that it shouldnt hurt them much
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04-05-2012 , 04:16 PM
Lol 15$ 9mans are not popular at all anymore? Even the 18man format runs more often that 9m. Where did you get that false information?
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04-06-2012 , 06:47 AM
I want to play $60 hyper sng
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04-06-2012 , 07:07 AM
I want to play $600 hyper sng's
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04-08-2012 , 07:14 PM
this applies to all games aswell as SNG's

when making notes on players,while playing i wish there was a option to
pre fill game information in note box

i.e $1.50 9 SNG,BLINDS 75/150,PLAYERS REMAINING 9
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04-08-2012 , 08:01 PM
I havnt played SNGS too much as I switched to cash. Recently I wanted to try out a session of 9mans at the 7 dollar level. The games take FOREVER to fill when you are playing 20+ tables. The SNG spawning of only 4 at a time is so silly. I played the 3.50 9 mans and they fill so much quicker.(Yeah I get its lower limits so more people should play it, but 3.50 dollar SNG and 7 dollar isn't a huge gap). It has to be due to the spawning system. In the past I used to play 10-20 dollar DoN's and without the spawning system they would fill so fast. I really hope PS changes its stance on it, or at least possibly make it more than 4 at a time.
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04-09-2012 , 06:41 AM
Quote:
Originally Posted by overrdose.
I havnt played SNGS too much as I switched to cash. Recently I wanted to try out a session of 9mans at the 7 dollar level. The games take FOREVER to fill when you are playing 20+ tables. The SNG spawning of only 4 at a time is so silly. I played the 3.50 9 mans and they fill so much quicker.(Yeah I get its lower limits so more people should play it, but 3.50 dollar SNG and 7 dollar isn't a huge gap). It has to be due to the spawning system. In the past I used to play 10-20 dollar DoN's and without the spawning system they would fill so fast. I really hope PS changes its stance on it, or at least possibly make it more than 4 at a time.
Look at the 6max ones fill, they're fine so you can't blame the spawning system. There's been extensive discussion on the change and it's generally considered to be for the best.
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04-09-2012 , 01:46 PM
At the right time of day you can easily 24 table the 7/9 hypers. Though i havent tried in a week so maybe its changed. 9m hypers are kind of a niche game, but it keeps them soft

Yeah dont blame the 4 at a time spawning, just 9m traffic issues.

Overdose, where in mexico are you?
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04-10-2012 , 03:36 AM
Quote:
Originally Posted by PS Walmsley
Returning to the subject of NLO8 hypers...

At the moment, the most popular STT format for NLO8 is regular speed 9-max, followed fairly closely by turbo speed 9-max. 6-max NLO8 is WAY behind. With that in mind, my current view is that if we add NLO8 hypers, they would be 9-max hypers.

I'm mentioning this before I get any further along this road in case anyone wants to try to change that view
in for NL08 9-max hyper
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04-10-2012 , 03:45 AM
Regarding Steps, I have posted my thoughts in Awice's Thread.
http://forumserver.twoplustwo.com/36...eting-1187757/

Create more tournaments that fit into the Step system. Add more $82 tournaments such as a $82 6max, $82 The big, $82 The Hot and have a $82 Knockout (60+15+7).
Add in a monthly or quarterly $2,100 (step 6) - this alone would draw a lot of people in the Steps imo.
Change the Sunday $530 into a $700 (step 5).
Change $25 Hyper-Turbos into $27 (step 2).

Just switch the tournaments that are close to the step values. A $27.50 NLHE [500 Cap, $2.5K Gtd] tournament for example should be changed to a $27 (step 2). There are lots of tournaments which should be converted into the step buy-in values.
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04-10-2012 , 02:41 PM
Quote:
Originally Posted by Octavian_C
Regarding Steps, I have posted my thoughts in Awice's Thread.
http://forumserver.twoplustwo.com/36...eting-1187757/

Create more tournaments that fit into the Step system. Add more $82 tournaments such as a $82 6max, $82 The big, $82 The Hot and have a $82 Knockout (60+15+7).
Add in a monthly or quarterly $2,100 (step 6) - this alone would draw a lot of people in the Steps imo.
Change the Sunday $530 into a $700 (step 5).
Change $25 Hyper-Turbos into $27 (step 2).

