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**Official PokerStars Heads Up SNG Improvement Thread** **Official PokerStars Heads Up SNG Improvement Thread**

02-19-2012 , 05:08 PM
I'd like hypers more if they made the levels 5 minutes, everyone started with 1500 stack and they renamed them "turbos."
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02-19-2012 , 05:17 PM
LOL
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02-19-2012 , 07:00 PM
I don't think we all need to agree on a specific structure change as long as something is working well (which by all accounts it seems to be working well for the most part).

But what about just having a trial structure every month or two at a specific buyin level? Maybe we can all agree that it would be beneficial to try out some new structures/heads up game types, it could lead to a new fun structure or more information about what changes will do for players/Stars.

Maybe the $50 level would be appropriate for this. Or the $30 level. It would allow players at least a few buyins above to realistically check out the game, and it wouldn't be too high in buyin to cause no action to happen (provided the structure wasn't universally disliked).
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02-19-2012 , 07:12 PM
Sounds fine, but i think promotions and other improvements of current games offered is more important/urgent.
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02-19-2012 , 07:51 PM
Quote:
Originally Posted by ChicagoRy
I don't think we all need to agree on a specific structure change as long as something is working well (which by all accounts it seems to be working well for the most part).

But what about just having a trial structure every month or two at a specific buyin level? Maybe we can all agree that it would be beneficial to try out some new structures/heads up game types, it could lead to a new fun structure or more information about what changes will do for players/Stars.

Maybe the $50 level would be appropriate for this. Or the $30 level. It would allow players at least a few buyins above to realistically check out the game, and it wouldn't be too high in buyin to cause no action to happen (provided the structure wasn't universally disliked).
Why do you keep mentioning a change in structure Ryan? You haven't mentioned any benefits to the players/stars and very few people have suggested it ITT.

There are almost no benefits to stars given the popularity of the current format. I listed above the downsides for regs.

Also when you say it's working well for "the most part" what exactly are you referring to? What's wrong with the current structure and how would lengthening it make it superior to what is currently on offer? The current format is working well for all parties and tampering with it could be really damaging.

Last edited by TakeHerOnACruise; 02-19-2012 at 07:57 PM.
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02-19-2012 , 07:55 PM
- shorter gaps between stakes, maybe something like 15, 25, 40, 60, 100 etc.
- a leaderboard
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02-19-2012 , 08:01 PM
I mean there was a lot of discussion and input on creating the current format. Including a lengthy trial period of different structures at the $7 stake. A ton of regulars had input on the speed/structure and FTP created the ideal format for all parties. Stars then emulated that structure because it was massively popular and beneficial for all involved. So why the need to change it? Was all the input at the time insufficient or has something changed?

And again hardly anybody wants the structure to change.
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02-19-2012 , 08:03 PM
Beating the rake against other top level players is extremely difficult.

Thus, this discourages reg on reg action.
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02-19-2012 , 08:10 PM
Was mentioned before and it can't be hard to implement: option to hide the cashier balance at the rematch window.
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02-19-2012 , 08:15 PM
Quote:
Originally Posted by fastcolt
Sounds fine, but i think promotions and other improvements of current games offered is more important/urgent.
I agree with Jack lets all rally together and start pushing harder for stuff that could benefit every husng player at the site such as a leaderboard, more husng mtts and husng ads.

We are all making good money with the current structure and it has been both beneficial for PokerStars and regs thus far. When I suggested adding 2 more minutes to each level it was more to fix a longterm problem but it is def not a pressing issue at the moment and it is clear that not everyone wants this so I will like to retract my suggestion and move on to pushing harder for things that we all want.
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02-19-2012 , 08:40 PM
Quote:
Originally Posted by bighusla
I agree with Jack lets all rally together and start pushing harder for stuff that could benefit every husng player at the site such as a leaderboard, more husng mtts and husng ads.

We are all making good money with the current structure and it has been both beneficial for PokerStars and regs thus far. When I suggested adding 2 more minutes to each level it was more to fix a longterm problem but it is def not a pressing issue at the moment and it is clear that not everyone wants this so I will like to retract my suggestion and move on to pushing harder for things that we all want.
Yeah we spent a lot of time getting the structure as good as it is now, what we currently have is working so there's no need to waste our efforts on reworking it when we have an opportunity to massively improve our situation in areas that we currently lack in.

