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Old Today, 01:26 PM   #35776
Grue
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

I have user file upload in my game and easiest way to make it work was to base 64 encode it ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **
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Old Today, 01:29 PM   #35777
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Ugh - thanks for that PTSD flashback from my token rabbit hole. You sure you don't want to base64Url encode it first, then convert to PEM format with one of these handy massive opaque packages? Don't forget about the exponent that no one ever mentions. Or maybe it already is base64Url encoded? No one knows. Have I shown you my BigInteger yet? Good luck pasting that anywhere.
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Old Today, 03:47 PM   #35778
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Have I showed you my BigInteger yet sounds absolutely filthy
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Old Today, 05:16 PM   #35779
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Don't worry - I'll decorate it with a protected wrapper class.
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Old Today, 05:51 PM   #35780
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

I had a phone interview with a company in Seattle followed up with a mini-project (expected to take a couple hours to complete). I completed it and sent it in.

They emailed back saying they are interested in proceeding with me. They were planning to fly me out @ their expense for the round of in person interviews. We haven't talked about salary yet.

I kinda feel like I should probably ask about it before arranging the date to come out for the in person interviews. It seems kinda dirty to have them fly me out if they are planning on offering a salary I wouldn't accept. Should I ask now or ask at the in person interviews?
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Old Today, 06:23 PM   #35781
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Impressing them is the top priority, and I'm sure they'll hit any reasonable salary demands.
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Old Today, 06:46 PM   #35782
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Yea considering your situation unless you are trying to 4X your salary you should be fine.
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Old Today, 07:02 PM   #35783
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

In general, whenever anyone asks about salary expectations I've always just said market rate. Some people seem to see that as an opportunity to offer whatever they want. The last time I used that line, the person I was talking with mentioned a figure which was ~25% below what I was expecting [offered 75 when the role is paying about 100]. I don't know if, in a scenario like that, they are just oblivious to what the role should be paying or if it's just an attempt to lowball.
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Old Today, 07:03 PM   #35784
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Re: Interviews
Most interviewers are not motivated enough to come up with their own questions, so usually these types of questions exist somewhere on the internet. Whether you use the Cracking book or some other source, you'll cover most of the material out there. Try to find questions before you know they are in the Binary Search section. For each question try to identify which data structure or algorithm applies. Besides binary search, DFS and BFS are very common. Binary/B trees are very common. Know how to traverse these iteratively and recursively. Speaking of recursion, if a question sounds like it contains a recursive solution it probably does.

It's annoying, but you have to prepare for these types of interviews. You will be asked about things that NEVER come up in normal programming jobs.
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Old Today, 07:07 PM   #35785
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Quote:
Originally Posted by Craggoo View Post
In general, whenever anyone asks about salary expectations I've always just said market rate. Some people seem to see that as an opportunity to offer whatever they want. The last time I used that line, the person I was talking with mentioned a figure which was ~25% below what I was expecting [offered 75 when the role is paying about 100]. I don't know if, in a scenario like that, they are just oblivious to what the role should be paying or if it's just an attempt to lowball.
Lowballing just doesn't make sense to me from a business perspective. Yet, so many places do this. The difference in hiring a good programmer vs. an average one is what 20%? That good programmer is going to be 2x as productive. Further, should a company want employees who will jump at the first 10% increase losing all the training and domain knowledge that person has gained over 6 mon-1yr or should they just pay 20% higher now and get a more productive person for a longer tenure?
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Old Today, 07:33 PM   #35786
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

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Originally Posted by maxtower View Post
Lowballing just doesn't make sense to me from a business perspective. Yet, so many places do this. The difference in hiring a good programmer vs. an average one is what 20%? That good programmer is going to be 2x as productive. Further, should a company want employees who will jump at the first 10% increase losing all the training and domain knowledge that person has gained over 6 mon-1yr or should they just pay 20% higher now and get a more productive person for a longer tenure?
Programming as a profession seems to be something that non-programmers find hard to measure. Do we compare two developers based on how much code they write? How many bugs they introduce? How Many bugs they fix? How many features/products they contribute to? With that in mind, I think people in management roles really cannot see the difference between 2 developers. It's very hard to objectively measure their contributions. If they cannot see the difference between devs then, imo, they have no reason to pay a competitive salary. Whoever will work for the least amount of money is the one they will keep. Of course, they will only find out later if they made the right decision when the dev that was able to do everything left and his work is now passed off to the cheaper, less capable dev.
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Old Today, 07:40 PM   #35787
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Always better to let them make the first offer. If they're willing to fly you it it seems extremely unlikely they're going to lowball. And if so at least you got a free trip out of it.
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Old Today, 07:46 PM   #35788
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Uh yeah it's not that I'm a 5x developer, I'm a 1x developer and almost everyone else is a 0.2x developer.
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Old Today, 07:47 PM   #35789
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** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Quote:
Originally Posted by Craggoo View Post
Programming as a profession seems to be something that non-programmers find hard to measure. Do we compare two developers based on how much code they write? How many bugs they introduce? How Many bugs they fix? How many features/products they contribute to? With that in mind, I think people in management roles really cannot see the difference between 2 developers. It's very hard to objectively measure their contributions. If they cannot see the difference between devs then, imo, they have no reason to pay a competitive salary. Whoever will work for the least amount of money is the one they will keep. Of course, they will only find out later if they made the right decision when the dev that was able to do everything left and his work is now passed off to the cheaper, less capable dev.


I mean even in my inexperience it was super obvious to me within two months who the productive people were and who the crappy people were. There’s no good way to try to quantify it.

Some people on my team produce very little code but the stuff they tackle is enormously complicated and rarely introduces problems. Other people vomit out a ****load of code that hardly ever works as it should.
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Old Today, 07:54 PM   #35790
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Re: ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

Actually a good metric would be “resolves more problems than they create”

Works on non coding stuff too.
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