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02-16-2015 , 11:14 AM
Quote:
Originally Posted by NiSash1337
How many missed shockwaves does it take for someone to realize he sucks on orianna? Pretty sure he missed ~80% in all his games.
I dunno. Bumhunt kept playing Ori for years.
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02-16-2015 , 03:40 PM
Quote:
Originally Posted by sputnik3000
CLG´s wavecontroll was what lost them the game tbh. If they had just set up some slowpushes earlier when they where ahead by alot TSM wouldnt be able to defend but they constantly ended up just having one lane pushing.
So yeah, I left as fifth dragon was coming up and didn't really see a way for TSM to win. But Link and Doublelift diving into terrible spots certainly worked. ZionSpartan was such a force that game. I think my NA dream team would be:

ZionSpartan
Bjergsen
Meteos
Sneaky
Aphromoo
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02-16-2015 , 05:32 PM
Quote:
Originally Posted by Karak
what are the odds that keith is ADC for TL by the end of the split? +350?
piglet benched

http://www.teamliquidpro.com/news/20...ter-for-week-5
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02-16-2015 , 06:05 PM
Quote:
Originally Posted by Karak


lol head coach retweeting that their big offseason signing is toxic, that seems like a good plan.
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02-16-2015 , 06:38 PM
Quote:
Originally Posted by Omniheart
piglet is an emotional mess still. the language barrier is going to be even more of an issue with an emotional mess but NA is so bad that it shouldn't matter probably .they are easily top 3 team.

love how clg weakest link has been link and how that has not changed. just import a god damn korean mid.
i guess it mattered
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02-16-2015 , 06:57 PM
Quote:
Originally Posted by Scary_Tiger


lol head coach retweeting that their big offseason signing is toxic, that seems like a good plan.
lol these guys can be so unprofessional sometimes. even if this is true, you just dont do that.

anyways, a retweet like that has to spell the end of his time on the team.
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02-16-2015 , 07:47 PM
He's like the Bears OC who threw CUTLUH under the bus.
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02-16-2015 , 07:59 PM
Meanwhile at FNC

https://www.youtube.com/watch?v=vYe4...ature=youtu.be

guess good scouts matter in LoL
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02-16-2015 , 08:24 PM
Benchhhhed.
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02-17-2015 , 11:31 AM
Quote:
Originally Posted by dlorc
idk how clg found a way to throw that. lol.
one of the most deceptively dominant first 30mins since they never had more than like 1.5k gold lead

that is the thing with S5 so much of the edge isn't in the raw gold, in s4 it was basically only gold and scaling comps you could instantly look at gold/comp/map and know who was ahead now its a little trickier

Frozen Mallet Gnar sure seemed really annoying to deal with, but it did make him a lot weaker in the big 5v5 fights
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02-18-2015 , 06:03 AM
Quote:
Originally Posted by bottomset
one of the most deceptively dominant first 30mins since they never had more than like 1.5k gold lead

that is the thing with S5 so much of the edge isn't in the raw gold, in s4 it was basically only gold and scaling comps you could instantly look at gold/comp/map and know who was ahead now its a little trickier

Frozen Mallet Gnar sure seemed really annoying to deal with, but it did make him a lot weaker in the big 5v5 fights

For my esportsbetting I`ve gathered a lot of stats, from EU mainly at the moment, one stat was "gold lead translated into win". I have only half the games right now as I was a bit busy learning for exams but, 19/20 games with a goldlead at 20 minutes no matter how small/big translated into a win.

The average and median were around 1.5k I think. The only loss was H2K vs CW where H2K had a bad teamcomp and the opponents on CW had really good scaling champs. Right now I can only think of 1 game after these 20 where a goldlead didn`t translate into a win and that was EL vs SK. So it`s probably 38:2 or something. It`s different for NA tho much more sloppy games(lol coast).

I`d prob finish it tomorrow and then do NA on Sunday. Might take a look at Korea as well. Another stat that has been interesting is how fast SK takes their first tower.

I can only imagine how snowbally it must`ve been before with Dragons giving gold,so prob a good change from riot even though I personally disliked it at first but looking at these stats it makes sense, else "comebacks" are really impossible.
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02-18-2015 , 08:41 AM
The dragon change has been amazing, it's added a lot of gameplay and strategy, #4 needs a buff its basically only function now is to pressure the map in 6minutes

you can ignore dragon for a while to get other stuff(or fear the 5v5) but it can really hurt you later as dragon can be solo'd so its a lot easier to accidently give up #5 when you switch to caring

baron vs dragon vs rotate mid games etc
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02-21-2015 , 04:17 PM
Gonna be interesting to see what Quas builds.


Doransblade seems odd, you get owned hard by Mao early and you need the flask to sustain.

