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Old 11-08-2007, 05:29 PM   #1
Muskelbiber
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Stud HUD?

Hi,
is any Stud HUD software available on this planet?
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Old 02-14-2009, 01:45 AM   #2
Digglerson
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Re: Stud HUD?

I think you got your answer?
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Old 02-14-2009, 01:55 AM   #3
RustyBrooks
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Re: Stud HUD?

I wrote a stud hud. I'll be releasing some updates to it soon.
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Old 02-16-2009, 11:02 PM   #4
GrindUnumb
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Re: Stud HUD?

Rusty's works well. I recommend it.
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Old 02-17-2009, 07:52 PM   #5
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Re: Stud HUD?

Quote:
Originally Posted by Muskelbiber View Post
Hi,
is any Stud HUD software available on this planet?
I wrote one, too--along with a few other guys. It is free and open source.

wiki
download page
epic thread in software forum

works for:
  • windows and linux
  • all flop and stud games at PokerStars and Full Tilt
  • holdem only on the everleaf network

It does not correctly import hand histories from HORSE (or other mixed games)--I'll try fixing that before the next release. It has a cool (IMO) mucked card viewer for stud games. It also has a rudimentary tracker and graphing.

Use the install directions in the wiki--they are up-to-date (I think).
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Old 02-17-2009, 08:40 PM   #6
RustyBrooks
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Re: Stud HUD?

Can I use your backend independently like I can with PT (that is, PT just loads hands into a predetermined set of tables in access or postgres, and I can pull data out of that). If so I might fool around with adding support for it, might be fun, and would be useful for people who don't want to pay for PT.

My hud is free, I wouldn't call it open source, though, just because of the relative complexity of setting up a dev/build environment, combined with the scarcity of people who program in Tcl (the primary language behind it). If anyone feels like contributing something to it, though, I'd be happy to get you set up if possible.
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Old 02-18-2009, 01:44 AM   #7
Eratosthenes
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Re: Stud HUD?

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Originally Posted by RustyBrooks View Post
Can I use your backend independently like I can with PT (that is, PT just loads hands into a predetermined set of tables in access or postgres, and I can pull data out of that). If so I might fool around with adding support for it, might be fun, and would be useful for people who don't want to pay for PT.

My hud is free, I wouldn't call it open source, though, just because of the relative complexity of setting up a dev/build environment, combined with the scarcity of people who program in Tcl (the primary language behind it). If anyone feels like contributing something to it, though, I'd be happy to get you set up if possible.
Hi Rusty--

I did some programming with Tcl, like back in the 1950s--it is pretty handy. The first HUD I wrote was in perl, using Tk for the widgets. We use gtk now, and sometimes I long for Tk.

The HUD and the importer/tracker/db are completely separate. When you select auto import it starts the HUD in a separate process. It opens a pipe to the HUD and writes the new hand no to the pipe every time it imports a hand. That is how the HUD knows that the the HUD overlays need to be updated. You can turn this off with a setting in the config file.

It would be easy for you to poll the db and update your HUD when it sees a new hand or to let fpdb start your HUD and have it listen on the pipe. The HUD data is cached in a table that is creatively named hudCache. The data in that table are sliced and diced by position, # players in the hand, stakes, other stuff. All the queries used in the HUD are in the SQL.py module--look for the 'get_stats_from_hand' and the 'get_stats_from_hand_aggregated' queries. There are still some problems with stud, like some hole cards aren't imported correctly at FTP.

There is a #fpdb channel on freenode, if you want to ask questions about that code.
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Old 02-18-2009, 01:51 AM   #8
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Re: Stud HUD?

Quote:
Originally Posted by Eratosthenes View Post
I did some programming with Tcl, like back in the 1950s--it is pretty handy. The first HUD I wrote was in perl, using Tk for the widgets. We use gtk now, and sometimes I long for Tk.
I'm assuming that's an exaggeration

Quote:
Originally Posted by Eratosthenes View Post
The HUD and the importer/tracker/db are completely separate. When you select auto import it starts the HUD in a separate process. It opens a pipe to the HUD and writes the new hand no to the pipe every time it imports a hand. That is how the HUD knows that the the HUD overlays need to be updated. You can turn this off with a setting in the config file.
I'll check it out some time, when I have like 10 free minutes

It's always bugged me that PT has seperate versions for stud / holdem / omaha. I started out writing my own PT-like thing but I have very little free time so I just decided to start using PT as a backend. Honestly I think it's kind of poorly done and wish I had the time to make a competing commerical product.
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Old 06-07-2009, 08:24 PM   #9
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New Stud (and other poker games) HUD released

Guys,

I've done quite a bit of work on my poker HUD and I wanted to let people know about it (and I suppose lots of people don't know about it at all).

You can find it here:
http://www.studhudimo.com/

There's a quickstart here:
http://www.studhudimo.com/projects/poker/quickstart
which shows all the steps to get it set up.

The HUD does require that you be saving hands using Postgres in PT. Postgres is a free database that pokertracker supports. I do not yet support Microsoft Access, which is the default that pokertracker uses when you install it. Installing Postgres is not difficult, and it has some other benefits (it supports larger HH databases better)

Some new features in the HUD:
* Dead card tracking (stud games only, and FTP only at the moment)
* HUD comes up automatically for tables you're playing on (configurable)
* HUD automatically orients itself on your default seat (configurable)
* Graphing expanded to graph in bb or $, shows FTP and PS points, selectable levels
* Supports stud games, omaha games, holdem, mixed games
* some limited scripting ability - for example you could write a script (for FTP) that looks at your hand in razz, and applies one of the razz ranking systems, and shows your hand's ranking in the HUD. I'll release some docs on this, and some scripting examples, shortly.

