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** Official Spin and Go's Discussion Thread ** ** Official Spin and Go's Discussion Thread **

10-18-2014 , 03:59 AM
These (awesome) studies below never made pros give up on playing HSMTTs.

http://www.nsdpoker.com/2011/01/mtt-pros/
http://www.nsdpoker.com/2011/02/mtt_pros_2/
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 05:24 AM
Quote:
Originally Posted by sykllr
the bitter truth, sorry to hurt your feelings dude.
I'm sure you don't play 6 max hypers or HU Hypers, so therefore you obviously have no clue what you're talking about.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 06:11 AM
Quote:
Originally Posted by sykllr
the problem with this format is that 6 max hyper pros dont have a clue how to play postflop and here you have to, and the hyper husng pro cant bumhunt here aka cartels sorry divisions.
I retract my previous statement that Stars shouldn't treat all players as braindead. It seems Stars were right.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 10:51 AM
Quote:
Originally Posted by PokerStars Steve
Rake Consistency
Rake for Sit & Go tournaments has been re-evaluated and set to be more consistent. Variations between the rake charged at various tournament/game types have been eliminated. types in different game types. Now, single table non-satellite Sit & Go’s reliably charge less rake for tournaments with fewer entrants and tournaments with faster blinds structures. Some rakes have increased and others decreased, but taken as a whole the rake for Sit & Go Tournaments is very slightly decreased.
Why the change in policy re rake consistency with the introduction of Spin n Go?
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 12:16 PM
Quote:
Originally Posted by rwbug
Why the change in policy re rake consistency with the introduction of Spin n Go?
I'm sure that they'll eventually just raise the rake in other games to make it more consistent with Spin n Gos.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 01:23 PM
Y'all need to stop bitching and start adapting.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 02:13 PM
Quote:
Originally Posted by Pghfan987
Y'all need to stop bitching and start adapting.
with that rake nothing to adapt here lol, only gamboooool.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 03:09 PM
Rake is only an issue if you can't beat it. I can't stress enough how much softer these games are than normal hypers.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 04:36 PM
Rake is always an issue unless you dislike money.

Will be interesting to see where the equilibrium point is in 6 months or a year.
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 04:37 PM
Quote:
Originally Posted by Pghfan987
Rake is only an issue if you can't beat it. I can't stress enough how much softer these games are than normal hypers.
sure, but fish will bust much faster and regs switch due to lack of traffic elsewhere, and you get regfest without table selection in few months. I remember when 30$ 9m hypers came out and were softer than 3.5$ these days
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 08:48 PM
We are close to 50 pages. I think we as (semi)"reg" community should not go for ban the spin&go because it will not happen and it maybe even bad for poker (because recs seems to like this things a lot).

On the first place i think for hyper i think PokerStars did a great job to have a skillful game with lots of blindlevels. Rake is a bit on the higher side imo for a 3 way hyper.

what kind of players do play Spin& go?
I will make it easy and make 3 groups:

1. total fish who like roulet no clue about what % hit of the jackpot just like the rolling and the sound etc etc (but do have less fun i think because hit too much of time 2x)

2. people who like to be good players/ winning players and want to be the grinders but do not really have a clue

3. reg/ winning players

I think as a (semi) reg community it would be very good if we put our brains together and make the format a way that it is grindebel. But Fish still have to like it as much as they do now.(group 1 because for everyone group 1 have to be happy to play)

Ok this in my idea and i hope i can get some feedback (with math/ variance calculations etc if somebody is also willing to make this format better for everyone)



i think for group 2 and 3 it is a step in the good direction and i think group 1 will not even notice the change. Ofcourse what i have made is probably far from optimal but i think it better for everyone then what there is now.
(use 30$ spin&Go in tabel. First is what now, second is my proposal. )
** Official Spin and Go's Discussion Thread ** Quote
10-18-2014 , 09:52 PM
Quote:
Originally Posted by omybike
We are close to 50 pages. I think we as (semi)"reg" community should not go for ban the spin&go because it will not happen and it maybe even bad for poker (because recs seems to like this things a lot).

