Quote:
Originally Posted by deuceblocker
I do not understand. You have 99 on 985 2-flush. Why would you raise scary turns and not brick turns? If a 3-flush, a 7 or a 6 hits, then I would probably flat call. However, I would raise on an offsuit deuce or whatever with 2nd nuts. Is that wrong? Is it GTO to raise or call based on what you would do with your range?
On brick turns, we're going to have the best hand the vast majority of the time and we're going to be incentivized to keep villain's bluffs in range. Villain's strongest hands, like overpairs and sets, are likely going to bet anyway so there's no reason to raise and give villain an opportunity to hero fold.
As far as turns that connect the board more (as an aside I don't think 6 or 7 is that relevant here as UTG+1 really doesn't have much 6x or 7x in their range to begin), the big thing is that those turns will often improve our opponent's hand to something that has significant equity. I don't necessarily want to simply flat call and allow them to realize that equity on the river.