Just switch the tournaments that are close to the step values. A $27.50 NLHE [500 Cap, $2.5K Gtd] tournament for example should be changed to a $27 (step 2). There are lots of tournaments which should be converted into the step buy-in values.
+100
It won't change the number of players which are directly registering to the tournaments, but it would increase the number of players playing steps. benefits both for Pokerstars and grinders (making steps more profitables, etc.)
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04-13-2012 , 09:55 AM
Quote:
Originally Posted by broken_jia
Regarding your concern of 6 Max vs 9 Max, I honestly believe 6 Max would be more popular at a hyper Turbo format, but am personally indifferent on the two formats (I.e. I would play whichever you implemented)
I've finally had the chance to have a detailed look at this again. When I checked the 9-max NLO8 stats in more detail I realized that its is actually 9-max NLO8 Knockout that is popular, rather than normal 9-max.

9-max regular format is less popular than 6-max regular format, which supports your view above, but the knockout format (only available in 9-max) is vastly more popular than the regular format.

I'd be interested to hear NLO8 players' views on why this is the case. Are they more fun? Is it because the rake is lower on knockouts than an equivalent buy-in normal format? (Thinking out loud now) Is it conceivable that a hyper NLO8 should be a Knockout Hyper NLO8?
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04-13-2012 , 10:00 AM
Quote:
Originally Posted by Octavian_C
Regarding Steps, I have posted my thoughts in Awice's Thread.
http://forumserver.twoplustwo.com/36...eting-1187757/

Create more tournaments that fit into the Step system. Add more $82 tournaments such as a $82 6max, $82 The big, $82 The Hot and have a $82 Knockout (60+15+7).
Add in a monthly or quarterly $2,100 (step 6) - this alone would draw a lot of people in the Steps imo.
Change the Sunday $530 into a $700 (step 5).
Change $25 Hyper-Turbos into $27 (step 2).

Just switch the tournaments that are close to the step values. A $27.50 NLHE [500 Cap, $2.5K Gtd] tournament for example should be changed to a $27 (step 2). There are lots of tournaments which should be converted into the step buy-in values.
The best place to post suggestions about satellites, including SNG satellites and Steps, is the "OFFICIAL Stars 2012 MTT Discussion Thread", which is in the MTT Community forum.

http://forumserver.twoplustwo.com/61...hread-1146917/
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04-13-2012 , 10:48 AM
Quote:
Originally Posted by PS Walmsley
I've finally had the chance to have a detailed look at this again. When I checked the 9-max NLO8 stats in more detail I realized that its is actually 9-max NLO8 Knockout that is popular, rather than normal 9-max.

9-max regular format is less popular than 6-max regular format, which supports your view above, but the knockout format (only available in 9-max) is vastly more popular than the regular format.

I'd be interested to hear NLO8 players' views on why this is the case. Are they more fun? Is it because the rake is lower on knockouts than an equivalent buy-in normal format? (Thinking out loud now) Is it conceivable that a hyper NLO8 should be a Knockout Hyper NLO8?
Hyper SnG are all about volume. Thats why 6max would be ideal. The reason
why KOs are so successful is because its easy for tight regs to score a
good BOP position, when other players are fighting for the bounty. And thats
why lots regs are gamestarters for these. IMO you cant extraplote the
current data because most regs are currently only playing 18mans and lots
of them (me included) would shift most of their volume to 6max hypers if you
release them.

Btw when are you releasing the Scoop hyper sats?
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04-13-2012 , 11:08 AM
Quote:
Originally Posted by Macr0s

Btw when are you releasing the Scoop hyper sats?
They're the responsibility of Bryan S and the MTT guys, and they're already cluttering up the lobby. Use your filters, search for "SCOOP" ldo.



