Quote:
Originally Posted by spamz0r
and you're so very very wrong
if your opponent calls according to the nash chart, and you jam according to the nash chart except for AJ+ 99+ which you limp because he will shove a decent amount; there's SO much more hands in the nashchart which you will openshove with a negative ev because you fail to understand that you need to openshove nuthands to balance your range; AJ+ 99+ is only 6.3% of hands but those are the ones with best all-in equity obv and will REALLY hurt your nash range which you can openjam and i'm quite sure there's more than 6.3% of hands you will be openshoving wrong then
Removing {AJ+, 99} from your shoving range doesn't cost the rest of your hands that much. For example, at 10bb, the optimal calling range now includes {K4o, K3o, Q8o, J9o, T9o, T8s, 98s, J7s, Q6s and Q5s} presuming your shoving range otherwise stays constant. This costs you a whopping 0.01bb per hand in EV.
By far the most significant problem with limping {AJ+, 99} is the loss of EV it would have on those hands themselves (this should be the case in almost any situation). Those hands collectively have an EV of 2.29 shoving 10bb deep into a Nash caller. If you limped them and your opponent caught on that you were only limping monsters, this must necessarily go below 1 (because your opponent could simply check/fold the vast majority of the time, and will sometimes draw out on you). So, this represents a loss of at least 0.08bb per hand and more when your opponents pick up or flop better hands.
That's not to say you can't have a limping range (it's almost certainly better than Nash to do so above ~7BB), it just can't be unbalanced as this one.