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Old 03-22-2017, 11:07 AM   #376
bber45
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Re: ACR new SNG 2.0

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Originally Posted by misk View Post
Aye lol
lol sweet. It's a not a bad thing. Every time we play, I always cash or Bink it. You're my good luck charm lol.

But seriously, how the games running on your end?
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Old 03-22-2017, 11:10 AM   #377
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Re: ACR new SNG 2.0

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Originally Posted by bber45 View Post
Honestly, I would have to say on the lower end. Much lower especially if you are comparing it to the Hyper 3 max SNG. Variance there was high octane levels.

IMO, it's pretty standard 9 handed SNG Strategy while adjusting for Bubble Play. Ironically, out all the games I've binked, they only paid out the top 2. I don't think I've ever won one when the pay out structure was more, just cashed.
I agree although I have not played that many. Played a bunch with you a misk though lol. People play beyond awful when its a 2 person payout from my small sample size observation. Actually they play pretty awful no matter what the payout from what ive seen.
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Old 03-22-2017, 11:25 AM   #378
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Re: ACR new SNG 2.0

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Originally Posted by timhardawyhatesu View Post
I agree although I have not played that many. Played a bunch with you a misk though lol. People play beyond awful when its a 2 person payout from my small sample size observation. Actually they play pretty awful no matter what the payout from what ive seen.
Tim is that you? lol Yeah I remembered we played some games together. You, Misk, and I should all just chop once we get to the pay outs...lol


Yeah I've noticed that too. It's as if they give up thinking they cant make the last two and just shove and play with garbage. Noticed a lot of players shutting down trying to grind 3bbs hoping they can limp in into the money and praying for pocket AAs. Lot of dead money waiting to scoop up.
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Old 03-22-2017, 11:30 AM   #379
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Re: ACR new SNG 2.0

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Originally Posted by bber45 View Post
Tim is that you? lol Yeah I remembered we played some games together. You, Misk, and I should all just chop once we get to the pay outs...lol


Yeah I've noticed that too. It's as if they give up thinking they cant make the last two and just shove and play with garbage. Noticed a lot of players shutting down trying to grind 3bbs hoping they can limp in into the money and praying for pocket AAs. Lot of dead money waiting to scoop up.
Nah my sn is different on here than acr.
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Old 03-22-2017, 11:45 AM   #380
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Re: ACR new SNG 2.0

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Originally Posted by timhardawyhatesu View Post
Nah my sn is different on here than acr.
ahhh I see. Well, just have to keep my eye out for a suspecious reg

How have the games been for you? Pretty juicy?
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Old 03-22-2017, 12:21 PM   #381
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Re: ACR new SNG 2.0

Why aren't they generating double points during STC happy hours or do they not count towards that?
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Old 03-22-2017, 12:31 PM   #382
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Re: ACR new SNG 2.0

They should of been awarding double points.

They do count yes
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Old 03-22-2017, 12:31 PM   #383
RonaldoVamos
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Re: ACR new SNG 2.0

I think the antes on display look ugly and should find nice way to show them.
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Old 03-22-2017, 12:43 PM   #384
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Re: ACR new SNG 2.0

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Originally Posted by bber45 View Post
ahhh I see. Well, just have to keep my eye out for a suspecious reg

How have the games been for you? Pretty juicy?
Yeah I think they are pretty soft right now. Im also running super hot so that may be clouding my judgement a bit
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Old 03-22-2017, 01:26 PM   #385
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Re: ACR new SNG 2.0

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Yeah I think they are pretty soft right now. Im also running super hot so that may be clouding my judgement a bit
yeah me too. Looking back at my Tournament statements and winnings I'm roughly winning and cashing about 80% of the games at 5.50 Level. Still a small sample but I'm striking the Iron while it's still hot.
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Old 03-22-2017, 01:26 PM   #386
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Re: ACR new SNG 2.0

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Why aren't they generating double points during STC happy hours or do they not count towards that?
What's the happy hour time again?
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Old 03-22-2017, 01:28 PM   #387
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Re: ACR new SNG 2.0

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What's the happy hour time again?
11-noon, 3-4pm, 11-midnight EST
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Old 03-22-2017, 01:39 PM   #388
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Re: ACR new SNG 2.0

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Originally Posted by Winning_TD View Post
They should of been awarding double points.

