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** Official Spin and Go's Discussion Thread ** ** Official Spin and Go's Discussion Thread **

05-08-2016 , 12:55 AM
05-08-2016 , 10:38 AM
Quote:
Originally Posted by GutPunch
what is a sufficient sample size for these?
is it possible to be break even over 1k sample if your winning 60 chips per tourney?
Depending on the specific site/games you're playing, it looks like there's about 15-20% chance to be break even (in $, pre-rakeback) over a 1k sample with a 60 cEV.

60 cEV over 1k games means t's more likely than not that you are beating the game.

Last edited by Max Cut; 05-08-2016 at 10:44 AM.
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05-09-2016 , 12:41 AM
Spin grinders in Chiang Mai? Hit me up! On my way there now
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05-09-2016 , 04:41 AM
I play the 7$ spins since i think 2-3 Weeks. I play only 4 tabling(one Session). When the Session is over than i start again 4 tabeling or do a quick break. I am up to 2100$ in the last 3 Weeks. But i won a big spin on tuesday(1400$ - 240x multiplier)

I can say it is better to play without hud. Because the stats can confuse you. It was on me. For Example if someone cbets about 80%, than you think: "I call his cbet on flop with crap hands, to floating him on turn/river". Such things can happen. Only stats that are good is(for Mtts): VPIP, PFR, BTN/CO Steal, BB Fold/3bet to steal

Maybe 3Bet IP too....

On Spins i marked the regs with tags and not using huds....

Last edited by PokerIvey; 05-09-2016 at 04:44 AM. Reason: fgfg
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05-09-2016 , 04:47 AM
^^

HUDs are not that important for spins especially at low stakes where you'll probably never run into the same person many games and can just run over the competition (who are in the vast majority of cases at low stakes recreationals) with a solid default strategy.

I feel like at higher stakes, 30's and up a HUD would be very useful, especially against regs.
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05-09-2016 , 04:52 AM
Quote:
Originally Posted by Xptboy
^^

HUDs are not that important for spins especially at low stakes where you'll probably never run into the same person many games and can just run over the competition (who are in the vast majority of cases at low stakes recreationals) with a solid default strategy.

I feel like at higher stakes, 30's and up a HUD would be very useful, especially against regs.
Can you please explain me. How you can get a edge against a reg with Hud? I think a good reg shove nash/or wider. What are another possible advantages? Cbet? BTN Open? the Number are on the most time in the same range....

Last edited by PokerIvey; 05-09-2016 at 04:52 AM. Reason: ffgfg
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05-09-2016 , 01:34 PM
Guys, does anyone have payouts for those new 25$ spins ?
** Official Spin and Go's Discussion Thread ** Quote
05-09-2016 , 02:13 PM
Quote:
Originally Posted by PokerIvey
Can you please explain me. How you can get a edge against a reg with Hud? I think a good reg shove nash/or wider. What are another possible advantages? Cbet? BTN Open? the Number are on the most time in the same range....
spins isn't just push/fold pre and good regs get more EV from playing some hands postflop rather than just following nash. Against regs you should have a bunch of hands for various stats that may impact the way you play against him/her.
** Official Spin and Go's Discussion Thread ** Quote
05-09-2016 , 03:16 PM
Quote:
Originally Posted by ireapu
Guys, does anyone have payouts for those new 25$ spins ?
Hello,

You can find them here.

Thanks,
Baard
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05-09-2016 , 04:23 PM
Hello, can you convert scoop ticket from spins into $$?
** Official Spin and Go's Discussion Thread ** Quote
05-09-2016 , 04:25 PM
No thanks, these are so risky that I'll continue playing 18-man superknockouts instead

