Quote:
Originally Posted by Mlark
No reason to lead turn.
There's at least a few good reasons to lead the turn:
- if it checks thru it will require an overbet to get stacks in
- there are hands that will call bets now but not UI on the river
- less chance of someone bluffing the turn multiway
- ~half the deck is a scare card which could kill the action / our hand.
ETA @ OP: And FWIW, Villain grabbing chips out-of-turn is often an angle intended to induce a check, so we got a little lucky that wasn't the case here.
Gnothatin',justsayin'G