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Old 09-25-2014, 03:08 PM   #26
TheTyman9
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Re: Galts Motor - New Mix Game Poker Calculator App

great job
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Old 10-01-2014, 03:21 PM   #27
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Re: Galts Motor - New Mix Game Poker Calculator App

FYI: Still waiting for Apple to review. Usually takes a week, at 10 days so far. I'm assuming there is a backup from iOS 8 compatibility updates right now, hopefully on store by this weekend.
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Old 10-04-2014, 03:24 PM   #28
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Re: Galts Motor - New Mix Game Poker Calculator App

Version 2 is now on store, again it's now free with inapp purchase, and all new features should activate automatically for version 1 owners for free. Please let me know if anyone finds any problems.

thanks,
Randy
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Old 10-05-2014, 07:01 PM   #29
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Re: Galts Motor - New Mix Game Poker Calculator App

When you don't know what sort of hands players pat (or snow) with in draw-games, how much sense does a calculator make? How do you think that you can give EV-% there?
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Old 10-05-2014, 09:59 PM   #30
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Re: Galts Motor - New Mix Game Poker Calculator App

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Originally Posted by TooRareToDie View Post
When you don't know what sort of hands players pat (or snow) with in draw-games, how much sense does a calculator make? How do you think that you can give EV-% there?
How much sense does pokerstove make if you don't know what hands your opponent called with preflop?
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Old 10-06-2014, 12:31 AM   #31
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Re: Galts Motor - New Mix Game Poker Calculator App

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When you don't know what sort of hands players pat (or snow) with in draw-games, how much sense does a calculator make? How do you think that you can give EV-% there?
First, let me argue that your premise is incorrect, then discuss how much that matters and how useful Galts is or isn't given the limitations of hand range estimates.

To start, you have a tremendous amount of information about an opponents hand in draw games. First you start with how they entered the hand, did they open UTG, call in the BB, 3b the button, or small blind? Then you also know how many cards they draw and whether they bet, called or raised after each draw.

For example assume you raise from SB, BB calls, draws are 2-2, you check, he bets, and 2nd draw goes now 2-pat. BB's range should be much wider and weaker than if he raised UTG in a full game, drew 2, then 1, then patted. In both cases you can estimate hands the opponent would play in those positions, and would draw to and bet in the manner they did to narrow down their range pretty significantly.

Galts can't help you with hand reading to estimate your opponents ranges. But what it can do is make it easy to calculate your equity against ranges you estimate. Calculating by hand is a bunch of work, and Galts also compensates for dealt cards. So in spots where your equity isn't obvious, such as vs. multiple opponents, or vs. an opponent with multiple hands in their range, or across multiple draws, or any combination of the three, Galts makes it very quick and easy to calculate a reasonable equity for the spot.

The caveats are

a) It's hot/cold equity, it's not taking into account implied odds, or reverse implied odds, i.e. hands that have your opponents dominated or drawing dead, or hands that have your you drawing thin or dead, and how many extra bets can go in when you or your opponents make second best hands. You need to consider the potential IO/RIO of your hands separately from the equity, if the hot/cold equity is borderline for a decision, IO/RIO should be the deciding factor.

b) It's a simulator, equities are calculated by running a large number of iterations of the hands (20k is default) so equities are estimated, not calculated. What that means is the equities are still very accurate, but there is random variation (1% or so depending upon the situation and number of iterations) in each run.

c) Galt's hand ranges are currently limited to a list of hands, i.e. 732, 743, 842, 853, etc. A true hand range should be definable as a percentage, such as top 10%, or as hands better or worse than a hand, such as 732+. I haven't tackled that yet because there are issues with how you rank hands in each game and situation.

d) Galts weights each hand in a hand range by the number of combinations possible for each i.e., such that a starting hand such as 732 has more combinations than 8732, and the combinations possible in each hand are also reduced by any of their cards in other hands or dead cards. This is important and very difficult to do by hand.

But given we are running on an iPhone, the number of combinations can be far too large to fully generate and calculate (would take millions of iterations to fully simulate every combo in many cases), so Galts has to reduce individual hand combinations to a manageable subset that are still representative of the range. Using subsets can't help but add some random variance to the results. But even with that extra variance, weighting still makes the equities Galts generates much more accurate than not weighting at all.

