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Heros Uncapped Range multiway in splashy 3/5 game Heros Uncapped Range multiway in splashy 3/5 game

01-12-2017 , 05:24 PM
he snap called 300 into 440 ott, I don't know how many FD's he could really have after being the first one to flat pre from MP over a straddle and a raise. Looks more like a PP. I wouldn't be surprised if it's quads.

If for some reason I misread my hand and the board and found myself in this river spot, I would fold.
Heros Uncapped Range multiway in splashy 3/5 game Quote
01-12-2017 , 06:03 PM
Quote:
Originally Posted by kidgambol
Nope no ego invovled. Just trying to pay rent
I'm hoping to god that's not true, if it is you need to stop right now.
Heros Uncapped Range multiway in splashy 3/5 game Quote
01-12-2017 , 06:12 PM
Quote:
Originally Posted by hitchens97
I'm hoping to god that's not true, if it is you need to stop right now.
Haha thank you
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01-12-2017 , 06:13 PM
Thanks for all the replies. Hero calls without much thought to be shown 67o. Ship the 2k pot this way. #pokerisdead
Heros Uncapped Range multiway in splashy 3/5 game Quote
01-12-2017 , 06:15 PM
I assume this is the Muck game? You might want to keep in mind that there's a max 500 bet so you lose some value when you do hit your set this deep.
Heros Uncapped Range multiway in splashy 3/5 game Quote
01-13-2017 , 12:47 AM
Quote:
Originally Posted by Playbig2000
he snap called 300 into 440 ott, I don't know how many FD's he could really have after being the first one to flat pre from MP over a straddle and a raise. Looks more like a PP. I wouldn't be surprised if it's quads.

If for some reason I misread my hand and the board and found myself in this river spot, I would fold.
Snap decisions are much more commonly tells of weakness, not strength. You can pretty often use this timing tell to discount the upper parts of villain's ranges. So on the river we have a villain who we know is capable of bluffs, doesn't rep a whole lot and has indicated weakness on a board with lots of whiffed draws. For such a great price a call seems correct.

Normally a snap call is a hand that is a clear call in villain's mind. A big hand would at least think about how best to maximize value. It can also be a hand that wants to project strength to get a cheaper showdown. This is obviously villain dependent, but IME it's one of he more reliable tells.
Heros Uncapped Range multiway in splashy 3/5 game Quote
01-13-2017 , 09:43 AM
Quote:
Originally Posted by browni3141
Snap decisions are much more commonly tells of weakness, not strength. You can pretty often use this timing tell to discount the upper parts of villain's ranges. So on the river we have a villain who we know is capable of bluffs, doesn't rep a whole lot and has indicated weakness on a board with lots of whiffed draws. For such a great price a call seems correct.

Normally a snap call is a hand that is a clear call in villain's mind. A big hand would at least think about how best to maximize value. It can also be a hand that wants to project strength to get a cheaper showdown. This is obviously villain dependent, but IME it's one of he more reliable tells.
It's also a sign their on a draw, especially when he has no thought after the turn overcard. These spots are usually villain dependent (river especially).
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