Lightslinger - After using one of his abilities, Lucian's next auto attack within 6 seconds will strike twice. The second shot deals 50-75% of Lucian's AD based on level, but fully applies on-hit effects. Minions and monsters take full damage from the second shot. The second shot can critically strike.
SKILLS
Piercing Light - After a 0.4 second delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a 1100-unit line. Minions take 75% damage.
Ardent Blaze - Lucian fires a shot that explodes upon hitting an enemy or reaching the end of its path, damaging enemies in a cross pattern and marking enemies hit for 6 seconds.
If Lucian damages a marked target with his basic attacks or abilities, he gains 40 movement speed for 2 seconds. This does not consume the mark.
Relentless Pursuit - Lucian dashes a short distance and removes all slowing effects. Relentless Pursuit's cooldown resets if Lucian scores a kill or assist during The Culling.
The Culling - Lucian starts firing shots in the target direction for 3 seconds, each shot damaging the first enemy it hits. The amount of shots fired scales with his attack speed.
The Culling is considered a channeled ability and it can be interrupted, but Lucian can move freely (including movement abilities) without interrupting it himself.
RANGE: 1400 COOLDOWN: 100 / 75 / 50 COST: 100 mana PHYSICAL DAMAGE PER SHOT: 40 / 50 / 60 (+30% bonus AD) (+30% AP) SHOTS FIRED: 7.5 + (7.5 / 9 / 10.5 × attack speed at the time of cast) MAXIMUM SHOTS: 26 / 30 / 34 MAXIMUM TOTAL DAMAGE: 1040 / 1500 / 2040 (+780 / 900 / 1020% bonus AD) (+780 / 900 / 1020% AP)
An escape that can reset, good sustain with the passive, and if I'm reading this right, an ulti that can blow someone up.