Lastly another factor is that Draw Decisions are editable in version 2.0, so you can change how hands are patted/broken/folded to simulate tighter/looser play. This can change equity pretty significantly in some spots, as can relative position (since the players how act in late position get to see how their opponents are patting/drawing before making their own decisions).

Estimating equities is the standard method for determining optimal play in every game of poker, despite the inherent uncertainty we always have about our opponents hand ranges. Galts doesn't have any magic bullet to make estimating opponent ranges more accurate, it just makes it much easier and faster to calculate equities for them for Deuce, Badugi and Ace to Five.

Last edited by DesertCat; 10-06-2014 at 12:37 AM.
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Old 10-09-2014, 02:15 PM   #32
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Re: Galts Motor - New Mix Game Poker Calculator App

Damn gotta buy an iphone for this app :/
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Old 10-10-2014, 03:11 PM   #33
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Re: Galts Motor - New Mix Game Poker Calculator App

Version 2.0.1 released on store yesterday. Mainly fixes some bugs where combos couldn't be build for some hands, and a couple tweaks to make entering hands easier.
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Old 01-01-2016, 12:12 PM   #34
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Re: Galts Motor - New Mix Game Poker Calculator App

Does anybody use it on a regular basis ?
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Old 01-02-2016, 07:40 PM   #35
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Re: Galts Motor - New Mix Game Poker Calculator App

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Does anybody use it on a regular basis ?
Not that I know of
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Old 01-03-2016, 02:09 AM   #36
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Re: Galts Motor - New Mix Game Poker Calculator App

Android support?
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Old 01-03-2016, 04:42 PM   #37
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Re: Galts Motor - New Mix Game Poker Calculator App

I'm working full time now, so it's unlikely I'll do anything more with it. I still play part-time, so if I find bugs I'll probably be able to find time to address them, but porting to android would be a ton of work I just don't have time for.
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Old 02-09-2018, 02:04 PM   #38
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Re: Galts Motor - New Mix Game Poker Calculator App

Galt's crashes on the new iPhone update, does anybody have a suggestion? I bought the full version a while ago and used to use it all the time, but crashes/shuts down now every time I try to prove ChipsAhoya wrong, and this is a pretty important part of my daily routine.

If iPhone is broken, is there a version or a way for me to get it running on my windows machine for example?
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Old 02-09-2018, 03:34 PM   #39
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Re: Galts Motor - New Mix Game Poker Calculator App

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Galt's crashes on the new iPhone update, does anybody have a suggestion? I bought the full version a while ago and used to use it all the time, but crashes/shuts down now every time I try to prove ChipsAhoya wrong, and this is a pretty important part of my daily routine.

If iPhone is broken, is there a version or a way for me to get it running on my windows machine for example?
Amazing I was just going to post the same exact question. I was trying to do 27 td sims and advantage of galts over troutulator was the ability to specify player folding having to draw 2 into last round. When I look at equities of four card hands vs three card hands I adjust the 3 card hands down using some approximations.

But sorry, I got nothing to offer in terms of help. What are you debating with him? Without knowing I’d gamble on taking your side.

Last edited by ScotchOnDaRocks; 02-09-2018 at 03:40 PM.
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Old 02-09-2018, 04:12 PM   #40
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Re: Galts Motor - New Mix Game Poker Calculator App

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What are you debating with him? Without knowing I’d gamble on taking your side.
Well, it's a tournament thing so I'm probably wrong, but you still make an old man very happy and until I get Galt or something else that can do ranges easily...

we'll never know.

Hero is BB in a tournament 4 players from the money bubble with a 5 big bet stack, several other players are equivalently short. It's opened UTG 6-handed by a good pro (not a mix pro), another good pro (also not a mix pro) 3bets, both cover him. Hero looks at 2578x and folds.

In cash I would think it's closer to a 4b than fold, but in a tournament I would just flat and hope it didn't get capped behind me intending to D2. Hero says UTG will open normal range, LP 3-bettor has not 3b without D1 or better in Deuce rounds.

Other expert players agree with Hero's fold, which annoys me, and I admit I am categorically bad at making tournament adjustments, but I just think we're not going to get starting hands this good (premium 3w with 8 blocker) often enough to make this a pass.

