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ACR new SNG 2.0 ACR new SNG 2.0

05-03-2017 , 03:41 PM
shaddup and load 2.0

glgl
05-03-2017 , 04:41 PM
Quote:
Originally Posted by APS
I think 180s would struggle during parts of the day but 45/90 man SnG's would do well during most hours of the day I would imagine. They are a nice in between for those that want more than 9 man SnG but dont like 3hr/5hr late reg for the MTTs.
Talking about 45/90 mans is like talking my abnormally large penis, while interesting topics they are hardly relevant to the thread.
05-07-2017 , 08:26 PM
Not sure where to write this so I'll put it here.

New notes is fine. But it looks like there is bug in it. Sometimes I'm loosing all notes from other players.
I think the problem is when you want to add new note on someone but you forget to press green check mark at the end. So next game you loose all your notes on that guy.

Another thing is that when game is ended (or when your busted) you can make notes but you can't confirm it.

I've noticed this in JP game but is probably the same at 2.0 SNG.
05-10-2017 , 01:25 PM
Quote:
Originally Posted by Weetam
Not sure where to write this so I'll put it here.

New notes is fine. But it looks like there is bug in it. Sometimes I'm loosing all notes from other players.
I think the problem is when you want to add new note on someone but you forget to press green check mark at the end. So next game you loose all your notes on that guy.

Another thing is that when game is ended (or when your busted) you can make notes but you can't confirm it.

I've noticed this in JP game but is probably the same at 2.0 SNG.
you're in the right place weetam, thanks for the feedback, can you clarify a little bit? just to make sure i got it right:
1st issue:
- you already have a note on player A
- you go to edit/add new information in to the note but dont to click the green confirm check box.
- you keep playing normal, game ends.
- Next game player A does not show any notes at all?

2nd issue:
-Once you are busted, you can continue to edit notes or add but no confirmation green check box? or there is a box it just doesnt save the note? and yes you are correct note system are the same for JPs and 2.0s.

Let me know so I can get this tested and sent for a fix, ty again and sorry for the late reply
05-10-2017 , 05:50 PM
2nd issue:
When you busted you can only click register for similar or exit. So no way to write a note or click the save button. If you click exit it closes. Click register for similar it closes. Should maybe be a minute delay added till table auto closes?
05-10-2017 , 05:58 PM
Click the x in the upper right of that small window to close it without exiting.
05-11-2017 , 02:25 PM
WPN REP, any changes coming?
05-11-2017 , 06:15 PM
Quote:
Originally Posted by Pagasses...
WPN REP, any changes coming?
05-11-2017 , 07:03 PM
wp, nh
05-14-2017 , 10:55 AM
HEM HUD does not work in 2.0. I can't figure out what the dillio is. Does/did anyone else have HUD problems playing in 2.0??
05-14-2017 , 11:00 AM
Quote:
Originally Posted by dropnloads
HEM HUD does not work in 2.0. I can't figure out what the dillio is. Does/did anyone else have HUD problems playing in 2.0??
HEM and PT HUDs need live hand histories to work. In 2.0 (and Jackpot Poker), hand histories are only available post-game. Furthermore, they do not contain the opponent names.
05-14-2017 , 11:24 AM
Quote:
Originally Posted by Max Cut
Furthermore, they do not contain the opponent names.
But scripts that save opponents' names during the game and then insert them into the downloaded HH files are still legal, aren't they?
05-14-2017 , 11:33 AM
Having not heard otherwise, I assume so. As well, software to create live HHs from the table and HUDs that that run directly from the table.
05-14-2017 , 06:09 PM
Quote:
Originally Posted by Max Cut
HEM and PT HUDs need live hand histories to work. In 2.0 (and Jackpot Poker), hand histories are only available post-game. Furthermore, they do not contain the opponent names.
Thanks. Played my first 2.0. A little disappointing First Card = Red. Paid two spots.
Game is done and still have no Hand Histories.

