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** Official Spin and Go's Discussion Thread ** ** Official Spin and Go's Discussion Thread **

10-03-2014 , 10:54 AM
Quote:
Originally Posted by kasparovski
So in this scenario there are 51k$ in rake were you don't attribute VPPs to players?!
you haven't taken into account that 2nd and 3rd get paid in the top three tiers

5*2*3k=30k
10*2*600=12k
15*2*300=9k

30k+12k+9k=51k
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10-03-2014 , 11:04 AM
ic, ty

Quote:
I know it's been said a lot already, but the rake really is too high, and needs to come down a lot. Also the top tier really is far too high as well, it needs to be much lower, 200x is plenty enough, and the money saved needs to be redistributed at the 4x, 6x, 10x and 25x prizepools which you would see every day.
I actually was trying to think of a structure like that when i found i was missing those 51k$! That and a softer payout distribution like 50/30/20 to soften the variance and take out the need for deals. I doubt stars would listen to it these days but we need to remember that hu hypers also weren't beatable when they introduced them and stars made the compromise of changing the structure to keep them and satisfy us. I guess these games are here to stay so maybe we could take that route...

What was the payout distribution for the golden sng promo (that in retrospect seemed to be a test for this)?

Last edited by kasparovski; 10-03-2014 at 11:11 AM.
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10-03-2014 , 11:11 AM
Quote:
Originally Posted by jayn
+1. Anybody who thinks that Spin&Go's will be the new hypers have simply no understanding how poker / being professional poker player works. Even with reduced rake a good avg ROI would probably be around 3% (esp with battlenet style lobbies). However the standard deviation of the profit will be simply huge. Basicly Spin&Go's will be MTTs with 3% avg ROI.
Yea, an MTT that lasts 6 minutes on average. Kind of a big deal when calculating your hourly.
** Official Spin and Go's Discussion Thread ** Quote
10-03-2014 , 11:13 AM
Quote:
Originally Posted by biker
I'm sure it's been said before but I wanted to look at some numbers to see if they bore these claims out, and it turns out the numbers are probably more terrifying that most people thought
Simulation results:

If you have a true win rate of 37% in the $1 games, you will finish 10k games with a loss about 20% of the time.

If you have a true win rate of 36% in the $1 games, you will finish 10k games with a loss about 60% of the time.
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10-03-2014 , 11:31 AM
Did you count it with any RB?
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10-03-2014 , 11:37 AM
Yeah, in fairness - the $1 games are unapologetically overraked. So it's probably not the most representative stake to present such numbers about.
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10-03-2014 , 11:39 AM
Quote:
Originally Posted by AVO
Did you count it with any RB?
No.
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10-03-2014 , 11:41 AM
Could you simulate for $30 and like 37% RB?
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10-03-2014 , 12:12 PM
Quote:
Originally Posted by AVO
Could you simulate for $30 and like 37% RB?
If you have a true win rate of 37% in the $7/$15/$30 games and 37% rakeback, you will finish 10k games with a loss less than 1% of the time. (only 1% had ROI below 1.52%)

If you have a true win rate of 36% in the $7/$15/$30 games and 37% rakeback, you will finish 10k games with a loss about 5% of the time.

Last edited by Max Cut; 10-03-2014 at 12:21 PM.
** Official Spin and Go's Discussion Thread ** Quote
10-03-2014 , 12:36 PM
10-03-2014 , 01:23 PM
so the only way to disable the sounds is to go into stars folder and find the .wav file and there's no way to stop the spinning animation at the start?
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10-03-2014 , 01:52 PM
What you gonna do if you play about 400 spin'n'goes and hit 1000x, and lose it? Keep grinding or quit?
** Official Spin and Go's Discussion Thread ** Quote
10-03-2014 , 01:58 PM
Keep grinding, maybe even move up. Your future chances are independent of what happened in the past.

Quote:
Originally Posted by SleightOfJam
there's no way to stop the spinning animation at the start?
Tbh, I haven't tried to find a way yet (apart from an AHK script that would close the animation and then the prize pool by a rectangle), but I think that the thing that distracts the most from grinding is the sound. I remember how pissed off I was when some summer iPoker update began to force that nasty rusty wheel sound even when the focus is not on the Twister table being started (previously, no sounds were played at an inactive table until it was my turn to act). And it's harder to replace the MP3 file because 1) it's of an unusual headerless format, 2) the client would redownload it on every restart anyway, 3) this redownload would also revert the table theme to the default one with a terrible deck, forcing me to spend an extra minute on restoring it to Snake Skin (in the Widget Bar) #iPokerRegsProblems

For some reason the Stars slot sound is not played for me (I have beta sounds enabled in PS7), but if it was, I'd be totally fine with just replacing the wav with a dummy (silence) one with the same name (I don't think it's safe to remove it altogether, as the client will seek and maybe redownload it, I'm not sure) after every client update. It's relatively easy anyway.

Last edited by coon74; 10-03-2014 at 02:22 PM.
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10-03-2014 , 02:01 PM
stars killing poker nothing new. you cannot grind spin and goes for a living. period.
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10-03-2014 , 02:59 PM
I assume that everyone complaining about the HUSNGs drying up regularly donates to charities for the old live-game 7 card stud grinders who lost their livelihood when everyone stopped playing it, right?
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10-03-2014 , 03:03 PM
^^ you can always pass your account from generation to generation. Maybe your grandkids will already be at big enough sample to determine the familys true roi
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10-03-2014 , 04:25 PM
How about a structure something like this...

