Your range out of the SB looks too loose. Other then that it looks like a reasonable starting point. Out of the SB and BB stealing is entirely situational. It depends heavily on how much FE you have on raises. If you don't have much then the best option is often no bluff raises at all.
1/2 opening ranges and sizes is all about adjusting to the current situation. 1/2 tables wander all over the place. I have played at 1/2 tables so stationary that other then some flop c-bets I had no bluffs at all, I have also played at 1/2 tables so weak/tight I was opening 100% of unopened hands and betting 100% of flops in LP. I have been at tables where $5 had a good chance of taking down the pot preflop and ones where $20 would get multiple callers.
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When we start adding non-premium hands, what are the differences between KQo, AJo, 66, and A7s? In what situations should we prefer one type of hand over the others?
KQo is often a good hand for making a raise but a bad one for calling any raises. A tight raiser will often have you dominated or beat and against a loose one you will often not know what to do because they can be bluffing with ace high and still beat you.
AJo can be trap at 1/2, where you have to watch out for loose/passive villains that limp/call with AQ or even AK. It plays badly OOP because when you flop one pair and get a caller on the flop you have little idea if you are ahead or behind. It does have the benefit of having a ace, which reduces the chance of running into another ace. It can be a good hand in LP once you get a feel for what other villains are limping in with.
66 you have to decide if your bluffing with a back up option of hitting or you are playing for set value. If you are bluffing then size your raise to get FE, if your aiming to set mine then limp or size your raises to setup a good SPR. Watch out because even at 1/2 some villains will pick up on what your doing if your sizing is too obvious.
The same sort of situation comes up with ace-rag suited. You can limp in and hope for a good flop when deep or you can raise as a bluff. It plays much better in position because you will be on more bluffs/draws/marginal made hands on the flop. Ace-rag suited also has the interesting paradox of playing worse at tables of bad opponents then good ones. This is caused by weak villains calling raises with hands like ATo/A9s and not giving up when they flop an ace.