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** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD ** ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

08-30-2018 , 05:53 PM
Quote:
Originally Posted by suzzer99
So Chrome (on Mac at least) has a fun new bug. Close a tab (or it could be closing a tab in separate window by closing the window), then switch to another tab. For a brief flash it displays the tab you just closed. Even if that tab/window was an incognito window you were using for certain things. Fun stuff.

Not always obviously but I've seen it a lot now.
I wouldn't say its new. It's been around for a while now. Glad to know its an actual bug not just something crappy about my work Mac.
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08-30-2018 , 05:55 PM
Quote:
Originally Posted by goofyballer
"Word-wrapping is a property of the text (!!!!) and you should do it when you write it" strikes me as an indefensibly stupid and false statement, but that's just me.
I actually agree in some sort of abstract-principle. Like if everybody viewed the text in the same way - it seems pretty reasonable that the writer should be responsible for defining how that text appears.

But... that's obviously not the case. And so it seems pretty reasonable that the thing displaying the text is going to have to be responsible for display choices. In some cases I might want text wrapped in other cases, I might not.
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08-30-2018 , 10:36 PM
Linus in general defaults to the original person having responsibility and not assuming things.

So in his view you shouldn't assume that someone has the same interface that you do and you should be incredibly explicit in what you do.

I can say I find fault in it.
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08-30-2018 , 11:28 PM
Quote:
Originally Posted by PJo336
Goofy or any Golang folks, anyone tried VGo out yet?

I can't get my own sub packages to work. Meaning:

main. go
foo/Foo.go

How does one import foo package into main?
vgo is now "modules", right? I haven't tried it yet, and reading this page it looks confusing as hell.
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08-30-2018 , 11:53 PM
Quote:
Originally Posted by Larry Legend
Linus in general defaults to the original person having responsibility and not assuming things.

So in his view you shouldn't assume that someone has the same interface that you do and you should be incredibly explicit in what you do.

I can say I find fault in it.
Yeah I read a huge argument back and forth between him and a few people about why folders aren't tracked in git. Basically (my takeaway) he thinks people could come up with some non-folder/file based client in the future and they just want to know changes, not structure. So we shouldn't impose structure on them. Or something.

Pretty hard to disagree with the guy on anything though given what he's accomplished. I bet if you could quantify it, w/o linux and git, world GDP would be a few percentage points lower.
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08-31-2018 , 12:06 AM
Quote:
Originally Posted by goofyballer
vgo is now "modules", right? I haven't tried it yet, and reading this page it looks confusing as hell.
Yeah. And I am glad you say that because I am confused as hell. Not sure if every package you make needs a mod file like pythons init, or if you just need it root level. I couldn't get it working so I gave up and just did everything in the root level :shrug:

Also, I am assuming VS Code integration won't be there for a bit, so it could be hurting me more than helping
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08-31-2018 , 12:21 AM
The thing about Linus is that people get all offended about how he delivers the message, when the message itself is exactly right, almost every time. And regardless of his correctness, he's willing to go hard at explaining his thought process at every point, so you have all the context, and have every angle to attack his argument. So you can't just make some one off comment about how he is wrong without looking like a bigger douche.
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08-31-2018 , 12:23 AM
Web devs generally would agree that the environment should decide how to display things, I get that.

But I think linus is right.
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08-31-2018 , 12:47 AM
Anyone here use hypermedia (basically JSON+ that can add links and dictate methods to get more data etc.)? The book I'm reading it huge on it but it's the first I've heard of it.
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08-31-2018 , 01:13 AM
Quote:
Originally Posted by jmakin
Web devs generally would agree that the environment should decide how to display things, I get that.

But I think linus is right.
I feel like web devs especially should hate the environment.

The browsers are so inconsistent and buggy it is honestly ridiculous.

People complain about type checking and we have browsers that do completely different **** in nonsensical ways and knowing browser specifics is some of the worst use of brain power there is.
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08-31-2018 , 01:32 AM
Desktop browser weirdness is 10 times better than it was 10 years ago. 20 years ago was psychotic. But at least there was only two of them.

