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Originally Posted by diskoteque
There are jobber matches, just not how we remember them from superstars 1992. Nowadays the "jobbers" (rose, truth, fandango, etc) are given more personality and sometimes their own angles and feuds.
No I know this, but these matches don't fill up the majority of programming like they should.
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Where everything goes off the rails is when creative decided to give these guys a win or two for no reason at all. Looking back to the truth vs Barrett feud, for example... What was the point of truth ever getting those wins exactly? If you're gonna elevate them that's fine, otherwise they should never win and especially not against guys who are in the process of being elevated!
This is all about filling programming with "competitive matches" or whatever. They only do feuds between two people, and the only way they know how to do those is to have those guys wrestle each other 5+ times. Then throw in one distracting the other into a distraction roll-up, and maybe then a reversal where the other guy loses the same way.
As I've said before, on minor PPVs you should often see matches between non-feuding participants who have no particular animosity, with the reason of "they're wrestlers trying to improve their standing in a wrestling company." And then have one guy pin the other all on his own (cleanly or with cheating), with no involvement of one or more of the people they're feuding with.
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It's related to the fact that creative thinks fans have a memory of the last two weeks and nothing else.
I'm unfortunately really not even kidding when I say that, for the most part, I don't think that creative themselves remembers most of what they did more than two weeks ago.