Good to know you can do wolves, haven`t tried it.
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02-21-2015 , 05:06 PM
Annie flash engages are so strong and basically won the game
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02-21-2015 , 05:59 PM
engaging on mega-gnar is a brilliant call
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02-21-2015 , 06:07 PM
Yeah it looked like he couldve easily gone on the ahri but then cali is still zoning the whole team with megagnar and knock them away with ulti if needed. So at that moment it was a typical soloqmoment when I`m already here i can as well go on him(Remember Shook doing the same vs SK, when Nyph said NO multiple times)
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02-21-2015 , 06:10 PM
Cop has stepped up this season, he is carrying GRV so hard in all of their games.
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02-21-2015 , 06:43 PM
Veigar support i guess lemon has been spamming it
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02-21-2015 , 06:45 PM
Quote:
Originally Posted by NiSash1337
Veigar support i guess lemon has been spamming it
Veigar's getting reworked in not very long though, so it's more of a farewell than anything.
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02-21-2015 , 06:55 PM
Its been getting played in Korea a lot afaik.
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02-21-2015 , 10:27 PM
FOTM, it will flake out fast
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02-22-2015 , 02:58 PM
Quote:
Originally Posted by Scary_Tiger
Veigar's getting reworked in not very long though, so it's more of a farewell than anything.
Source?


I've only ever seen one person play Veigar and it's my buddy who got me into LoL. Guesswork but I would bet he would be a Platinum or better Veigar only player.
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02-22-2015 , 03:17 PM
I haven't watched LoL in ages. Looking forward to tonight.

Quote:
Originally Posted by Scary_Tiger


lol head coach retweeting that their big offseason signing is toxic, that seems like a good plan.
This is just crazy. How can you make a retweet like that in an official capacity? These guys are all immature kids in desperate need of an adult to teach them some basic rules of public conduct.
NA LCS Season 5 Quote
02-22-2015 , 04:53 PM
Quote:
Originally Posted by g-bebe
Source?


I've only ever seen one person play Veigar and it's my buddy who got me into LoL. Guesswork but I would bet he would be a Platinum or better Veigar only player.
http://www.surrenderat20.net/2015/02...-upcoming.html

Quote:
Veigar Changes hitting the PBE soon

Speaking of upcoming changes, SmashGizmo has also posted up a tentative changelist for Veigar which will be hitting the PBE soon!
"Hey guys, SmashGizmo here to talk to you about some changes to the Tiny Master of Evil coming to PBE soon.

A vital part of Veigar's identity has always been about catching people out and 100-0ing them in the blink of an eye, so when we were looking to remove DFG, Veigar was sitting at the top of the list of characters affected by the removal. When looking at a lot of these characters, we found that the full 100-0 combo wasn't something we wanted to support and decided to re-focus them around other aspects of their kits (i.e. making Ahri more about her movement than the 1-shot combo). But for Veigar, this approach seemed off. He is the quintessential burst mage and we wanted to find a way to let him continue to function as such in a world without DFG. Enter the Q double-hit.

Q - Baleful Strike
Changed to a skill shot that stops on the second unit hit
Grants 1 AP for each unit killed
Range increased to 850 from 650
Cooldown changed to 7/6.5/6/5.5/5 from 8/7/6/5/4
By amping up the AP farming mini-game on his Q, we're creating a new path for Veigar players to achieve their dream of pressing a single button and watching an enemy disappear. As it turns out though, this worked a bit too well, and pretty early in playtesting, we found that Veigar was reliably deleting people a bit too early in the game, so we had to make some small adjustments to his ult.

R - Primordial Burst
AP Ratio reduced to 1.0 from 1.2 (Ratio on enemy's AP unchanged)
Mana Cost flattened to 125 at all ranks from 125/175/225
Cooldown reduced to 120/100/80 from 130/110/90
While 0.2 is a sizeable hit to his Ult's ratio, I want to stress that Veigar is getting quite a bit more AP from his Q in this version than on live and reassure any worried Veigar players out there that we're still seeing those beefy 2K+ Primordial Bursts in the late game with this version.

From here, we should move on to talking about Event Horizon and how it fits into the picture. With the current version of Event Horizon, the optimal use is for the Veigar player to place his Event Horizon such that it immediately stuns his opponent. This leads to the ability feeling like a particularly awkward skill shot with almost no dodgability provided to the opponent once the Veigar player masters aiming it. When we took a step back and thought about what the ability was really trying to get at, we saw the ideal Event Horizon being more about trapping your opponent in a cage for Veigar to torment than simply about stunning a dude at 1025 range. In the interest of pushing towards this ideal, we've added a delay and warning particle to Event Horizon to encourage Veigar to use it more to trap opponents than to immediately stun them.

E - Event Horizon
Has a 0.75 second delay with a warning particle before the walls appear
Mana Cost decreased to 80/85/90/95/100 from 80/90/100/110/120
Cooldown reduced to 18/17/16/15/14 from 20/19/18/17/16
Range increased to 700 from 650

This definitely represents a shift in how Veigar uses this ability, but our belief is that this version of the spell is much healthier and leads to more fun interactions between Veigar and his hapless victims. Instead of blowing up a prone target, Veigar traps his prey in a chamber of horrors and shoots Baleful Strikes at them and drops Dark Matters where they have limited space to dodge. Speaking of Dark Matter, meteors are pretty cool and frankly, Veigar doesn't get to drop quite enough of them on people's heads.

W - Dark Matter
Mana Cost reduced to 70/75/80/85/90 from 70/80/90/100/110
Cooldown reduced to 10/9.5/9/8.5/8 from 10 at all ranks

And with that, we've hit the full set of Veigar changes that are about to hit a PBE near you."
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02-22-2015 , 05:07 PM
Just tuned in, but that game's a 10/10 off the ending alone LOL CLG
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