Downswing
Rail posts have been a bit quiet over the past week or 2, and honestly the reason for that is i've just been getting pretty destroyed. I haven't been running very good, but also i just haven't been playing very well either. I'm basically just breakeven on the month after that big upswing after my break. And whilst this downswing isn't very big in terms of time (only 2 weeks) or in terms of buyins (~100 buyins), in terms of $/£ it is one of the bigger ones, as i've only recently started playing bigger games. But also on the small field+soft sites i play going on downswings are not as common as if i played a GG/Stars oriented schedule.
That being said, i find that downswings can have a lot of upside. When i'm running good and winning every session its very easy to think i'm doing everything right, when i'm certainly just getting carried a lot by variance. However when i start losing, this is when my in game weaknesses and mental weakness get exposed a lot more, and then i can start to work on these issues, and try to turn things around. Also when i was bitb i remember one of the first things i was told was that going on downswings is a good thing, and very healthy for your poker career to have them, as they provide good and necessary experience if you can overcome them (basically good character building). And then finally when i'm downswinging for me personally this is when i invest the most time into the game, as i just hate losing, and i'll do everything i can to learn more and turn it around. And as i've addressed before i can certainly suffer from success, so i always view downswings as like a 'karma' for being lazy.
The rule
When i find myself going through a stretch of not playing very well, or just feeling like my head and thinking is all over the place, there is 1 simple rule that i always revert back to, and this is somewhat the premise of everything i do and how i try to approach the game.
Now i'm going to be an ass, and i'm not going to say what the rule is. And theres 2 reasons for this:
Firstly, if i'm taught something from a CnC session, or from a video on a training site/course, or through a private coaching, i feel very uncomfortable passing on that information through my blog because 1, Its not really my information to give out, it's the coach who found out/taught me it. And 2, If i've paid for that information, i shouldn't really give it out for free. If i've discovered something myself, in my own time, then i have no problem sharing that information.
Secondly, whilst i debate myself personally on this a lot, and think a lot of people do it in poker when they shouldn't (e.g when people are paying them for their knowledge), i think this rule is too valuable to share publicly. This rule (and everything around it) is a big reason for my success in the past year, and it's really helped me to unlock my knowledge of the game and utilise it well. I just think a lot of people who play this game focus on the wrong things, so giving more people access to what i think is so valuable or free just doesn't make any sense, since that will just hurt me at the end of the day, as i think just this rule gives me a big edge.
Hand example
So i was having a big think about the way i play last night when i was in bed. And i won't give too much away yet, but i'm going to walk you through this example.
HJvsBB 60bbs SRP.
T98, we'll mainly focus on IP, i ran the sim a while ago so preflop ranges aren't perfect, but it doesn't matter.
IP flop strategy:
Preferring the 1/2 pot sizing over bigger, could just default to b50+x in game. Interesting feature that AA without a spade prefers to check and become a bluffcatcher, since it won't be able to bet 3 streets on most runouts, so going as a 2 street bluffcatcher unblocking bluffs can be higher EV. Also getting x/r would be a nightmare for AA since if it ever stacks off it can just be dead, and its not really strong enough to get stack in, but is far from a weak hand too.
OOP flop response vs 1/2:
You can see the 1/2 pot size starts to make some 8x/9x indifferent aswell as some weaker 7x hands.
Then if we look at a blank turn like
2 :
Now IP goes for b70 mainly on the turn. And the reason is if it goes b150 with a hand like KK, it runs the risk of facepalming into mainly stronger hands from OOPs range.
So maybe a rule we could implement here would be like, on middling connected boards (e.g T98, 987), on blank turns we want to barrel using a 2/3 sizing as IP, since if we overbet we will be overvaluing our hand and running into too many better hands.
Now that sounds nice, but take a minute to think, and look back through the sim and try to figure out what the problem with my conclusion could be.
If you're still having trouble after a minute, to give a clue, think about how people play in the games we play in.
I'll leave some space, then scroll down after you've had a think.
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So i think the biggest problem with my conclusion, is that the sim for OOP is highly unrealistic compared to how the average player plays. I do not believe that the average player in BB shoes ever calls QJ/76 99/88 facing a bet, i think they always raise these hands, alongside a lot of 2pairs. This means on blank turns, when IP has an overpair, you basically never have to worry about drawing dead or close to it, and you very often have the best hand, and given there will be a lot of bad rivers, and it will be tough to get 3 streets of value from a lot of hands, using an overbet strategy on the turn to max our EV makes so much more sense.
OOP nodelock facing 1/2 pot bet:
Still quite a lot of bluffs but now raising most of the straights/sets and more 2ps (so still having a few 'traps')
IP flop strategy:
I simplified tree to only 1 bet size, but its starting to check a lot more, and mixing hands like AA a bit more.
IP flop vs x/r:
Even with all of OOPs bluffs, can just respond very passively and expect to be in a lot of trouble vs the raise.
However things get much better (where IP gets its EV) on the turn.
2 blank turn, after x/b/c flop:
Now IP can start absolutely smashing off turns since OOP is somewhat capped, but also hands like overpairs are just very safe to bet, even a hand like AT/KT i wouldn't mind betting, even though they do block a lot of the calling range for OOP.
Now you can see OOP is put in a very uncomfortable position where it has to start calling hands like AT/KT which is wasn't before because it just lacks good hands to call. Also you see hands like J9s making an epic megamaster, folding out A9/K9/KT mix, but getting called by J8s. I actually think this response is relatively close to how population would play.
So what i think could make a better conclusion, is on boards with flopped straights, on blank turns overbetting high EV hands (overpairs, strong top pairs) can be a very good option given how population plays, and will raise too many flopped straights/2ps on flop and be very weak on turns, with mainly 1p holdings.
I actually ran some sims like 975r COvsBB 50bbs, and overbetting turn was the case anyway on this same premise. And it made me realise that the way i thought about overbetting turns was very much flawed. And i need to think a lot more about how players respond to certain things and how to exploit appropriately.
Anyways GL sunday grinders! Also i need to use less commas but im too lazy to reread and edit the whole thing now