As per SwongSim, even if one totally crushed these spins (wins 40% of games), s/he would still lose 200 buy-ins ($5K) in ~10% of cases if these games continued for long enough
Code:
---------------------------------------------------------------------------------------
Effective	Specified		Simulation
Place	Finish Distribution	Finish Distribution
1	0,04%          	0,039993%
2	0,24%          	0,240079%
3	3,88%          	3,879388%
4	35,84%          	35,839773%
ITM	40%          	39,999233%
---------------------------------------------------------------------------------------
4000  simulations of  250000  games
Expected ROI (with rakeback/bonus/award): 14,6%  ($912500)
---------------------------------------------------------------------------------------
99% 	had ROI below   18,55%	($1159150)
97.5% 	had ROI below   17,89%	($1118200)
95% 	had ROI below   17,41%	($1088250)
90% 	had ROI below   16,80%	($1050250)
80% 	had ROI below   16,01%	($1000800)
70% 	had ROI below   15,45%	($965600)
60% 	had ROI below   14,98%	($936500)
50% 	had ROI below   14,59%	($911700)
40% 	had ROI below   14,17%	($885500)
30% 	had ROI below   13,68%	($854900)
20% 	had ROI below   13,17%	($823150)
10% 	had ROI below   12,48%	($779950)
  5% 	had ROI below   11,91%	($744650)
  2.5% 	had ROI below   11,42%	($713850)
  1% 	had ROI below   10,82%	($676000)
---------------------------------------------------------------------------------------
  99% 	had a downswing greater than   $8457
  97.5% 	had a downswing greater than   $8978
  95% 	had a downswing greater than   $9445
  90% 	had a downswing greater than   $9987
  80% 	had a downswing greater than   $10805
  70% 	had a downswing greater than   $11428
  60% 	had a downswing greater than   $12101
  50% 	had a downswing greater than   $12720
  40% 	had a downswing greater than   $13454
  30% 	had a downswing greater than   $14317
  20% 	had a downswing greater than   $15393
  10% 	had a downswing greater than   $17106
  5% 	had a downswing greater than   $18891
  2.5% 	had a downswing greater than   $20383
  1% 	had a downswing greater than   $22797
---------------------------------------------------------------------------------------
  99% 	had a low point lower than   $0
  97.5% 	had a low point lower than   $-49
  95% 	had a low point lower than   $-118
  90% 	had a low point lower than   $-240
  80% 	had a low point lower than   $-519
  70% 	had a low point lower than   $-805
  60% 	had a low point lower than   $-1151
  50% 	had a low point lower than   $-1596
  40% 	had a low point lower than   $-2131
  30% 	had a low point lower than   $-2776
  20% 	had a low point lower than   $-3746
  10% 	had a low point lower than   $-5479
  5% 	had a low point lower than   $-7145
  2.5% 	had a low point lower than   $-8718
  1% 	had a low point lower than   $-10548
---------------------------------------------------------------------------------------
  99% 	had a breakeven stretch longer than   6315 games
  97.5% 	had a breakeven stretch longer than   6974 games
  95% 	had a breakeven stretch longer than   7428 games
  90% 	had a breakeven stretch longer than   8090 games
  80% 	had a breakeven stretch longer than   9017 games
  70% 	had a breakeven stretch longer than   9800 games
  60% 	had a breakeven stretch longer than   10515 games
  50% 	had a breakeven stretch longer than   11313 games
  40% 	had a breakeven stretch longer than   12190 games
  30% 	had a breakeven stretch longer than   13229 games
  20% 	had a breakeven stretch longer than   14642 games
  10% 	had a breakeven stretch longer than   17292 games
  5% 	had a breakeven stretch longer than   19621 games
  2.5% 	had a breakeven stretch longer than   21974 games
  1% 	had a breakeven stretch longer than   24903 games
---------------------------------------------------------------------------------------
Quote:
Originally Posted by neapsikrauk
Hello, can you convert scoop ticket from spins into $$?
According to the rules on the page that Baard has linked to,
Quote:
Please Note: The first ticket that a player wins for each SCOOP Main Event will be non-transferable, non-exchangeable and non-refundable. If a player wins multiple tickets to the same Main Event(s) then any subsequent tickets will be exchanged for T$ within one week of the Main Event(s) taking place. Players will not need to contact Support to trigger the transfer(s), as all transfers will be handled automatically by our staff no later than May 29, 2016.
It's terrible that T$ is awarded by the support with a delay, instead of an automaton, as I'd really appreciate it if the spins didn't wipe liquid cash out of my account completely, which would happen if I played a decent number of them (I'd accumulate a lot of surplus SCOOP tickets which I wouldn't be able to reuse immediately towards the same type of spins).

Last edited by coon74; 05-09-2016 at 04:36 PM.
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05-09-2016 , 06:31 PM
Quote:
Originally Posted by neapsikrauk
Hello, can you convert scoop ticket from spins into $$?
The first ticket you win for each of the SCOOP Main Events is non-refundable, but all subsequent ones will be converted to T$ by us once SCOOP is over.

Thanks,
Baard
** Official Spin and Go's Discussion Thread ** Quote
05-09-2016 , 06:39 PM
Quote:
Originally Posted by coon74
According to the rules on the page that Baard has linked to,
It's terrible that T$ is awarded by the support with a delay, instead of an automaton, as I'd really appreciate it if the spins didn't wipe liquid cash out of my account completely, which would happen if I played a decent number of them (I'd accumulate a lot of surplus SCOOP tickets which I wouldn't be able to reuse immediately towards the same type of spins).
Unfortunately, there is no technical solution available to automate this process. We are working on one, but its implementation is still some time off.

I appreciate the issue you are bringing up, but on the other hand, this particular Spin & Go promotion is mainly aimed at those who want to play the SCOOP Main Events. If you want to grind, the $30 is not too far off in price, and should be suitable for this purpose.