Not sure if I will play more 2.0. I like that my HEM tracks earnings and that I can go back and review scenarios and particular hands.

But on flip side - lack of AI data keeps the more sophisticated BOTS to a minimum so that is a positive.

Hmmm...Might be worth a few more tries before passing judgement if it truly is a more BOT free environment.
05-14-2017 , 09:35 PM
Gave 2.0 a chance. Games are soft. Small sample size, but went 5 for 8 ITM.

Sorry for Noob question but I am new to ACR.
Does anyone know the science of points calculation for SNG - Sit & Crush?
And can they check my logic

For this example Assume $10 + $1 SNG to keep math easy

Receive five points per $1.00 contributed
25% of entry Fee goes to contribution ($1 x .25% = $0.25)
4 each ten dollar SNG's get you a $1 contribution total and 5 points.

Leaderboard is reset each Friday at Midnight
Current leader has 460 points
Current leader played 368 total $10 SNG's since Friday at Midnight
(460 points / 5 point increments = $92 contribution dollars)
to get $92 contribution dollars @25% you need to play tournaments with fees totaling $368, 92x4=368)

That would be 368 ten dollar tournaments in less then 48 hours

Assume 16 hours per day (Sat and Sun)
184 games per day
that's having 11.5 games end during each hour for 16 hours
your probably multi-tabling 9-10 open games for 16 hours

My understanding is that regular tourney's don't count - only "by playing in any Sit & Go tournament*, JackpotPoker Games, On Demand or Freezeout tournaments."
So larger dollar standard tournaments don't count toward contribution
High dollar SNG's just don't fill fast so I don't think I am far off my $10 SNG average.

Maybe 10 dollar to low. I hung in the 10 dollar for my 8 games today. And never saw any of top leaders. But 10 dollar seemed like the only games filling with any amount of speed,
05-14-2017 , 10:42 PM
Just played in the SnG2.0 jackpot, 2 gold cards....I've played about 500 of these or so in a week and first time I've hit it - 8 green cards was the closest with 0 gold cards)

It was a lot of fun when I saw we hit the jackpot, well worth it 2 afk card picks by the way...just saying to all those rigged theories, if WPN wanted to rig it, they could change any card they wanted that is selected, not just the ones they auto hand out from people failing to pick in time



Wish I had gotten a screenshot of all the green/gold card picks but I was jumping up and down like a little kid when the jackpot hit.

Results:
Spoiler:


Like I said, I had a lot of fun and was definitely a nice boost to the bankroll.

Last edited by AznblackhawkCo; 05-14-2017 at 10:55 PM.
05-14-2017 , 11:30 PM
Nice score!
05-15-2017 , 01:52 AM
A lot of SNG 2.0 traffic tonight. I got teased by a gold card followed by a red card... DIRTY!

I think I broke even Better than losing I guess! It's really hard for me to multi table these games though. I kept sitting out on multiple tables. Definitely going to have to lower my table volume.
05-15-2017 , 05:42 AM
Quote:
Originally Posted by Sil3ntness
A lot of SNG 2.0 traffic tonight. I got teased by a gold card followed by a red card... DIRTY!

I think I broke even Better than losing I guess! It's really hard for me to multi table these games though. I kept sitting out on multiple tables. Definitely going to have to lower my table volume.
What do you feel makes it hard to multi table these? I think if people can give WPN more ideas on things to change it could help get the regs currently skipping them back into the fold.
05-15-2017 , 10:32 AM
Quote:
Originally Posted by Thrash370
What do you feel makes it hard to multi table these? I think if people can give WPN more ideas on things to change it could help get the regs currently skipping them back into the fold.
Honestly, the biggest thing is the payout structure and lack of HuD options available. However, neither is going to change since WPN did this for a reason.