They do count yes
Ok but they are not (not for me at least). A 5,50 sng rewards 0,65 points and 1,3 during happy hour. This is the the same for a 5,50 sng 2.0? Because last happy hour i played i got double points for regular sng and single for 2.0. Then i tested playing a jackpot wich also gave me single points. Any idea whats going on?
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Old 03-22-2017, 02:27 PM   #389
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Re: ACR new SNG 2.0

OK send me your nickname we will take a look at your historu
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Old 03-22-2017, 02:58 PM   #390
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Re: ACR new SNG 2.0

Quote:
yeah me too. Looking back at my Tournament statements and winnings I'm roughly winning and cashing about 80% of the games at 5.50 Level. Still a small sample but I'm striking the Iron while it's still hot.
I'm not cashing quite that hard but I'm also finding the games to be very soft. After playing like 190 games I'm up over 40 buy-ins...feels good.
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Old 03-22-2017, 03:29 PM   #391
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Re: ACR new SNG 2.0

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Originally Posted by misk View Post
I'm not cashing quite that hard but I'm also finding the games to be very soft. After playing like 190 games I'm up over 40 buy-ins...feels good.
Nice, that's pretty good Misk. how many tables are you running?
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Old 03-22-2017, 04:02 PM   #392
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Re: ACR new SNG 2.0

anyone can get us an excel file or something else to track the results .
I suck at creating excels
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Old 03-22-2017, 04:12 PM   #393
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Re: ACR new SNG 2.0

Quote:
Nice, that's pretty good Misk. how many tables are you running?
7 usually. Starting to incorporate an 8th. When I was playing regular SnGs 12-14 were no problem, but these are a bit tougher to multitable.
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Old 03-22-2017, 05:39 PM   #394
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Re: ACR new SNG 2.0

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Originally Posted by misk View Post
7 usually. Starting to incorporate an 8th. When I was playing regular SnGs 12-14 were no problem, but these are a bit tougher to multitable.
Just played with you. Had one table that almost hit the jackpot! SN is Michaelvb btw
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Old 03-22-2017, 05:53 PM   #395
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Re: ACR new SNG 2.0

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Originally Posted by Federer20 View Post
Just played with you. Had one table that almost hit the jackpot! SN is Michaelvb btw
And I have played quite a few with you. what does the vb in your name stand for?
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Old 03-22-2017, 06:21 PM   #396
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Re: ACR new SNG 2.0

Quote:
Originally Posted by misk View Post
7 usually. Starting to incorporate an 8th. When I was playing regular SnGs 12-14 were no problem, but these are a bit tougher to multitable.
Multitablers:

Aside from the changes I already mentioned we're working, can you talk about why these are difficult to multitable and name a few things that would make them easier to mutlitable?
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Old 03-22-2017, 06:35 PM   #397
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Re: ACR new SNG 2.0

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Originally Posted by WPN Rep View Post
Multitablers:

Aside from the changes I already mentioned we're working, can you talk about why these are difficult to multitable and name a few things that would make them easier to mutlitable?
the pop up to front issue is the biggest issue for me, its kind of like the actions don't stay in order. the prize pool location is being addressed so that good but it would be nice if the fonts where a lot larger for when I tile the tables.

Personally I would like to just see the overall software simplified so it runs a bit faster. It just seems like there is a bit too much going on at the tables. things like a time down bar probably doesn't need to be there, just a warning when time is about to run out would work.
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Old 03-22-2017, 06:38 PM   #398
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Re: ACR new SNG 2.0

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Originally Posted by Federer20 View Post
Just played with you. Had one table that almost hit the jackpot! SN is Michaelvb btw
Saw you as well. Good luck on the felts!
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Old 03-22-2017, 06:54 PM   #399
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Re: ACR new SNG 2.0

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Originally Posted by WPN Rep View Post
Multitablers:

Aside from the changes I already mentioned we're working, can you talk about why these are difficult to multitable and name a few things that would make them easier to mutlitable?
A 10 second timebank is not enough and if I accidentally double click it the thing toggles from on to off when I'd rather it not go off otherwise it's just going to fold my hand.

The pop to the front is annoying too.

Without at least the a notes feature it slows down decisions as well.
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Old 03-22-2017, 07:00 PM   #400
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Re: ACR new SNG 2.0

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Originally Posted by WPN Rep View Post
Multitablers:

Aside from the changes I already mentioned we're working, can you talk about why these are difficult to multitable and name a few things that would make them easier to mutlitable?
Yea - the table pop-up issue that chopsy mentioned is the only thing significantly limiting my volume. I can't really do more than tile 4 tables at the moment, but I could play much more if that wasn't an issue. I'd love to dive into these but meaningful volume is nearly impossible at the moment.
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