Too basic. MIP (a great decrip for my game) is often playing villains math more than the math of their own hand.
E.g. Knowing that draws are a large part of vil range after a flop call makes a turn bomb on safe cards **** up his math. The ability to pot the turn and win w any holdings is highly useful here; still playing the 'math' but its a diff game.
Thank you, God. My logic has been finally described for what it is: too basic. How on earth can I refract my MIP game? Cannot we out-level Villain's math on the turn by under-betting. Let us give him 5:1 for his draw, over-pot river when his misses, so he calls us with A high; let us c-bet 1/3 pot, so he calls two more streets with middle pair; and let us 3bet him with 40% of our stack, so he 4bet shoves to fold-out our JJ.
Originally Posted by stampler
then they are a bad LAG-MIP, and they are straying from the flock, (a heretic), because it is in essence the same style; it's a just matter of degree between TAG and LAG.
i like to think of them as maxims, and not so much as rules.
maxims help point the way and act more as guidelines, and not as rote instructions...
I have strayed, I'm a heretic, but I do not repent. "Matters of degree" have become those of kind: AG is no longer and IP shall prevail.
A maxim is a maxim, a rule a rule, a guideline a guideline, an instruction an instruction, and, of course, a commandment will always be a commandment.