Quote:
Originally Posted by SkullKid
I was looking for some hands to post from the 10NL session of last night, but after looking back on the hands there is no interesting spot except mb one. ( I just ran super hot apparently)
PokerStars - $0.10 NL (6 max) - Holdem - 6 players
Hand converted by PokerTracker 4
CO: $16.21
BTN: $10.98
SB: $20.03
Hero (BB): $10.00
UTG: $18.72
MP: $25.08
SB posts SB $0.05, Hero posts BB $0.10
Pre Flop: (pot: $0.15) Hero has K 5
fold, fold, CO raises to $0.20, fold, fold, Hero calls $0.10
Flop: ($0.45, 2 players) J 4 6
Hero checks, CO bets $0.30, Hero raises to $1.00, CO calls $0.70
Turn: ($2.45, 2 players) 8
Hero bets $1.80, CO calls $1.80
River: ($6.05, 2 players) J
Hero bets $7.00 and is all-in, CO calls $7.00,
SO I need to get your opinion on this one. About FD from the BB, I've heard that u wanna have FD in all of your line to be tough to play against, As a base line I moslty use my Ah FD, as X/C Bc I have more showdown value with these combos against weaker FD that might bet and give up river. Should I sometimes mix some Nut draw in my raising range also (?) with a ladder affect (my best ones use as call more and as I go lower A2, A3, A4 raise those guys at a higher freq than call)
I'm not sure if that logic is accurate normally I have a couple of line from BB vs, BUT or CO with FD in SRP, : X/C-X/C-X/F, X/R-B-B(or give up), X/C-X/R-B(or give up)
Those are the main one, should I introduce new ones? IS what I'm saying makes any sens haha?
You're absolutely right that you should be mixing some FD into check raise and some into check call. The way you're currently approaching it makes a lot of sense (especially if not using any RNG postflop) and will be balanced. Its really good you are trying to come up with a strategy for your range that you can implement, instead of just guessing in game. Even if the rules you come up are quite not optimal in terms of combos, your frequencies will be far more balanced than those that are just improvising. This is especially important when bluffing! (coming up with the perfect combos isn't what makes you the most money, it is being the most balanced with your frequencies.
My advice would be that solvers have generally shown us that in BBvBTN SRP your strongest draws are raised with the highest frequency as villian will continue with weaker draws that you cooler on certain runouts.
For example when you raise with with the NFD will always get called by if Villain has the Kx FD and when you hit - you get to play a big pot with the nuts (coolering opponents fairly often). Whereas if you raise a 5 high flush draw, even if you hit a flush - you shouldn't be too thrilled about getting all the chips in.
The higher the SPR on the flop the more important it is to be drawing to the nuts.
As you correctly identify there is often a laddering effect due to unblocking the weaker draws that may continue (not necessarily due to showdown value, although maybe this is a factor). For example, When you Check Raise ATs you block many combos of Tx FDs that your opponent will continue, whereas a hand like A2s unblocks these.
There are lots of subtle effects at play which are dependant on the board and will change the frequency of any given combo. It is always useful to think how the cards in your hand block/unblock the continue range of your opponent.
All FD combos here will be mixed between xr & xc but this isn't nessecary to replicate. I think it would be very difficult to recognise and then exploit someone simplifying to raising all Ax, Kx, Qx and combo draws and calling the rest. If you wanted to implement a more mixed strategy I would recommend playing around with a solver and seeing the sorts of frequencies used for difficult combos.