1st 50%
2nd 30%
3rd 20%

$30 Spin & Go Probability

$3,000 - 25 of 100,000
$1,500 - 50 of 100,000
$750 - 100 of 100,000
$300 - 1,000 of 100,000
$180 - 8,000 of 100,000
$120 - 21,925 of 100,000
$60 - 68,900 of 100,000

3% of the prize pool goes to rake
** Official Spin and Go's Discussion Thread ** Quote
10-03-2014 , 04:30 PM
Quote:
Originally Posted by kasparovski
How about a structure something like this...

1st 50%
2nd 30%
3rd 20%

$30 Spin & Go Probability

$3,000 - 25 of 100,000
$1,500 - 50 of 100,000
$750 - 100 of 100,000
$300 - 1,000 of 100,000
$180 - 8,000 of 100,000
$120 - 21,925 of 100,000
$60 - 68,900 of 100,000

3% of the prize pool goes to rake
Fields would be a lot tougher, fewer fish would be drawn to these SNGs since the top prize is smaller.

Too many people ITT want to have their cake and eat it, too. They want games that are as soft as the Spin and Gos without having to endure the jackpot variance. Tough ****. The games are only so soft because there is an element of jackpot variance involved in order to lure the fish there in the first place.

So go and play 100 K + games with a strong win rate and stop complaining about how you might have a losing month.
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10-03-2014 , 04:45 PM
Quote:
Originally Posted by handsomedonk
To anyone grinding this, whats your itm ev so far? you can calculate your itm ev by

((X*500+chipsEV)/1500)/X

X= amount of games, apparently you need 34.7% to breakeven, 36% for 3.5% roi.
I use HEM2 but I am pretty noob in using reports etc. How do I find out my chipsEV? I see columns for Winning, Net Winnings and $EV.
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10-03-2014 , 04:56 PM
These ****ing things are so god damn addicting and tilting. I mean its always a 2x multiplier and whenever i take shots at the 15s or 30s some donkey open shoves with trash since hes tilted about the 2x multiplier. IMO the soft fields arent worth the variance. Its like grinding mtts with 10k+ fields. PS **** you stars.
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10-03-2014 , 04:57 PM
Quote:
Originally Posted by Pghfan987
I use HEM2 but I am pretty noob in using reports etc. How do I find out my chipsEV? I see columns for Winning, Net Winnings and $EV.
More Reports --> Overall

Use the column Chips (EV adjusted)

If the column is not there, add it by clicking stats and then scroll to AllInEquity and then select EV $ Chips

[edit: you can add this same statistic to other reports, including winnings Summary]
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10-03-2014 , 05:10 PM
So, are the spin and goes killing the hypers?
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10-03-2014 , 05:11 PM
Quote:
Originally Posted by pkrtkr
These ****ing things are so god damn addicting and tilting. I mean its always a 2x multiplier and whenever i take shots at the 15s or 30s some donkey open shoves with trash since hes tilted about the 2x multiplier. IMO the soft fields arent worth the variance. Its like grinding mtts with 10k+ fields.
It looks like you're using too optimistic BRM for the shots. At stakes for which you have 150+ BIs, the soft fields are worth the variance, especially due to the tilt-shoving effect you've described
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10-03-2014 , 05:27 PM
Quote:
Originally Posted by coon74
Hmm, the 6-minute tourney life figure is based on my iPoker sample, on slower software but with 2-minute blind levels. The latter factor leads to shorter maximum duration of a game, but the former factor leads to later bustouts in 3rd because fewer hands are played per minute. They should pretty much even out imo.

I have only 33 games at Stars + FTP so far, with the average tourney life being also 6 minutes.

Let me instruct you on how to look it up for yourself in PT4 (the problem with the built-in 'Real Hours Tournament' stat is that it accounts for multitabling, e.g. if you play at 2 tables at once for 6 minutes each, it will show 0.10 hours = 6 minutes in the summary, not 0.20 hours = 12 minutes; so things will get messy as you play at different numbers of tables at different times).

Tutorial on measuring the average tournament life in PT4

1. Go to Configure -> Statistics and find a tournament player stat 'Real Hours Tournament'.

2. Duplicate it (the resulting stat will be named 'Real Hours Tournament (Copy)' but you can rename it).



3. Go to the 'Description' tab and replace the summary type 'Expression' by 'Same as Format'.

4. Click 'Save' and 'OK'.



5. In the 'Results' tab of 'View Stats', right-click 'Configure' inside the report and include your new stat into it.



6. When the report reappears, look at the aggregate number of hours displayed in the summary line of your new stat, multiply it by 60 and divide by the number of tourneys to get the average tourney life in minutes.



I'm looking forward to seeing your Spin & Go tourney life figures.
Please see our post which addresses your incorrect assumptions on this topic here: http://forumserver.twoplustwo.com/sh...postcount=9399. We would be happy to answer any questions on this topic in our official support thread.

- TT
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10-03-2014 , 08:01 PM
Quote:
Originally Posted by Max Cut
More Reports --> Overall

Use the column Chips (EV adjusted)

If the column is not there, add it by clicking stats and then scroll to AllInEquity and then select EV $ Chips

[edit: you can add this same statistic to other reports, including winnings Summary]
Thanks!

Through 710 $15s I have a profit of $135 (was in the red for a while until I binked my first shot at a $375; ran horribly in the $150s.) Actual win % is at 37.5%, according to cEV it should be 37.9%. So far, so good? Anyone else put in big volume in these and wanna share some early results?
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