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Old 12-06-2018, 08:57 PM   #76
youngdaggerdick
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Re: 222,222 Spin&Go Games: Endurance Challenge

How do you manipulate the SD and NONSD so easily ?
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Old 12-06-2018, 09:33 PM   #77
FREEQONE
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by youngdaggerdick View Post
How do you manipulate the SD and NONSD so easily ?
I understand math of poker pretty good and study a lot.

All actions have some +EV.
The question is only what combo of p+f+t+r gives you maxEV.
Redline is maxEV button at all streets.
But we faced with "balance" problem.
Balance will damage your redline.
Obviously against fishes we don't care.
But what about regs?
Lately I think against most regs I may not think about balance and do crazy things on red too.
I'm not sure at all that someone checked how the exploit works.
Study with NodeLocks in PioSOLVER and review how ranges changes street by street.
Based on this I think I can use it and punish them for their laziness.

Last edited by FREEQONE; 12-06-2018 at 09:52 PM.
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Old 12-07-2018, 09:35 AM   #78
saintanna23
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by FREEQONE View Post
On 30$ I tried 3 strategies and switched it in 3000-3500 games.
It turned out somehow so:



The last segment is strongly conjugated with the streak.
I think there is about 45 chipev just got to be.
UnderEV in chips also cuts the general EV.
Let's say you was eliminated in 3max AK<AJ, and the third sat fish, you flew out of the situation,
when could continue the match with 20evbb/100 against fish.
Therefore, my overall winrate has suffered from this.

In general, for myself decided that the red in the floor is not exactly my style.
Feeling with tied hands, strongly depend on strong cards and variance.
Red in 0 is a mix of GTO + exploit in obvious spots.
Red in the sky is basically a strong deviation from the GTO, constant pressure.
On 30$ people very bad play, I think I shouldn't go higher until it breaks point 50 chipev 10K games.
Therefore, I continue to work here until I find the optimal combination of a 10-12 tables and winrate.
Yo FREEQ,

First of all nice to see u are doing another challenge. You are one of the few players I admire the most in Spins. Next I have some remarks about this post.

1. "The last segment is strongly conjugated with the streak.
I think there is about 45 chipev just got to be." --> Probably 99% of regs use this lame excuse to say their cev is actually higher than it really is. It makes me sad that you said this. Furthermore, if you say this, then why not say your first segment of 52cev should actually be only 35cev because u ran like god there.

2. Actual chips being below evchips is NOT AT ALL a reason why cev should be lower. For example you go allin with KK vs 22 pre and lose. This 1 tourney actually shows a really high ev. There is just huge differences in cev fluctuations man.

3. Let me tell ALL OF U HORSES OUT THERE the secret behind having a high cev. PLAY AGAINST FISH. Look man, there are dudes that only play spins saturday and sunday, those are the guys with the highest cev. What does this say about their skill vs someone who grinds EVERY DAY at way lower cev. JACK ****. It is called smart tableselection because they play during times when they make the biggest winrate.

Finally, I wish you all the best of luck Freeq, it is nice to see someone who opens up his grind to the world. And you are probably the best spin and go player in the world and not because your red line goes up or u use GTO style (btw this is ludicrous because NO HUMAN is able to play GTO, it is just not possible). You are the best because you are able to play such a huge volume at a very reasonable winrate. That is why I think you are the best and why ALL HORSES are little bitches grinding for their bosses.

Cheers and Good luck. Looking forward to next posts.
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Old 12-07-2018, 10:53 AM   #79
youngdaggerdick
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by saintanna23 View Post

2. Actual chips being below evchips is NOT AT ALL a reason why cev should be lower. For example you go allin with KK vs 22 pre and lose. This 1 tourney actually shows a really high ev. There is just huge differences in cev fluctuations man.

