Quote:
Originally Posted by oldgoat
I don't really get the idea of value and bluff ranges here - fold w/o a read
A shove for value = The hands you can shove for value based on the size of the bet so that the bottom hand of the range is the best hand in the proportion of times equal to the odds you lay yourself with the bet . This range you always shove. This can be figured mathematically if you know that ranges of the players at the table. Here you are betting 14BBs to win 4.5 BBs. You are laying yourself about 3:1 odds on your money. So your value point starts at the range of hands that your opponent cannot hold 75% of the time.
So if we start MP1 with the 30% range and the 3 remaining players with a 100% range any hand in the top 4% has a 75% chance of being the best hand. (.96 * .96 * .96 * .866 = 0.76) (MP1 has an 86.6 chance of not holding a top 4% hand. 4/30 = 13.333). 4% range is something like TT+, AQ+.
A bluff shove = hands that will be mostly behind when you get called and depend on fold equity to make it a profitable shove.
Now you set the balance. The formula for GTO balance is f=b/(b+p) or here it is f = 14/18.5 or f = 76% frequency of bluffs for balance. Simplified here just add 12% of bluff hands for balanced range. Since I am assuming that we are not having a call range here, it is the next 12% of hands for a 16% balanced shove range. 66+, A7s+, A5s, K9s+, Q9s+, JTs, ATo+, KTo+, and QJo is the range Equilabs throws out as the top 16%. You can feel free to adjust this to your liking.
Bluff ranges are not static they are always changing based on game flow. If you think you get more folds then you increase your bluff range. If you think your opponents will call off light, then you decrease this part of the range.
So the next question you ask is how much of a bluff range do you want here? An unexploitable balanced range or an exploitative unbalanced range. And if you are going to unbalance your ranges, which direction are you going.
Last edited by jjpregler; 12-14-2017 at 08:56 AM.