Quote:
Originally Posted by Bluegrassplayer
As I said, you can discuss it to death, but it's a tiny tiny tiny tiny tiny drop in the bucket.
I did not mean to suggest that because there is sexism outside of video games that it's fine to make all games completely sexist. I (and I believe this was OAFK's point as well) just said that discussing sexism in games is like discussing how someone smoking causes pollution when he is driving a semi to dump some oil and coal in a fire. There are some things add a ton more to sexism in the world.
Once again, discuss it to death, but realize what it is. This being a video game forum does not make the problem any larger or smaller either. The problem is what it is no matter where it is discussed.
Can't believe I'm getting dragged into this just because I was defending his point but here goes:
I also mentioned Journey (BTW I don't see why that sentence is incomprehensible in the least bit) as a response to your hyperbolic statement which suggested that I was suggesting that because porn exists the movie industry should make sexist movies.
That is the same as taking the statement "It's not about making a dent in sexism. It's about making video games that are intelligent and can make thoughtful commentaries about society the way books and movies can"
and making the hyperbolic statement that no games without a female lead can be art. Equally ridiculous, equally hyperbolic imo.
Now onto your two reasons listed for why the video game industry should solve the sexism problem (once again I don't see it as a big problem)
1. If we want more intelligent, thoughtful commentaries on society we need stronger female characters.
Not really. Maybe it helps, maybe it doesn't. Journey for example does not need any male or female characters to display its motifs. Most men are huge stereotypes in this medium as well, and it hardly detracts from the games. A lot of games I played, as I mentioned, have a sex neutral main character and I enjoy the hell out of them.
2. If there are stronger female characters more girls will play because they'll feel comfortable.
Not really. Tyrande Whisperwind and Jeyne Proudmoore were perfectly strong and well developed characters at the start of WoW. I imagine the reason they got left behind is because there were not nearly as many female players. I'd also need to see some proof that substantially more women players are willing to play games with a female lead. I personally think that's not the case and that girls just don't play video games that much. I do not have numbers on this though, and if someone can prove me otherwise I'd gladly admit to being wrong here. It would be like putting a Rambo sticker on a makeup kit to continue our awful analogies. Like the video you posted (still haven't finished watching) shows, some devs pour a ton of time, effort, and money into their games. It's just common sense that they are then going to advertise their game to the majority of their player base.
Also as an aside I already posted upthread a game which I thought had strong female characters.