One expert called it an "ICM nightmare," which is a pretty good general description of tournaments.
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Old 02-09-2018, 04:38 PM   #41
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Re: Galts Motor - New Mix Game Poker Calculator App

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Well, it's a tournament thing so I'm probably wrong, but you still make an old man very happy and until I get Galt or something else that can do ranges easily...

we'll never know.

Hero is BB in a tournament 4 players from the money bubble with a 5 big bet stack, several other players are equivalently short. It's opened UTG 6-handed by a good pro (not a mix pro), another good pro (also not a mix pro) 3bets, both cover him. Hero looks at 2578x and folds.

In cash I would think it's closer to a 4b than fold, but in a tournament I would just flat and hope it didn't get capped behind me intending to D2. Hero says UTG will open normal range, LP 3-bettor has not 3b without D1 or better in Deuce rounds.

Other expert players agree with Hero's fold, which annoys me, and I admit I am categorically bad at making tournament adjustments, but I just think we're not going to get starting hands this good (premium 3w with 8 blocker) often enough to make this a pass.

One expert called it an "ICM nightmare," which is a pretty good general description of tournaments.
In cash due to two players in pot and being OOP and thus like drawing smoother I would call and D2.

I've summed up combos for my purposes of putting together an opening chart, and you are dealt this hand or better approximately 12.1% of the time. I'm not sure if that is more or less than what you expected.

Pat 87s or better 0.7%
Premium One 7 Draws w/ deuce (2347 to 2567) 1.8%
One Card Draws w/ deuce and gutshot straight (2345 to 2456) 1.2%
One Card Eight Draw to 86 or better w/ deuce (8432 to 8652) 1.8%
8732, 8742, 8752 0.9%
Premium Two Card Draws (234, 235, 245, 237, 247, 257) 5.8%
12.1%

(The above is formatted like crap, sorry)

I agree with the fold. ICM considerations aside, even if we have such a small stack in a cash game for some really reason it might be fold because you might run out of chips and won't be able to fully cash out your implied odds.
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Old 02-09-2018, 04:50 PM   #42
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Re: Galts Motor - New Mix Game Poker Calculator App

Our actual hand is in your Eight draws tranche, so presumably those become folds. If we're folding this hand we're folding the premium D2 hands that make up half of your qualifying range, so we'd be getting a "better" hand 4-5% of the time, meaning we're folding 94-95 % of hands to this action. That may overstate it, since presumably some of those would include small card blockers which improve them without changing their description, and might turn them into playable hands.

I don't know how to figure that part since I wasn't folding 257/8 in the first place. I think the 8 blocker is not an insignificant factor in the actual hand.

Annoying that everybody is agreeing against me and you can't all be wrong. I mean you could all be wrong, it's happened before, but it's unlikely enough that it irritates me.

Last edited by electrical; 02-09-2018 at 04:53 PM. Reason: magnets, fk em.
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Old 02-09-2018, 05:10 PM   #43
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Re: Galts Motor - New Mix Game Poker Calculator App

Sorry buddy, just from tourney survival skills I would look to play a marginal holding that has a chance to win uncontested or go up against just one player as opposed to a very good hand against two other players one for sure we know has a better hand.

Equities are probably something like 40/30/30
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Old 02-12-2018, 03:39 AM   #44
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Re: Galts Motor - New Mix Game Poker Calculator App

what about this

same spot, but utg opens and it folds to hero

i think you can make an argument for flatd2, flatd1, and rrd1

i personally think its flat and d1 if they d2 and d2 if they d1. i like those a little more than rr planning on drawing 1

(lol icm)
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Old 02-12-2018, 12:09 PM   #45
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Re: Galts Motor - New Mix Game Poker Calculator App

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what about this

same spot, but utg opens and it folds to hero

i think you can make an argument for flatd2, flatd1, and rrd1

i personally think its flat and d1 if they d2 and d2 if they d1. i like those a little more than rr planning on drawing 1

(lol icm)
In this tournament situation I think I would prefer to rr and increase my odds of winning the pot. Then draw 1 regardless. Snow the 8752 on the turn if its 1/1 at that juncture
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