.
Read what he post man, he said that he lost a lot of flips when the 3rd player is a fish and he lost lot of CEV because he could play HU vs fish deepstack and win more cev
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Old 12-07-2018, 10:58 AM   #80
youngdaggerdick
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Re: 222,222 Spin&Go Games: Endurance Challenge

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Originally Posted by FREEQONE View Post
Red in the sky is basically a strong deviation from the GTO, constant pressure.
What do you men about constant pressure ? any example?
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Old 12-07-2018, 12:42 PM   #81
oooooohmy
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by saintanna23 View Post

1. "The last segment is strongly conjugated with the streak.
I think there is about 45 chipev just got to be." --> Probably 99% of regs use this lame excuse to say their cev is actually higher than it really is. It makes me sad that you said this. Furthermore, if you say this, then why not say your first segment of 52cev should actually be only 35cev because u ran like god there.

what you are saying doesn't make sense. He was running under ev from the start. how did you come to the conclusion that he is running like god?
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Old 12-07-2018, 05:22 PM   #82
saintanna23
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by youngdaggerdick View Post
Read what he post man, he said that he lost a lot of flips when the 3rd player is a fish and he lost lot of CEV because he could play HU vs fish deepstack and win more cev
I read that and this sounds like a very biased comment. Sure it will feel for him like he doesn't have the chance to play vs fish as much but there will be other times where he was lucky to suck out vs reg and come hu vs a fish. This is just all bull crap regs say to make it appear they have higher cev than they actually do.
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Old 12-07-2018, 05:24 PM   #83
saintanna23
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Re: 222,222 Spin&Go Games: Endurance Challenge

Quote:
Originally Posted by oooooohmy View Post
what you are saying doesn't make sense. He was running under ev from the start. how did you come to the conclusion that he is running like god?
The running under ev part doesn't matter at all. Having 52EV chips in his first segment might be running like god IN EV I meant, obv not godrun in actual.
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Old Yesterday, 05:38 AM   #84
coco_nut
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Re: 222,222 Spin&Go Games: Endurance Challenge

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Originally Posted by FREEQONE View Post
yo, all filters + EV stat
(EV stat with NO JACKPOT probability, 0 of 1milly instead 1 of 1m games)

https://nofile.io/f/pSmW7PfHjCc/stats+bundle.rar

Filters with leakfinder
Presented with perfect EVBB/100 for Spin and Go 30$
You can change these numbers yourself if you wish
Could you please reupload that one since it's already removed.
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Old Yesterday, 09:28 AM   #85
watergun7
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Re: 222,222 Spin&Go Games: Endurance Challenge

saintaina- it's possible that he is biased, but the reasoning is actually legit.

You can check by looking at 3 handed cEV and all in EV in the various periods. If he had say 15cEV in both (to keep it simple, say he has 15cEV historically 3 handed), and ran at EV in the first period but 10 chips below in the 2nd, what he said in his post is perfectly valid.

Given how good he is with filtering pt4 I would say that he is more likely correct here than just another delusional poker player.

Tbh there is some potentially fairly high level strat that can come out of this discussion about winrate maximisation.
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Old Yesterday, 10:26 AM   #86
coon74
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Re: 222,222 Spin&Go Games: Endurance Challenge

^ Right, actually, I thought yesterday about which parts of the old thread about the impact of in-game decisions on the hourly apply to today's spins.

Well, in the era of chests and tough lineups, it's almost always preferable to sacrifice a bit of chip EV to get to play more hands HU vs a weaker player, even a weaker reg, unless one of the other tables has a much bigger multiplier. (If I have a 6x and a 2x going at the same time, I usually try to get rid of the 2x table fast in order to focus on the 6x 1-tabling.)

Also, that thread failed to account for variance. When using loose BRM, the time that one saves by finishing a spin / hyper early is 1.5-2 times less valuable. E.g. if one has a $50 hourly EV, winning a $180 prize saves more than 3.6 hours of grind. I'd say, it saves 5-6 hours because sometimes one will have to move down and grind for a lower hourly rate, taking more time to reach a large monetary goal.

Let alone that HU hyper queues are long at serious stakes, making it impossible to get a new game immediately if the current one finishes early.

Last edited by coon74; Yesterday at 10:46 AM. Reason: the note about 6x
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