For the last decade knowing stuff like Android 4.3 browser weirdness was the nut low absolute waste of brainpower. I spent a few months of my life on that ****.
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08-31-2018 , 01:42 AM
Freely client-reflowable text of any form (plain text without linebreak returns, html, markdown, epub, whatever) is vastly superior to fixed-width format such as PDF or plain text with a return every 80 characters wherever the end goal is text to be read by a variety of persons on their variety of devices.

Most web developers should agree with this. If you don't, you're probably much more towards the "designer" end of the spectrum imo.

Also, if you complain about "browsers that do completely different **** in nonsensical ways" in the year 2018, you haven't been a web dev for long! Today's platforms are an absolute dream of standards compliance and rationality! Go brush up on your DHTML for IE4 / IE5 and NN lmao. Don't forget Java Applets (write once run anywhere!), VBScript and ActiveX while you're at it
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08-31-2018 , 01:54 AM
Just because it was much worse in the past doesn't mean its good now.

I think designer vs developer doesnt really make sense in this context, but if it did I would actually think the opposite is true and people who are more old school devs would prefer the 80 columns.
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08-31-2018 , 02:40 AM
Lol I haven't thought about ActiveX for a while.
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08-31-2018 , 02:42 AM
Has anyone ever looked at a PDF under the covers? IIRC it's pretty much all completely fixed xy coordinates. It's basically all "Print this character at exactly 2.3em from the left by 4.5em down".



Basically text should wrap itself taken to the extreme.

Works great for printing on a page. But not exactly extensible to any other format. Stupid ass Kindle cloud reader still can't even display right. And I'm assuming it has access to PDF.

Last edited by suzzer99; 08-31-2018 at 02:58 AM.
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08-31-2018 , 10:20 AM
Not sure how I missed the newbie help thread, apologies

Last edited by d7o1d1s0; 08-31-2018 at 10:29 AM.
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08-31-2018 , 03:31 PM
Just learned today that my boss has secretly been despising me for coming in "late" and leaving "early". Leaving "early" in this definition is defined as whatever time I come in at +9 hours. Arriving "late" is defined as anything past 8am. I love the fact the company claims they support flexible schedules while stating a "expected" rigid schedule simultaneously.
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08-31-2018 , 03:44 PM
Holy crap that sucks. I'm assuming you're on salary and they're asking you to work like 10 hours a day? Definitely some labor issues there. Sounds like you work at a pretty crappy place.

I've only had one job in LA where it wasn't perfectly fine to show up at 10:30. Some even had devs roll in at 1pm. Either that or you have the married+kids devs show up at 6am and leave at 2:30. It's all because everyone knows traffic is a nightmare. But it does make scheduling meetings a wee bit difficult.

After a week of showing up at 7am at my new job, I've migrated over to my usual 10-7 schedule. I've already gotten compliments from my boss and her boss for working so late. LOLOLOL Poor devs who show up at 9 and leave at 5:30 never get any cred.
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08-31-2018 , 04:14 PM
Quote:
Originally Posted by suzzer99
Holy crap that sucks. I'm assuming you're on salary and they're asking you to work like 10 hours a day? Definitely some labor issues there. Sounds like you work at a pretty crappy place.

I've only had one job in LA where it wasn't perfectly fine to show up at 10:30. Some even had devs roll in at 1pm. Either that or you have the married+kids devs show up at 6am and leave at 2:30. It's all because everyone knows traffic is a nightmare. But it does make scheduling meetings a wee bit difficult.

After a week of showing up at 7am at my new job, I've migrated over to my usual 10-7 schedule. I've already gotten compliments from my boss and her boss for working so late. LOLOLOL Poor devs who show up at 9 and leave at 5:30 never get any cred.
The official schedule is defined as 8-5. And yes, I'm a fulltime salaried employee so time-keeping is pointless imo.

He seems to have forgotten all the times I pushed commits when everyone else was fast asleep.

I've been coming in at anywhere between 9:30 to 10:00 lately and leaving at the same time as everyone else (exceedingly little to do). He seemed find with me coming in later as long as he had some way to conclusively see that I was in fact leaving at 7ish.

In our meeting today, he said he wasn't happy with me arriving late and leaving early. Leaving early in this case coincides with at or slightly later than the rest of my team.