First, the payout structure is designed to payout more people (thus sharing the wealth, so to speak) which let's people who aren't good with ICM or push/fold, a better opportunity to still cash and make money to re-register and keep playing. When top 6 get paid, you can assume not all 6 have the skill sets or know-how of how to play optimally on the bubble. This isn't a bad thing to the casual player, with less emphasis on the top of the payout pyramid, it is actually quite good to keep it more casual.

Second, the lack of HuD is intentional as it makes them much harder to bot and it may be the response WPN is taking to cut back on botters/mass table grinders, I remember reading that WPN had a plan to combat botters and mass table nit regs....this may be what they were referring too.

I can assume changes won't be made to the payout or HuD so some constructive changes I would like to see...

There is something wrong with the Auto switch between tables option, I don't use table ninja and I haven't mass tabled on WPN in awhile so maybe it isnt just a sng2.0 problem (though I would assume I would've read something about it), but to the actual problem. When I click on a popped up table, sometimes the software thinks I've made an action on that table and auto switches to the next table (table 2) without an action being made (table 1). This new table has absolute priority and I cant even click off that table (back to table 1 where I still need to act with less time remaining) which causes table 1 to time out. ...maybe have it pop to the front once, but you can click on another table or change the auto switch to only switch when an action is made, in my experience this is how other poker rooms do it

Second, is just a comfort way of life, but have an option to change the felt color on each table. This just helps me assign colors to tables that are on the bubble, have high payout %, in the money, etc...I know the current layout assists in displaying all the payout information and does a good job, but the colors would help me even more.

Third, let us see how many players are actively registered (in number format), Average wait time is very misleading. I get WPN doesn't want to show player names, an anonymous pool to keep people from bum hunting so to speak, but it wouldn't hurt to see how many different accounts are currently registered.

Thanks!!!
05-15-2017 , 11:38 AM
i dont see how lack of hud makes them harder to multiroom for a good player. I run them with my mtts and other games(where im running a hud) no problem and the lack of hud makes no difference to me. If you cant take notes and play the game based on positions, bet sizes, and board textures you suck at poker.

I wish all poker sites would ban software since some regs are so dependent on it to succeed. Also a good portion of recs dont know about or use the software so it evens the field between software dependent regs and recs.

I just wish the 11s would pop more often. They only seem to run pretty good during primetime hours. Also i think juicing up first prize would make both regs and recs happier.
05-15-2017 , 12:23 PM
Quote:
Originally Posted by yellowfever
i dont see how lack of hud makes them harder to multiroom for a good player.

I wish all poker sites would ban software since some regs are so dependent on it to succeed. Also a good portion of recs dont know about or use the software so it evens the field between software dependent regs and recs.
Just because you can multi table them with no HuD, doesn't mean all people want to...you pretty much said it yourself, tons of regs are dependent on it, so when they cant utilize it, they dont play it. I for one, am perfectly fine without HuD but I can see why a lot of regs stay away for that reason.
05-15-2017 , 12:34 PM
I see all the top sng regs in my jackpot sngs with no hud though. Obv u got to play jackpots to reach the top of sit n crush.

Maybe add double the points during happy hour to sng 2.0 to really get them going in the higher buyins.
05-15-2017 , 02:05 PM
Quote:
Originally Posted by AznblackhawkCo
There is something wrong with the Auto switch between tables option,
the table pop up logic is (for lack of better word) absent, it should be included soon.
05-15-2017 , 05:38 PM
Quote:
Originally Posted by yellowfever
I see all the top sng regs in my jackpot sngs with no hud though. Obv u got to play jackpots to reach the top of sit n crush.

Maybe add double the points during happy hour to sng 2.0 to really get them going in the higher buyins.
Different animal. I play both sngs and jackpots depending on mood and was fine with jackpots not having huds but not so in SNG2.0. Jackpot regs generally 3-6 table where a HUD while helpful isn't as huge. Top sng regs are often 20+ tabling where they can't see much of what's happening on a table where a HUD for better or worse becomes huge.

      
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