On the first place i think for hyper i think PokerStars did a great job to have a skillful game with lots of blindlevels. Rake is a bit on the higher side imo for a 3 way hyper.

what kind of players do play Spin& go?
I will make it easy and make 3 groups:

1. total fish who like roulet no clue about what % hit of the jackpot just like the rolling and the sound etc etc (but do have less fun i think because hit too much of time 2x)

2. people who like to be good players/ winning players and want to be the grinders but do not really have a clue

3. reg/ winning players

I think as a (semi) reg community it would be very good if we put our brains together and make the format a way that it is grindebel. But Fish still have to like it as much as they do now.(group 1 because for everyone group 1 have to be happy to play)

Ok this in my idea and i hope i can get some feedback (with math/ variance calculations etc if somebody is also willing to make this format better for everyone)



i think for group 2 and 3 it is a step in the good direction and i think group 1 will not even notice the change. Ofcourse what i have made is probably far from optimal but i think it better for everyone then what there is now.
(use 30$ spin&Go in tabel. First is what now, second is my proposal. )


Structure as is:


Code:
ITM	36.0192%
---------------------------------------------------------------------------------------
50000  simulations of  50000  games
Expected ROI (with 0% rakeback): 3.61%  (1806 Buyins)
---------------------------------------------------------------------------------------
99% 	had ROI below   9.79%	(4893 Buyins)
97.5% 	had ROI below   8.56%	(4280 Buyins)
95% 	had ROI below   7.61%	(3806 Buyins)
90% 	had ROI below   6.54%	(3269 Buyins)
80% 	had ROI below   5.36%	(2679 Buyins)
70% 	had ROI below   4.55%	(2277 Buyins)
60% 	had ROI below   3.92%	(1962 Buyins)
50% 	had ROI below   3.38%	(1691 Buyins)
40% 	had ROI below   2.84%	(1422 Buyins)
30% 	had ROI below   2.30%	(1151 Buyins)
20% 	had ROI below   1.76%	(879 Buyins)
10% 	had ROI below   1.11%	(555 Buyins)
  5% 	had ROI below   0.66%	(330 Buyins)
  2.5% 	had ROI below   0.30%	(151 Buyins)
  1% 	had ROI below   -0.08%	(-40 Buyins)
---------------------------------------------------------------------------------------
  99% 	had a downswing greater than   152 buyins
  97.5% 	had a downswing greater than   165 buyins
  95% 	had a downswing greater than   178 buyins
  90% 	had a downswing greater than   195 buyins
  80% 	had a downswing greater than   220 buyins
  70% 	had a downswing greater than   240 buyins
  60% 	had a downswing greater than   261 buyins
  50% 	had a downswing greater than   282 buyins
  40% 	had a downswing greater than   306 buyins
  30% 	had a downswing greater than   335 buyins
  20% 	had a downswing greater than   376 buyins
  10% 	had a downswing greater than   441 buyins
  5% 	had a downswing greater than   504 buyins
  2.5% 	had a downswing greater than   567 buyins
  1% 	had a downswing greater than   647 buyins
---------------------------------------------------------------------------------------
  99% 	had a low point lower than   0 buyins
  97.5% 	had a low point lower than   -2 buyins
  95% 	had a low point lower than   -5 buyins
  90% 	had a low point lower than   -11 buyins
  80% 	had a low point lower than   -23 buyins
  70% 	had a low point lower than   -37 buyins
  60% 	had a low point lower than   -52 buyins
  50% 	had a low point lower than   -71 buyins
  40% 	had a low point lower than   -93 buyins
  30% 	had a low point lower than   -122 buyins
  20% 	had a low point lower than   -163 buyins
  10% 	had a low point lower than   -233 buyins
  5% 	had a low point lower than   -305 buyins
  2.5% 	had a low point lower than   -379 buyins
  1% 	had a low point lower than   -474 buyins
---------------------------------------------------------------------------------------

Proposed structure:


Code:
ITM	36.01152% 
---------------------------------------------------------------------------------------
50000  simulations of  50000  games
Expected ROI (with 0% rakeback): 3.64%  (1820 Buyins)
---------------------------------------------------------------------------------------
99% 	had ROI below   8.62%	(4308 Buyins)
97.5% 	had ROI below   7.61%	(3805 Buyins)
95% 	had ROI below   6.83%	(3414 Buyins)
90% 	had ROI below   5.95%	(2976 Buyins)
80% 	had ROI below   4.97%	(2487 Buyins)
70% 	had ROI below   4.35%	(2174 Buyins)
60% 	had ROI below   3.81%	(1903 Buyins)
50% 	had ROI below   3.33%	(1665 Buyins)
40% 	had ROI below   2.92%	(1461 Buyins)
30% 	had ROI below   2.56%	(1280 Buyins)
20% 	had ROI below   2.18%	(1088 Buyins)
10% 	had ROI below   1.71%	(854 Buyins)
  5% 	had ROI below   1.36%	(679 Buyins)
  2.5% 	had ROI below   1.07%	(533 Buyins)
  1% 	had ROI below   0.76%	(378 Buyins)
---------------------------------------------------------------------------------------
  99% 	had a downswing greater than   121 buyins
  97.5% 	had a downswing greater than   130 buyins
  95% 	had a downswing greater than   139 buyins
  90% 	had a downswing greater than   151 buyins
  80% 	had a downswing greater than   167 buyins
  70% 	had a downswing greater than   182 buyins
  60% 	had a downswing greater than   195 buyins
  50% 	had a downswing greater than   210 buyins
  40% 	had a downswing greater than   226 buyins
  30% 	had a downswing greater than   245 buyins
  20% 	had a downswing greater than   270 buyins
  10% 	had a downswing greater than   312 buyins
  5% 	had a downswing greater than   353 buyins
  2.5% 	had a downswing greater than   394 buyins
  1% 	had a downswing greater than   449 buyins
---------------------------------------------------------------------------------------
  99% 	had a low point lower than   0 buyins
  97.5% 	had a low point lower than   -1 buyins
  95% 	had a low point lower than   -3 buyins
  90% 	had a low point lower than   -6 buyins
  80% 	had a low point lower than   -13 buyins
  70% 	had a low point lower than   -21 buyins
  60% 	had a low point lower than   -31 buyins
  50% 	had a low point lower than   -42 buyins
  40% 	had a low point lower than   -56 buyins
  30% 	had a low point lower than   -73 buyins
  20% 	had a low point lower than   -98 buyins
  10% 	had a low point lower than   -140 buyins
  5% 	had a low point lower than   -182 buyins
  2.5% 	had a low point lower than   -224 buyins
  1% 	had a low point lower than   -279 buyins
---------------------------------------------------------------------------------------
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 01:37 AM
Did anybody use custom AutoHotkey scripts assigning hotkeys for quick registration in Spin & Go tournaments with different builds of PokerStars client? If yes, do your scripts require changes after every PokerStars client update?

https://www.youtube.com/watch?v=olpD...ature=youtu.be

Spoiler:
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 02:44 AM
Quote:
Originally Posted by Pghfan987
Rake is only an issue if you can't beat it. I can't stress enough how much softer these games are than normal hypers.
I can't stress enough how short sighted this logic is. Games will only get tougher and rake will likely stay as ridiculously high, particularly as there are so many people like yourself who will continue to support this level of rake.
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 02:51 AM
Quote:
Originally Posted by Pghfan987
Rake is only an issue if you can't beat it. I can't stress enough how much softer these games are than normal hypers.
There's a difference between theoretically beating a game over an infinitely large sample size and actually being able to constantly grind a game for a living. Can't pay rent with Sklansky dollars.
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 03:58 AM
Quote:
Originally Posted by BishiBashi.
I can't stress enough how short sighted this logic is. Games will only get tougher and rake will likely stay as ridiculously high, particularly as there are so many people like yourself who will continue to support this level of rake.
ya, your honeymoon will be over soon
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 01:07 PM
Quote:
Originally Posted by burzum1
Did anybody use custom AutoHotkey scripts assigning hotkeys for quick registration in Spin & Go tournaments with different builds of PokerStars client? If yes, do your scripts require changes after every PokerStars client update?
Why do you need so many buttons for different stakes? Do you mix them depending on the mood? One button - 'Register' - is more than enough. I'd write an script doing all the job after one keystroke - unminimising the lobby, clicking 'Register', minimising the lobby, searching both players when the tourney pops up, maybe detecting whether the prize pool is $18K and sending a message 'I want 7K total, otherwise won't deal until 40/80' in the chat if so - but I'm too lazy now