Some work that still needs to be done:
* MS Access support
* More and better stats to show (it basically just shows some basics now)
* getting the simulator back online

Anyway, I'd love for more people to be using it, so please try it out and let me know what you think. I'm available by PM to answer questions or help you get it set up, and I welcome any and all feedback - many of the recent improvements come directly from suggestions from people who already use it.
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Old 06-07-2009, 09:17 PM   #10
Andy B
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Re: New Stud (and other poker games) HUD released

How much did you have to shell out for the domain name?
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Old 06-07-2009, 09:21 PM   #11
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Re: New Stud (and other poker games) HUD released

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How much did you have to shell out for the domain name?
$10/year or so.

studhud.com is taken!
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Old 06-07-2009, 09:32 PM   #12
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Re: New Stud (and other poker games) HUD released

I'm amazed that the one you got wasn't. If only I had been thinking ahead.
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Old 06-08-2009, 06:02 PM   #13
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Re: New Stud (and other poker games) HUD released

I have a version that works with microsoft access, the default the PT installs with, if someone would like to volunteer to beta test it?
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Old 06-08-2009, 09:47 PM   #14
JavaKing
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Re: New Stud (and other poker games) HUD released

Thanks Rusty, this looks pretty cool, now if only i could transfer all my PT data and software from my old broken cpu to my laptop
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Old 06-08-2009, 10:15 PM   #15
RustyBrooks
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Re: New Stud (and other poker games) HUD released

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Thanks Rusty, this looks pretty cool, now if only i could transfer all my PT data and software from my old broken cpu to my laptop
You can do so if you want. If you email the PT guys and explain that you are moving from one computer to another they will usually give you another serial number (you have to send the machine id or whatever it's called from the new computer)
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Old 06-08-2009, 11:12 PM   #16
skoldpadda
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Re: New Stud (and other poker games) HUD released

my anti-virus software doesn't like it
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Old 06-08-2009, 11:14 PM   #17
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Re: New Stud (and other poker games) HUD released

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my anti-virus software doesn't like it
Really? Any specific complaint?
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Old 06-08-2009, 11:32 PM   #18
sasubpar
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Re: New Stud (and other poker games) HUD released

Thanks for all the work, Rusty.

I seem to be having a problem, and I'm wondering if you could help me out. As it happens, just two nights ago I was trying to install and configure the previous version of the program, and was having this same problem, so it is likely not something wrong with the new version.

I downloaded the program and ran it according to the instructions on the Quick Start guide. I manually edited a few things, one of them was the location of AutoIt, as for me, it installed to C:\Program Files (x86)\AutoIt3\AutoIt3.exe.

Other than that, everything was standard. I set up and tested my Postgres settings, and the test said that everything worked. I then clicked "start polling pokertracker." I opened a few tables of Razz on FTP and set PTS to auto-import in 1 minute intervals. Everything seemed to be going alright, as I was getting the "Updating from pokertracker (stud)" message every so often, but the tables were never listed, and the HUD never opened.

I am wondering if this is because I have Vista and most of my applications (including FTP and PTS) are installed in \Program Files (x86) instead of just \Program Files? I went through the config files in notepad and looked in the tree view for places I could edit this information, to no avail. Any ideas?

Thanks again.
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Old 06-08-2009, 11:42 PM   #19
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Re: New Stud (and other poker games) HUD released

I just disabled the Avira 'guarding' since there was no way to make an exception for the program that I can figure out, anyway. The card tracker is by far one of the most useful things to me. Haven't really looked carefully at the other numbers or their significance. Seems to be working fine.
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Old 06-08-2009, 11:51 PM   #20
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Re: New Stud (and other poker games) HUD released

Is there a way to save the positioning? I'd like the card tracker to pop up at the top in the center between those 2 players at the top of the table.
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Old 06-09-2009, 12:08 AM   #21
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Re: New Stud (and other poker games) HUD released

ok, found the save config for HUD... nm
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Old 06-09-2009, 12:56 AM   #22
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Re: New Stud (and other poker games) HUD released

You shouldn't have to configure for autoit any more, since it doesn't require it any more, I replaced all the functions I used from autoit with stuff I wrote myself.

The most common cause for tables not showing up are:
* you don't have PT set to import observed hands (if you're not on the table), or you are importing them to a different database
* the database settings weren't saved (like maybe you cancelled, or exited the HUD without saving the config etc)

If you're still having trouble PM me and we'll get it figured out
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Old 06-09-2009, 02:46 AM   #23
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Re: New Stud (and other poker games) HUD released

Rusty, thanks a lot!

One question.

Quote:
Originally Posted by RustyBrooks View Post
Some new features in the HUD:
* Dead card tracking (stud games only, and FTP only at the moment)
Is it possible that this feature will be considered as unfair advantage by the room security team?
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Old 06-09-2009, 03:00 AM   #24
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Re: New Stud (and other poker games) HUD released

COOL!!!

when u say u need pokertracker, do u mean poker tracker or poker tracker stud because i believe there 2 different things.

and could u also explain what these terms mean. Thanks!

First line: VPIP / PFR / AF
Second line: raw WSD (that is, VPIP*WSD) / W$SD / #hands / session_win_loss
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Old 06-09-2009, 12:09 PM   #25
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Re: New Stud (and other poker games) HUD released

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Originally Posted by daytorrent View Post
Rusty, thanks a lot!

One question.


Is it possible that this feature will be considered as unfair advantage by the room security team?
Maybe. I don't see how it could really be considered a problem since they will print the cards to the chat box if you put dealer chat to all (this is actually how I find out what the cards are). If they object, I'll remove it.
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