Quote:
Originally Posted by Priptonite
I'll post my thoughts for new players as soon as I get home from work.
Whoops, totally forgot to do this. I'll try to ramble some stuff off now, though.
So at lower levels there are two things (imo) that kinda twist the gameplay from what you see at lvl 30 games.
The first is the lack of a metagame. There is a very well defined meta in LoL that is almost always followed. It is:
Melee bruiser/tanky AP mage in top lane.
AP carry in mid lane.
Ranged AD carry + Support in bot lane.
Jungler.
In case you're not familiar with AP/AD:
AP = Ability Power. Typically your mage type characters have skills that scale with AP.
AD = Attack damage. Every character's auto attacks scale with attack damage. A bunch of champs have skills that scale with it too.
Anyway, the lack of a metagame at low levels leads to "odd" lane combinations. Like you mentioned, you can't play a melee champ because you just get owned by ranged. Well, usually those melee champs are played top lane against other melee champs or in the jungle, so that's not an issue.
The second thing is the player mentality. At lower levels people tend to be more focused on killing their lane opponents then on farming. So you're sitting there trying to farm but the enemy lane is just going all in on you. At higher level play it is very common to harass your opponent a bit and then pick your spots to actually go in on them. At lower levels, people are just trying to kill you constantly.
However, this second point can often be turned in your favor. Because your opponents are hyper aggressive, they are usually wayyyyy out of position and easy to catch and kill.