Quote:
Originally Posted by DubiouslyDubious
2:35ish. You shield yourself to save 70 hp. You don't time it right and you take the damage. Now your shield is on cooldown.
Vayne gets grabbed. Sucks. Once you let them zone you, you're pretty resigned to just letting the wave push and getting the cs you can get.
While vayne is gone, Blitz misses a hook on you. You get the cannon minion which is good, but you miss a few cs that you could have gotten with pretty much zero harass. Minimal mistake though.
4:15 Since vayne isn't doing it, you can auto the caster minions once before the tower hits them to ensure she can get the last hit. This is more advanced and maybe not something you should focus on, but I'm just pointing out things as I see them while I watch this replay for you. I'm not trying to be nit-picky.
4:42 Blitz is out of position and trist is almost in melee range last hitting while taking zero harass. You can get autos in here. Not only is it good to harass and not let the enemy get a bunch of free stuff with zero penalty, you can hit her for your bonus charges on your spellthief's for gold.
4:55-5:05 Blitz smashes his hook into a minion. Your minions are all on their last hits. Trist needs to use the next 4 or 5 autos to last hit. You two can go aggressive on her. There is zero danger. You have shield and tornado. Vayne can chunk her way down. Even if you trade autos with trist, you have shield to negate a lot of that and give you or vayne extra AD for more damage on her. She can trade autos or she can last hit her cs. Instead, you two sit far back and let her get free cs.
6ish you get caught warding. You have to assume he's in there. You get out fine and short of burning flash, hp-wise you guys actually win the trade because Vayne does the right thing and retaliation trades onto Trist.
8:30, a quick glance at the map when you engage Yi shows that you could have run towards Lee. If you were scared that Blitz and Trist were coming you would have also seen that Vanye was coming up and Ekko was coming a little later to the party with Malz following. Run to lee and it's 4v2 for a bit. In most cases, you and Lee can kill the Yi before everyone else gets there. Anyway, unfortunate timing on your ult where Yi dodges with his Q and sticks to you. Your Lee dies, Vayne dies, and Ekko dies.
Now, I don't know exactly when you bought it, but you build an Amp Tome instead of starting toward your sightstone. I approve of the buying of the pink. More people need to do that, but right now you have very little control of your jungle. Not your fault, but you can try to get some wards in your jungle. It's completely dark from mid lane to your tier 2 turret and you guys are pushing further away.
10:40 Great tornado. I like it! Before that fight happened though, you guys wandered through lots of jungle/river area that you just lost a big fight in moments before. You HAVE to assume that is all warded, even if the enemy doesn't seem competent enough to be doing the right thing.
11:40 Tell Vayne to Freeze the lane. If she keeps autoing on cooldown after you tell her to freeze, then tell her just to last hit and not to push. You'll ward for her safety and then once you set up vision for her, you can roam. She's safe there. If she freezes, there nearly zero chance she will die in the next few minutes while she farms.
Meanwhile, your team is derpy as ****. Your Lee is terrible, and your Renekton doesn't know how to play against Illaoi. It's frustrating to watch, but you can ask them to play safe (and just ignore them from then on if they start to argue with you or tell you to stfu in a toxic way).
12:20 your Vayne wanders into Yi's face because of lack of vision. I'm not saying that's your fault, but it's something you can help prevent. That's how to carry from support. If you can keep your teammates from making mistakes that they would normally make if you weren't there, then you're helping way more than you know. Good defensive ult, well played given the situation.
12:50 your dumb level 7 Renekton uses his gap closer to dive into (knowingly) at least 3 of them. Sigh.
In the ensuing fight, remember that they can't hit you if they're hitting your teammates. You might be too far back. I know Janna doesn't get the most damage from her autos, but every bit counts and your presence in a fight like that might force the enemy off the fight. Even at low hp, the three of you could have defended the turret, even if one of you dies. You'd likely get a double kill or at least push them off the turret at no loss. Lee goes in after they leave from under the turret and dies, and then Renekton does the same thing. Here you might say "Fight under turret. No reason to leave turret range" or something.
15 Minutes in and still no sightstone. I see a pink in your inventory. I don't know if you ever placed the one you bought earlier or if this is another one.
I watched a little more but at this point your Renekton and Lee don't want to win. They just want to jump in and try to blow their load on someone.
So yeah, it might seem like that game was unwinnable with those two on your team, but the Vayne seemed pretty competent for the level of elo. There are a few things that could have been done earlier in the game to give you guys more of a chance. I'm not saying that game hinged on your play, but can you see how there are a bunch of things that you personally could have done to increase the likelihood of winning that game? That's all you can control.
Maybe the early stuff from minutes 2-5 could have won you guys the bot lane. The pressure of your lane may have drawn Yi down there instead of helping snowball against Lee and Renekton. Maybe that fight at your blue/jung could have been the fight where you guys go 4 for 0, get drag, and start to build a lead overall, even with Renekton being behind.
There are lots of variables, and it's easy to look at the obvious glaring mistakes that Renekton and Lee were making, but the only way to consistently do better is to look at your own plays and try to get better. No one is saying that you should have gone 10/2/20 kda and brutalized the enemy into submission. You just have to be better than the average person in your role and you will win more games than you lose over a large sample size.
*edit* Sorry this is so long. I wanted to add one or two last things I noticed throughout the laning phase that weren't specific to any one time-stamp. You need to learn that once an enemy uses their cooldowns, they can't do anything to you after that. There were several times that trist used her E on you or Vayne, or Bltiz missed a hook and you guys would back away for like 10 seconds before coming back in to last hit. You need to take that time to get up in there and harass them back or get that cs while you safely can.
I'm just a silver scrub. I'm sure anyone else on here could have picked it apart way better than I did. I tried to include some positives in there so it didn't seem like I was just "telling you how awful you are". When I watch my replays I'm always like "holy **** really? God, I'm terrible" lol.