Quote:
Originally Posted by Pirus82
Battlenet system with avoidance will just result in a massive pool of regs eating up the recs as quickly as possible as there will be a massive number of regs compared to recs.
I don't think so. If they limit the share/avoidance, so you can only avoid 30% of the winning players, who play at that limit regulalry (so the regs), you'll have more regwar, but you can avoid your friends, or regs (if they also think this way), who you don't wanna play with.
I think nowadays there are around 100 regs at 60s (if you count all regs, even mehh, and ok regs, and bad regs). Some players sit 50-60-70% of them, but only a handful, most of us sit only 5-10-15% of them, and some of the regs don't even sit the bad ones.
If you only capable avoiding 30%, you'll play 70% of them in the long run which is a huge jump.
Most of the regs will start to lose, or become BE, or win a lot less.
You'll probably gonna play half of your games vs regs. If you only lose -1% roi vs the avg of the regs (which isn't awesome, but it means, that you're better than the avg reg at your limit), and win with 4% vs recs, it'll mean that instead of your ~4% roi now, you'll only have (if i calculated it correct) 1,5% roi. Which is a huge difference.
If they wanna battlenet system, they should built in some share-system (capped prob better) at least, and/or lower the fee (maybe to 1,7%, or 1,6% instead of ~2%).
Btw I don't think the system will encourage regwars. It'll discourage accepting rematches, because you may need to regwar in the next random lobby also.
So it'll need a couple of promotions that'll encourage rematching (yeah, the +vpp for more games vs same opponent is OK, but 250 is A LOT, and something like Battle of Planets would be better imo).