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pre flop posiitonal awareness stat in pt4 pre flop posiitonal awareness stat in pt4

12-15-2015 , 06:54 AM
just came acrosss this stat in pt4. Seams pretty awesome if it quantifies there positional awareness in general terms.

Im looking to get stats on open from pos / steal from pos/ fold to pos raise

But came across this stat im not sure if i should use it.

plus points as i see it.

It will keep hud cluter free.
It will converge quicker ( be useful sooner) then a pacific position stat.

negatives.

It wont differentiate between say a villain who steals from the sb all the time but very rarely from the button. (knowledge of such tendencies could be super valuable)
Im not realy sure how it works. (so im going to bung it and observe for a bit)
12-15-2015 , 07:22 AM
just researched it all it does is compare as a ratio times opened from button vs time opened from early position. So not as Holistic as i believed it to be. will take a long time to converge. So i probs will leave it out.

I was thinking it would compare all positon opens and fold to position opens.

like one point for open utg 2 points for opening utg plus 1 etc round the table then divide the sum of these by the number of opens.

Then the fold vs open from position quantified in the opposite fashion. fold from utg open being 8 points utg plus one 7 points etc round the table. (ignoring when there is an action between the initial raiser and the villain.

Then add those sums together and divide by two and we would have awesome sauce. Or they could be kept as 2 seperate stats.

I know we would only have a pseudo quantification(s) of a set of tendencies but it would be damn useful.

Im guessing stat programmes dont work like that x always has to equal x not what we decide x should equal.

Sorry if this post makes no sense I didnt take math after school.
12-15-2015 , 10:02 AM
None of this seems particularly specific to MTTSNGs. If you want to ask them to include any new stats, or want clarification on how existing ones work, then perhaps any future discussion of this would be best in their 2p2 support thread, or on their forums.

      
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