I think leaderboards seem like one of the most important areas. As well as resolving the same time sit issue. Also general improvement of the promotion of husng's because we basically get no coverage.
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02-19-2012 , 08:46 PM
if they wont add more lobbyes for hu hypers as soon as FT comes back I will be back there even if i cant say i am inlove with the option...for 100+ stakes its just a mess to continue like this...out of 10 games u can get 4 against regs u cant really have an edge that beats rake ...its ******ed... i dont even care about how much u lose by taking the 27% or w/e rb deals we will have on future ft compared to the SN or SNE on stars...its just ridiculous
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02-19-2012 , 08:50 PM
Quote:
Originally Posted by muiemolgul
if they wont add more lobbyes for hu hypers as soon as FT comes back I will be back there even if i cant say i am inlove with the option...for 100+ stakes its just a mess to continue like this...out of 10 games u can get 4 against regs u cant really have an edge that beats rake ...its ******ed... i dont even care about how much u lose by taking the 27% or w/e rb deals we will have on future ft compared to the SN or SNE on stars...its just ridiculous
Yeah they don't necessarily have to add lobbies to resolve this though. The delay would be a good solution.
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02-19-2012 , 08:59 PM
Quote:
Originally Posted by muiemolgul
if they wont add more lobbyes for hu hypers as soon as FT comes back I will be back there even if i cant say i am inlove with the option...for 100+ stakes its just a mess to continue like this...out of 10 games u can get 4 against regs u cant really have an edge that beats rake ...its ******ed... i dont even care about how much u lose by taking the 27% or w/e rb deals we will have on future ft compared to the SN or SNE on stars...its just ridiculous
Not me, if FTP comes back I'm cashing out everything from their pos site depositing it on PokerStars and moving up. **** FTP what they did is unforgivable and I don't care if whether or not the new management had anything to do with it or not.
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02-19-2012 , 09:36 PM
Quote:
Originally Posted by Joe Pulaski
i dont really care one way or another but the 2 second delay seems to make a lot of sense. best idea in here, and its so simple and everyone walks away happy (ish)

at the end of the day husng economy is still awesome right now so we should be thankful for that

Quote:
Originally Posted by TakeHerOnACruise
Yeah they don't necessarily have to add lobbies to resolve this though. The delay would be a good solution.


Question about the 2 second delay: The issue a lot of regs have right now is registering at the same time, right? A second issue is players that have super fast auto regging programs that Stars allows, right?

If the above is true, won't a 2 second delay just end up with 2 people regging at the same time just as often, just 2 seconds later than it normally happens? Or is this just suggested as a change that will prevent people from having an advantage, and people are generally OK with regs sitting at the same time, so long as there's a chop button to safely chop, and so long as people can register at about the same time (IE taking the auto register out of play, making chops safer)?

The 2 second delay isn't going to get rid of regs registering same time though, is it? (unless I'm missing a component to it or not understanding how it works).

Quote:
Originally Posted by TakeHerOnACruise
Why do you keep mentioning a change in structure Ryan? You haven't mentioned any benefits to the players/stars and very few people have suggested it ITT.

There are almost no benefits to stars given the popularity of the current format. I listed above the downsides for regs.

Also when you say it's working well for "the most part" what exactly are you referring to? What's wrong with the current structure and how would lengthening it make it superior to what is currently on offer? The current format is working well for all parties and tampering with it could be really damaging.
For the long term benefit of the game, I think we should consistently be discussing various structures and their impact. And I feel we should also be testing these structures out, even if it's a very small test, and even if most tests do not lead to any new games being offered.

If you think every structure created is perfect and maximally beneficial to both players and Stars, that's fine, but like in poker, I think maximal benefits come more from a ton of time being put into thinking about impacts, trialing new ideas and talking about it in a place where 100s of ideas can come together and be debated back and forth.

So it isn't a question of the hyper structure being bad, or even not being good (again, by most accounts it's the best thing that has happened to HUSNGs, probably ever), but it's about finding new appealing structures like the hyper turbos and recognizing what changes in the structure will lead to, so that if there is a need to alter a structure (general example: if no regs ever played each other and the fish pool dried up for a few years, the games could get worse and require some new changes to fit the ecology of the game... another example: what if casual players don't really decline overall, but decide they enjoy a different game more so? Well then maybe we look at changes to bring a larger % of casual players back to HUSNGs, to make it more appealing...).

Basically, my point is not that there is anything wrong here, I thought the turbo structure was great too. But if we said "we shouldn't consider new structures, we shouldn't trial or test things, we should just keep what we have always and not think about improving if it's going well" we might never discover new structures such as super turbos, or at least not nearly as fast or as effectively as we otherwise would.

Quote:
Originally Posted by fastcolt
Sounds fine, but i think promotions and other improvements of current games offered is more important/urgent.
Agreed, my suggestion is not an urgent one, nor is it something that is an actual change. We would just be thinking about (or Stars would largely) various experimental structures to try out and if Stars liked any of them, they could trial the structure out at a single buyin level. Note: This could be anything from 500bb HUSNGs, to some sort of "winner of the hand keeps the button" structure, or a small modification to an existing structure that looked like it might be an actual decent sized impact on the game (for the better). I'm claiming that this research and effort would lead to higher quality structures and more knowledge about what changes in HUSNG structures do to the games and how players respond to them, something that I do not think is that obvious or easy to figure without real information, at least on a testing level.

Quote:
Originally Posted by TakeHerOnACruise
Yeah we spent a lot of time getting the structure as good as it is now, what we currently have is working so there's no need to waste our efforts on reworking it when we have an opportunity to massively improve our situation in areas that we currently lack in.

