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Originally Posted by Any2Suited
Nice thread and great results OP. Could you give some insight on how you approach studying and improving at the game in general?
Thanks! :-)
I keep book over stuff I know well and stuff I need to improve.
At this point my only resources are GTO+, discord and uNL forum here on 2+2. Most of the answers to questions I can find running sims and figuring out what questions to ask to arrive closer to equilibrium.
When I started re-learning poker in december 2019 I browsed all kinds of resources (Upswingpoker articles, Applications of no-limit hold'em by Matthew Janda, Youtube etc.) and found out what the most important poker concepts are. I made a list of those and learned them one by one. Once I got a solver I checked if solver solutions reflect those concepts (they did).
When playing I take note of spots I struggle with, where I find myself making guesses and using up my entire time-bank because I'm lost.
I approach the solver work in a way that I can rationalize every spot by asking a few simple questions that will help me play my whole range properly. Sometimes I open excel and start making simplifications that will output something close to what the solver would in a given spot. Examples of this:
- A document to "calculate" raise frequencies for any given combo on the flop in a SRP, based on properties of the combination relative to the board texture.
- Similar to above but for turn barrels
I also use excelsheets where I have flopsizing simplifications for a list of flops in different positions and for SRP/3b/4b.
These kinds of tools I mostly use when training or reviewing some hands, rarely in-game because they are pretty easy to remember roughly when playing around a bit.
In reality I rarely make new solver sims. I use old ones from a bigger database I have solved some time ago, just to get an idea how similar spots are played. The goal is always to generalize spots, because running exact sims for hand X doesn't really help me much. Only looking at solver to find concepts that apply in general and by doing that I can roughly figure out how another spot should be played even if it is a bit different, if that makes sense. Maybe I'm limiting myself doing it this way, but once I get a new PC I can run sims faster.
Hope that answers your question :-)