Thanks,
Baard
** Official Spin and Go's Discussion Thread ** Quote
05-09-2016 , 07:50 PM
You see, even some of those who'd like to qualify for the $10K event won't be able to do so because they'll end up turning their bankrolls into several $100-1000 tickets and won't be able to reuse the value of the second and further tickets to the low and mid events to take another shot at the $10000 entry.

So I think the support should give high priority to exchanging second and further tickets for T$ before the main events (ideally, asap upon receiving such requests), and of course it would be great to have an automated exchange system by this year's WCOOP time.
** Official Spin and Go's Discussion Thread ** Quote
05-10-2016 , 07:50 AM
would of def played these if tickets won multiple times were auto $T so could play additional scoops with it! this is terrible tht u have to wait til after SCOOP the point in these is to get players in the games

what if after you use a $109 ticket and u play it and have won 2 does the other then become available or u still need to wait baard?
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05-10-2016 , 08:34 AM
Hi dear Pokerstars, I would like to see and I suggest the 100$ spin and gos to get some highlight, like a blue diamond or something like it used to have, so people would notice better you can win 1M$$ in this and play more ur very high raked games
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05-10-2016 , 01:36 PM
Thanks for posting this, interesting read.

Two things stood out to me:

- It seems difficult to say Spins don't have enough winners or are too high variance but offer a full selection of MTTs, which are also a top heavy format that looks particularly scary when you run horrible at getting those top prizes.

- His comment about 2p2 is spot on, it's always been this way but bc a small % of posters are notoriously great players, the site gets a reputation for their only being pros around, when in fact, non pros outnumber pros by many multiples here. It was like this 8 years ago too.
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05-10-2016 , 02:05 PM
My internet connection was fine but pokerstars stopped responding. In once instance I was seeing "disconnected" under my player name and the other player min-raising every hand while I did not have the option to click I'm back. Cost me like 5-6 buy ins overall. Anyone else had this?
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05-10-2016 , 02:55 PM
So if you have more than one ticket you only get the tournament money after scoop is finished?

On a side note, would you guys rather play a $30 with 60/100/1k/10k payouts then the ones they currently have? This has prob been discussed before ?Links plz? But why would they make the higher multipliers so big, if pokerstars really care about the poker eco system wouldn't it be better to give a bunch of people 10k then to give nobody nothing and then 2 people 10k and 1 300k... \All the people does is withdraw that money and quit poker, rather give like 1000 people 10k, that would be good for the poker eco system ..

Last edited by Two; 05-10-2016 at 03:02 PM.
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05-10-2016 , 04:17 PM
Quote:
Originally Posted by ChicagoRy
Thanks for posting this, interesting read.

Two things stood out to me:

- It seems difficult to say Spins don't have enough winners or are too high variance but offer a full selection of MTTs, which are also a top heavy format that looks particularly scary when you run horrible at getting those top prizes.

- His comment about 2p2 is spot on, it's always been this way but bc a small % of posters are notoriously great players, the site gets a reputation for their only being pros around, when in fact, non pros outnumber pros by many multiples here. It was like this 8 years ago too.
The comments on spins (too high variance, vulnerable to 3rd party software granting huge edges) could be negative propaganda since they don't have them. It could also be a legit opinion, although they could be structured/raked to mitigate variance. I didn't read the original article since it's behind a pay wall (link below), so not sure if he explained what he means with respect to 3rd party software.

pokerindustrypro.com/news/article/28225-two-years-independent-eight-questions-unibets-andrew-west
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05-10-2016 , 04:32 PM
I guess Andrew was hinting at that those who're aware of their ITM (which is easy despite the ban of 3rd party software) predict their winrates so accurately and thus can fix leaks or quit the game so fast that they have a huge informational advantage over those who look at their actual winnings only and continue donating (in EV terms) after they had a good run playing bad. I.e. beginning gamblers are hardly aware of how much they're about to lose in the long run.

But anyway, the reason why Andrew dislikes game formats / features is usually that they're way too good for regulars Listen to Mr West and play what he advises against.

Last edited by coon74; 05-10-2016 at 04:40 PM.
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05-10-2016 , 09:54 PM
Just finished reading through every single page of this 297 thread. Took me 3 weeks.

Cliffs

- Spins are impossible to beat
- Spins possible to beat but variance is crazy
- Posters asking about variance, getting answered with swongsim posts
- Spinwiz good, Spinwiz bad
- **** Amaya/Stars for shafting the players again
- C00n a master mathematician

About sums it up.
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05-10-2016 , 11:04 PM
Cool thanks
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05-11-2016 , 03:26 AM
Its true...hugh variance. And i think it is more fishy on weekends...

There are hugh fishes, they shove any two on starting the spin, if the spin is 2x multiplier :P
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