I think leaderboards seem like one of the most important areas. As well as resolving the same time sit issue. Also general improvement of the promotion of husng's because we basically get no coverage.
Didn't mean to sound like I was hating on a leaderboard, it was the first thing I think I discussed in my original post about this topic in the first thread. I also think that everybody has basically said "this is a great idea, we want this" and Stars sees that, so there isn't much more to talk about with regards to a leaderboard or promo, unless people have more specific suggestions or until Stars responds to it (which I'd imagine will happen sometime in the future, as promos or leaderboards are a bit larger of a decision than adding a chop button).
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02-19-2012 , 10:01 PM
Quote:
Originally Posted by ChicagoRy
The 2 second delay isn't going to get rid of regs registering same time though, is it? (unless I'm missing a component to it or not understanding how it works).
After the first person register, the second one can only register 2 seconds later. You got 2 seconds to see the name and recognize it, it's impossible for people to sit at the same time this way.
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02-19-2012 , 10:27 PM
Good idea w/ the delay, but prob a bit hard to implement on Stars side. Just something to decrease simul-sits or "penalty" of simul-sits (wasting time + rake a lot of times). I don't see 4 tables helping it that much more, and I don't think unlimited tables will be good. No opinion really, so I'll let others debate.

Other than that, again:
Leaderboards/Promotions (to help bring more action)
Chop/Deal Function (will also help w/ simul-sits since you don't have to waste the 2-3mins playing it out given you're pretty even in skill ofc)
Add a table function (there were arguments for both sides, and suggestions to stop a "predatory" feeling by making it blind.. either way I'm for it)
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02-19-2012 , 11:20 PM
Quote:
Originally Posted by TakeHerOnACruise
lol don't change the structure
This. I play the hypers because they take 3-4 minutes, I'll play super Turbos if I want longer games.
Please don't change the structure with longer blind levels.
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02-20-2012 , 12:02 AM
Quote:
Originally Posted by Kady
Was mentioned before and it can't be hard to implement: option to hide the cashier balance at the rematch window.
+1 on this. Can't be that hard to implement
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02-20-2012 , 01:43 AM
Quote:
Originally Posted by ChicagoRy
I don't think you understand. Full Tilt was operating a company 100s millions of dollars in the red. It's pretty easy to give many, many more people the opportunity to gamble it up in heads up sngs (or any game) when they literally deposit, get funds on FTP, but don't get charged, lose, then repeat the process for months. This is money that should have NEVER entered into the player pool. If Stars decided to float players hundreds of millions of dollars and decided not to cover their responsibility to player funds after 100s of millions government seizures as well... well I can envision a much fishier poker room for awhile (until it imploded and everybody with funds on the site basically gets nothing). Full Tilt basically wasn't real. If the ownership had to keep funds segregated and cover all deposits that went into the site, promos would've been cut back, rake would've increased to cover margins and seizures and many new depositors in 2010 would have never deposited funds they didn't have (or didn't intend to lose) onto the site.

(Edit: Also, FTP had super turbos, Stars did not. When you add a very fast game to the site, a game that takes 2-3 min per, versus one that takes 10 minutes per, when you compare the overall HUSNGs running to the overall amount of players on the site, the site with the 2-3 minute avg time games will have an advantage in that metric).
I think I do understand but I am going to avoid another lengthy response because it would just be getting away from what this thread was created for. I still hold my point however that FTP even before superturbos and pre insolvency issues had more HU stngos that ran then Stars did/does with a far bigger overall player base.
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02-20-2012 , 02:13 AM
Why change structure? This is Hypers the only reason Im playing these and not Turbo is because of the Average time per game.
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02-20-2012 , 02:29 AM
I think a quicker filter system could have a positive impact on HU stngo traffic.

To Elaborate: right now you have a tab for "sit & go", then "heads up" and then just "high, medium, low, micro". If you added more quick tabs for "game type", "game speed", "game limit (nl,fl,ect)", it would make it much easier for people who don't have pre set filters like I am sure we all do to find games they are interested in. There are just so many different types of games and formats to siphon through. Anyone can do an experiment right now with their filter off and see how tedious it is to find the games they normally play. That very well might drive some people away who don't regularly play HU stngos or don't know how or want to mess around with the specific filter function.
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02-20-2012 , 03:24 AM
Please no register delay. If people clogging the lobbies and you have a problem then you play them. Merge has lobby delay and I hate, probably 1/8 games is a mistake. Lots of people will quit you then you both accidentally reg ontop of each other and play again.. Donotwant.
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02-20-2012 , 05:00 AM
Quote:
Originally Posted by xleex2
Why change structure? This is Hypers the only reason Im playing these and not Turbo is because of the Average time per game.
+1we shouldn't discuss hypers because they are a big success. I'd understand if you propose new structures for turbos/respeed
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02-20-2012 , 05:08 AM
Quote:
Originally Posted by att
i think first two are nobrainer but the 3rd idea with the delay is of course a good one for us Regs but a bad one for PS. they will loose like half the games running ^^

but i must promote the "[ ] take next empty lobby when sitting second" idea again. We should def push for that because it helps everyone (regs and stars).
aggree, take next lobby helps good players beauce they benefit from playing other regs. for stars it should be a no brainer because more reg/reg action means more rake.

Maybe it could combined with a time delay...
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