Quote:
Originally Posted by zerosum79
That seems like a pretty good idea actually. I can export a single stake and game, then just tie every player together with an alias. By brute force I can probably accomplish this using a script program to just add them one by one. Then I can analyze them as if they are hero. I actually think this would work in as an alternate to the HU example given here as well.
Thanks for the idea!
zero
Not sure that even a script program would be needed (although you could use one).
This should pretty much work for all stakes/all formats as an idea.
Just a quick guess on my side.
I guess an alias consists of a row in a table with at least the following columns:
"id","aliased_players"
Let's say that (which may be true) that this is the same table as the one for all other players.
At that point the SQL would look like:
Code:
INSERT INTO table_name (id, aliased_players)
VALUES ( NEW_ID, (
SELECT DISTINCT id
FROM table_name
WHERE id != 'heroId'))
(!) The code is just a concept! Do not run it on your machines.
Hope this helps.
Without actual knowledge on what the DB and tables actually look like, I don't think I can contribute more.