Quote:
Originally Posted by dinesh
We had three tables of 15-30 going for a number of hours today as well. Good times.
For any who may find this interesting, it appears as though the following rules may go into effect, though as usual we should wait for Ari to post about them definitively:
1- Must moves. Rather than "chaining" must moves together, there will always just be a single must move table which feeds all the remaining (full) tables. Though this does have the drawback of not "protecting" the original main table if the must-move table breaks, it has the benefit of allowing people on the main tables to table change to other main games (but not the must move) if they so desire. (A chained must move does not offer this flexibility - you can never table change in this system, and are always stuck at whatever table is the right one for your position number.)
2- Third man walking has been adjusted. Rather than picking up the third person immediately, you will now only be picked up if you miss your blind. So play your blinds, play the button if you want, and you then have 4 more hands of time to take care of your business away from the table.
(As an aside, I heard a number of people complaining about 3MW being a rule "now that we're 9 handed". As if the rule only makes sense at a 10 handed table. This makes no sense to me - it is an especially good rule at a 9 handed table, because it keeps you from getting shorthanded as easily and possibly breaking the game. That is the whole point of 3MW.)
3- In time games, you are no longer given a practically unlimited amount of time away from the table (as one of the first two away). Absent buttons are now in use. You will now be picked up the moment you receive your third button (i.e. right as the third new dealer sits down). This means you will have somewhere between 60-90 minutes away from the table before you get picked up. (I'm not sure if this same rule will be in effect for rake games, or if it is already the rule even, though rather than use absent buttons I think they just use the Bravo lobby timer.) Note that I think this rule change may still be in discussion and not finalized - there was some discussion about possibly having it be 30 minutes shorter, but since this means you might get picked up as soon as 31 minutes after leaving, I don't think they will go this way.
Do note that Parx does offer a dinner list, if you are planning to be away for more than 30 minutes or an hour. Rather than take up a seat for an extended absence, just let the floor know that you want to be put on that list, then pick up your chips, and when you return you'll be put at the top of the list for the next available seat.
Well said, sir. Well said!
While I would greatly prefer the "time away with absent button" to be an absolute maximum of 30 minutes (because if you need more time - pick up) this may work... if (big IF) it is not constantly abused. Sadly, I suspect that it will be abused, however.
I have zero desire to play 7 handed all night because there are constantly 2 people away from the table for >30 minutes at a time. Especially, when there is a list of people who are waiting to actually PLAY. I don't give a rats ass whether that game is raked or time-charged.
If you need longer than one dealer down to take care of your business, then you should go on the dinner list.
Remember we are talking about 9-handed tables going to 7... and then off and on down to 6 for brief periods of time. This makes some games potentially brittle and the recreational player will find that uncomfortable.
The 3MW rule as re-written is great and will make a difference.
However, allowing 2 players to be away from a 9-handed table for 60 minutes is bad for the game... at 90 minutes it is (with all due respect) just ****ing stupid!