Last edited by coon74; 10-19-2014 at 01:13 PM.
** Official Spin and Go's Discussion Thread ** Quote
10-19-2014 , 10:49 PM
Quote:
Originally Posted by coon74
Why do you need so many buttons for different stakes? Do you mix them depending on the mood?
I mix them and I hate aiming at those tiny radio buttons in the main lobby window with the mouse for choosing required buy-in.

Quote:
Originally Posted by coon74
I'd write an script doing all the job after one keystroke - unminimising the lobby, clicking 'Register'
My script activates the main lobby window before process of registration, there's no need to search and open that window manually.
** Official Spin and Go's Discussion Thread ** Quote
10-20-2014 , 03:33 AM
Quote:
Originally Posted by emitnulB
Heh if you're dumb enough to play a 3 man hyper turbo sng with the intent of making a deal you deserve to have 0 dollars. They should consider themselves lucky to get 100 bi's. Go play a slot machine ffs.
This comment is beyond dumb.
** Official Spin and Go's Discussion Thread ** Quote
10-20-2014 , 06:54 AM
^ yeah lol just making a deal allways at the top tier jackpot would reduce a ****load of variance. of course if you intend to play 400,000,000 spins and/or you have 72 million dollars it's not worth to deal.
** Official Spin and Go's Discussion Thread ** Quote
10-20-2014 , 11:45 AM
Quote:
Originally Posted by Pr0phet
Hi guys! Please help to solve a problem.
*Sorry for my English*

Yesterday I playing Spin & Go tournament with a buy-in of $15 and fell a prize of $18,000.
When we were heads-up, the player is offered a deal - $3,000, if I let him win the tournament (I have remained a small stack). I agreed and folded every hand!

Player proposed to continue the dialogue in Skype. He transfer me $500 and said that he would continue to transfer 500$ every day (because it has a limit on transfer p/day)

Yesterday, he did not send the promised 500 and not responding to messages

Can PokerStars demand money from him under this rule?

Did this resolve then?
** Official Spin and Go's Discussion Thread ** Quote
10-20-2014 , 02:39 PM
Did any of you figured out how to disable the spin animation ....



NVM - all i did was replace spingo-table-disp-nums.png with a colored pic of the same size and that seemed to completly disable the whole mechanism...

No more animation, no more prize pool display - perfect.

BUT you have to disable the autoupdate in stars - otherwise it always tries to update and replace the file when you wanna start.

Last edited by callme; 10-20-2014 at 02:59 PM.
** Official Spin and Go's Discussion Thread ** Quote
10-20-2014 , 03:51 PM
Well, I prefer not to disable the prize display, as it gives important info about how tight the opponents are going to play.

On a side note, yesterday, when I launched a few tourneys yesterday and didn't hear the spin sounds at the beginning, I started panicking (suspecting a software bug)... and only an instant later recalled / noticed that those were 6-max FPP satellites... the spin sounds themselves are addictive
** Official Spin and Go's Discussion Thread ** Quote
10-21-2014 , 09:06 AM
seems ******ed to not know the prizepool when clearly there is different dinamics depending on prizepool idd
** Official Spin and Go's Discussion Thread ** Quote
10-21-2014 , 09:49 AM
Quote:
Originally Posted by emotionx
seems ******ed to not know the prizepool when clearly there is different dinamics depending on prizepool idd
Everything has pros&cons, but dont put too much focus on the prize pool and your play - even in higher prize pools you will see some "unconventional" play that you might not expect and that could just as well happen at a 2x.. And actually, if you hit a significant one it will take about 1 sec. before one starts begging for a deal..
** Official Spin and Go's Discussion Thread ** Quote

      
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