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** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD ** ** UnhandledExceptionEventHandler :: OFFICIAL LC / CHATTER THREAD **

04-06-2018 , 09:27 PM
Quote:
Originally Posted by :::grimReaper:::
or worse use the mouse.
See, this example I would consider using the mouse far and away the most productive method - only 2 clicks!

Regardless of where caret is, one left click and tiny drag to highlight the desired line.

Regardless of where the duplicate is wanted, single middle click to insert it.

The same method applies if a larger than one-line chunk is needed, with very little increase of effort.
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04-06-2018 , 09:32 PM
Quote:
Originally Posted by OmgGlutten!
atom/sublime seem interchangeable. does atom have those "purchase me" pop ups?
Very unlikely, Atom is Free/OSS. As is (almost) Visual Studio Code
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04-06-2018 , 10:11 PM
Quote:
Originally Posted by _dave_
See, this example I would consider using the mouse far and away the most productive method - only 2 clicks!

Regardless of where caret is, one left click and tiny drag to highlight the desired line.

Regardless of where the duplicate is wanted, single middle click to insert it.

The same method applies if a larger than one-line chunk is needed, with very little increase of effort.
More productive than `yyp` or <x>yp, where x is # of a few lines?

If there's many lines you need to copy, you can enter visual line mode via `V`, and then use any vim navigation command (e.g. j, CTRL+d, gg, G, /, }), followed by y to copy.
For example, say you're on line 300 on a 400 line document and want to copy until the end. What's easier? Dragging and scrolling/pulling the mouse, or just VGy?

Moreover, unless I'm casually browsing the web or my hands are already off the keyboard, I hardly ever use the mouse. Most of my popular programs are started via key-bindings or aliases, and I use i3 to tile my window. Even on chrome I use the vimium extension.
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04-06-2018 , 11:16 PM
I guess it's just horses for courses. But yes, I think it's without doubt that two clicks is less effort than three taps. And that's the optimal scenario where your vim is already focused, your caret in the correct location, the destination is immediately adjacent, etc.

FWIW in VSCode or notepad etc, If the caret is already in the starting spot - that line 300 to 400 would just be ctrl+shift+end, ctrl+c. If you can see the last line - it's a single shift+left click.

I'm not suggesting it's a bad thing to use keyboard shortcuts - far from it. I just think a mouse is useful too.
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04-06-2018 , 11:17 PM
Also, congrats Jmakin!
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04-07-2018 , 01:31 AM
in outlook, when i get emailed for scheduled meetings in skype business and i accept, it just disappears without any record and then it does not show up in skype business until the day of the meeting. it also does not show up in outlook calendar however i do start getting notifications from outlook 15 minutes before it starts. what am i missing here?
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04-07-2018 , 02:18 AM
Quote:
Originally Posted by jmakin
officially employed as a software engineer

woop woop
woohoo time to partyyyyyy
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04-07-2018 , 10:38 AM
Quote:
Originally Posted by OmgGlutten!
in outlook, when i get emailed for scheduled meetings in skype business and i accept, it just disappears without any record and then it does not show up in skype business until the day of the meeting. it also does not show up in outlook calendar however i do start getting notifications from outlook 15 minutes before it starts. what am i missing here?
Where I'm at it shows up in outlook calendar as a meeting. The meeting invite has a big Join Skype Meeting link added to the bottom of the invite. Sounds like your Outlook is maybe showing a different calendar than your work calendar?
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04-07-2018 , 03:53 PM
Super late notice but there is codejam today.

https://codejam.withgoogle.com/2018/
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04-07-2018 , 11:18 PM
anyone up on the latest AI poker training software?

is pokersnowie still the state of the art?
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04-08-2018 , 12:44 AM
I'm not sure snowie was ever any good, but I don't really know what the current state of the art is. Things like PioSolver https://forumserver.twoplustwo.com/1...oldem-1516187/ , Skier GTO database https://forumserver.twoplustwo.com/1...abase-1677018/ are good. Not very "AI" tho, so if you're more interested in that aspect rather than the poker knowledge then idk if they are applicable.
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04-08-2018 , 10:22 PM
Wow here's an interesting wakeup call, my crappy game website app is supposedly worth 4k/month in revenue based off of traffic etc. If it wasn't noncommercial licensed of course Gotta get going on something similar that I actually own.
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04-08-2018 , 10:36 PM
I don’t really understand. Where is that revenue suppose to come from?
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04-08-2018 , 10:58 PM
Quote:
Originally Posted by jjshabado
I don’t really understand. Where is that revenue suppose to come from?
Advertisements?
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04-08-2018 , 11:52 PM
But shouldn’t he still be allowed to put ads on his site even if the game is non commercially licensed?
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04-08-2018 , 11:54 PM
Quote:
Originally Posted by jjshabado
But shouldn’t he still be allowed to put ads on his site even if the game is non commercially licensed?
IDK my interpretation of creative commons non commerical is "you can do anything you want with this IP other than make money off of it" right?

It does get 1MM hits per month but whatever.
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04-09-2018 , 12:31 AM
Quote:
Originally Posted by Grue
Wow here's an interesting wakeup call, my crappy game website app is supposedly worth 4k/month in revenue based off of traffic etc. If it wasn't noncommercial licensed of course Gotta get going on something similar that I actually own.
Figured that out, then go to Thailand and retire with that cheddar!
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04-09-2018 , 08:09 AM
Quote:
Originally Posted by Grue
IDK my interpretation of creative commons non commerical is "you can do anything you want with this IP other than make money off of it" right?



It does get 1MM hits per month but whatever.


Definitely out of my area of expertise. It feels like you should explore this more though. Maybe even talking to the license holder to see what they believe is permitted or getting explicit permission to host a class of ads on your site.

Based off of your posts your site sounds like a meaningful online presence for the game. It totally seems reasonable that you could come to a deal that benefits both of you and doesn’t need to compromise any of the open source principles for the game.
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04-09-2018 , 08:43 AM
Quote:
Originally Posted by Grue
IDK my interpretation of creative commons non commerical is "you can do anything you want with this IP other than make money off of it" right?

It does get 1MM hits per month but whatever.
Yea that license is trash.

Seems like using the site to get better jobs for yourself is probably the max you can do short of some type of extortionate agreement to give them all the money if you did run ads.
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04-09-2018 , 10:09 AM
yeah I more or less leveraged my "look at my amazingly successful site" to get my latest job a few months ago so I'm kinda done with doing more with this one. I also get the feeling the original creators aren't huge fans of me. Darn.
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04-09-2018 , 01:35 PM
Could you sell your site to the original creators?

Just feels like if you're talking about that much money its worth some effort to figure out how to monetize it.
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04-09-2018 , 02:09 PM
Well its open sourced anyways so technically they could take it and do whatever with it but obviously they're meatspace people. IDK.. good problems to have I guess.
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04-09-2018 , 04:14 PM
Quote:
Originally Posted by Grue
IDK my interpretation of creative commons non commerical is "you can do anything you want with this IP other than make money off of it" right?
Ask a lawyer imo. You could probably make a patreon if nothing else.
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04-09-2018 , 04:21 PM
Quote:
Originally Posted by Grue
I basically know nothing about non javascript but doesn't java/other languages have some form of linting where it would say "hey you declared a variable/method but its never used. dumbass."?
go won't compile if you have unused variables

I find it incredibly annoying
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04-09-2018 , 05:12 PM
Don't know go but the vast majority have warnings for that, which is basically just as good imo because it's still compile time info.

Sent from my Pixel using Tapatalk
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