Quite honestly, I think he's a bit miffed that I seem to be able to get my work done in a shorter timeframe and thus put in less time than everyone else.

I've also done quite a few things that weren't even asked of me but have been really well received by our AM's (account managers). I've done everything I've been asked to do. I've gone above and beyond in a number of my job roles. I would estimate that I've actually been working close to 1/3 of the time I've actually been at work in my 3+ years at this company and that's accounting for all the extra stuff I've worked on as well.

Last edited by Craggoo; 08-31-2018 at 04:20 PM.
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08-31-2018 , 05:17 PM
What do you mean you only worked 1/3 of the time you've been at work? The other 2/3 is downtime?
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08-31-2018 , 06:23 PM
Quote:
Originally Posted by :::grimReaper:::
What do you mean you only worked 1/3 of the time you've been at work? The other 2/3 is downtime?
Yeh. There have been several stretches where I had 1-2 hours of work a week total. They lasted months. On several occasions [during the worst stretches], I tried to spend work time to expand my knowledge base and was basically met with the attitude of
Quote:
We don't use that here so don't use company time to learn about it.
I had zero things today. No dev escalations. No assigned work. All other UI related work is already assigned out to other people on my team. I pushed a few commits from stuff I have stashed that I completed weeks ago that I've been slowly leaking out. From an outsider's perspective, looking at commit history it would seem like I'm very active. That's about the best I can do until I'm given actual tasks. I brought up the possibility of investigating using Phoenix/Elixir for a generic websockets api for us. I didn't even get to the end of the sentence before I was rejected. If it's not in Go (which I have less than zero interest in using) then they don't want to hear about it.

Last edited by Craggoo; 08-31-2018 at 06:28 PM.
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08-31-2018 , 06:52 PM
What do you do all day
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08-31-2018 , 06:55 PM
Hmm.. you hardly do any work and yet you're complaining about your boss? I would be more worried about the level of value you're contributing to your company than having to show up an additional half hour.
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08-31-2018 , 07:15 PM
Quote:
Originally Posted by Grue
What do you do all day
Refresh bug tracker repeatedly, look through future enhancements to find anything UI related that I can work on. Take a look @ what my teammates have committed.

Quote:
Originally Posted by :::grimReaper:::
Hmm.. you hardly do any work and yet you're complaining about your boss? I would be more worried about the level of value you're contributing to your company than having to show up an additional half hour.
If you were to go through our web app and ask who did what, I would get ~2/3 of the site so saying I do very little is a bit unfair. When you consider there have pretty consistently been 4 UI devs, I've actually done well more than my fair share of the work. There isn't an unlimited amount of work to do. I could "steal" tasks from other people but that would really annoy people.

I have repeatedly told my boss
Quote:
I'm going to be doing [x] unless there is something else I should be working on right now that is slated for release.
Universally, the response has been that he thinks there might be some projects being scoped out but they likely wouldn't be starting for a while so it's not like I'm trying to "escape detection". I give him pretty regular opportunities to direct me to work on something relevant, high priority, etc and he never gives me anything.

Last edited by Craggoo; 08-31-2018 at 07:29 PM.
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08-31-2018 , 07:37 PM
FWIW this is the thing I was worried about with a lot of the startups i interviewed with. Startups often seem to hire the amount of people their business plan says they should have at any given point. I could tell at a few of them that people didn't have much to do.

business.com which was past the startup phase but still fairly new was like that. There just wasn't much interesting work to go around and the devs with more seniority got first dibs. When I told my boss I was leaving he was visibly annoyed and I was like I know he knows I don't have **** to do. But it was more like he is telling everyone he has work for 4 senior devs and he has less clout with only 3 senior devs, so now he's gotta hire someone else.

In the corporate world you can *usually* bet that if they're hiring you're gonna get thrown onto something pretty quick. Then once that first project is done - it's often feast or famine - crunch time or nothing to do.

If you're really lucky at a corporation you get immediately thrown in way over your head on something with the chance to build a big home run for the company (if it works), like I am now. Feels like for that to happen at a startup you need to be one of the first devs. But I dunno - maybe others have different experiences.
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