Hi Steve W


On this matter, after your good work tidying up the SNG lobby with capping the number of lobbies which spawn for STT formats, please can you liaise with Bryan S and the MTT team about the uncapped number of SCOOP satty lobbies which have suddenly appeared under the SNG tab in the lobby, making it more cluttered again? I have also crossposted this in the MTT suggestion thread so that you both see it. Cheers

TT
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04-13-2012 , 11:22 AM
Actually there arent any O8 Scoop sats and as my whole post was about
O8 SnG thought it was implied that i was talking about them!
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04-13-2012 , 11:29 AM
Quote:
Originally Posted by overrdose.
I havnt played SNGS too much as I switched to cash. Recently I wanted to try out a session of 9mans at the 7 dollar level. The games take FOREVER to fill when you are playing 20+ tables. The SNG spawning of only 4 at a time is so silly. I played the 3.50 9 mans and they fill so much quicker.(Yeah I get its lower limits so more people should play it, but 3.50 dollar SNG and 7 dollar isn't a huge gap). It has to be due to the spawning system. In the past I used to play 10-20 dollar DoN's and without the spawning system they would fill so fast. I really hope PS changes its stance on it, or at least possibly make it more than 4 at a time.
Massive +1. Ever since the change I've had to abandon playing my game of choice (non turbos). The lobby mass spawning at least gave fish the feeling that there was people constantly registering these. Steve you have the raw numbers, are you saying so far you haven't seen a massive drop off? To the naked eye it's been pretty disturbing.
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04-13-2012 , 12:17 PM
Quote:
Originally Posted by Macr0s
Actually there arent any O8 Scoop sats and as my whole post was about
O8 SnG thought it was implied that i was talking about them!
Sorry, my bad - implication was obv not strong enough though

Still, satties to MTTs come under the auspices of the MTT team, not the SNG team; post in the SCOOP 2012 thread.
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04-13-2012 , 05:25 PM
Quote:
Originally Posted by PS Walmsley
I've finally had the chance to have a detailed look at this again. When I checked the 9-max NLO8 stats in more detail I realized that its is actually 9-max NLO8 Knockout that is popular, rather than normal 9-max.

9-max regular format is less popular than 6-max regular format, which supports your view above, but the knockout format (only available in 9-max) is vastly more popular than the regular format.

I'd be interested to hear NLO8 players' views on why this is the case. Are they more fun? Is it because the rake is lower on knockouts than an equivalent buy-in normal format? (Thinking out loud now) Is it conceivable that a hyper NLO8 should be a Knockout Hyper NLO8?
KOs are garbage...I would prefer 9 max but 6 max would be fine as well just no KOs
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04-16-2012 , 03:04 PM
Quote:
Originally Posted by Thrash370
Massive +1. Ever since the change I've had to abandon playing my game of choice (non turbos). The lobby mass spawning at least gave fish the feeling that there was people constantly registering these. Steve you have the raw numbers, are you saying so far you haven't seen a massive drop off? To the naked eye it's been pretty disturbing.
Fish dont play non turbo because they suck imo, not because of the spawning system.
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04-16-2012 , 03:20 PM
Quote:
Originally Posted by MouldyOnions
Fish dont play non turbo because they suck imo, not because of the spawning system.
If such a thing was true attainable ROIs would only be a bit higher then turbos due to structure however this is clearly not the case.
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04-16-2012 , 07:42 PM
Quote:
Originally Posted by PS Walmsley
I've finally had the chance to have a detailed look at this again. When I checked the 9-max NLO8 stats in more detail I realized that its is actually 9-max NLO8 Knockout that is popular, rather than normal 9-max.

9-max regular format is less popular than 6-max regular format, which supports your view above, but the knockout format (only available in 9-max) is vastly more popular than the regular format.

I'd be interested to hear NLO8 players' views on why this is the case. Are they more fun? Is it because the rake is lower on knockouts than an equivalent buy-in normal format? (Thinking out loud now) Is it conceivable that a hyper NLO8 should be a Knockout Hyper NLO8?
I'm not a NLO8 reg, but I would venture a guess that fish enjoy playing KO SNGs simply because they are different and/or just that there is another name attached to the SNG that makes it look "cool". Regs play because they like to go where the fish go. I've also found fish to play a lot worse in KOs than standard SNGs (my knowledge is based on NLH $15 9man SNGs) due to overadjusting with the KO in play.
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