Quote:
Originally Posted by endodocdc
You stated you have a tight image, therefore a 10 isn't likely in your range. Your range looks like overpairs and nut flush draws.
Villains who donk flops either hit it hard (i.e. 10x) or have a middling pair and want to "see where they are at" by donking.
I almost always raise flops in these spots. Villain will fold his middling pairs to flop raise but it doesn't matter because I am targeting villain's 10x range who will come along.
Raising the turn here signals that your repping AdKd, AdQd
Incidently, I will make a note about this player that I can bluff in future hands
you see, I put up a post RE the sort of hands villain could have and made a point that the weaker hands in his range tend to either fold on the flop if raised or check-fold on the turn if called. So thats pretty much what you say (middling pair).
BUT, two things I have been thinking about;
1. Do we kill off the potential for another 1 or 2 players to smooth call with flush draws (surely they must fold with 0vpip on the flop facing a bet and raise) ? Villain might be super light {22-44} and just be of the mindset that this board probably helped nobody and he wants to donk bet hoping that he is ahead of your range. If villain is super light, then by isolating we squeeze out other potential drawing hands AND lose our last customer!
2. villian is leading into hero despite hero being pre flop aggressor. Does this not suggest a lower sort of range for villain? I mean fair play to villain to come out firing with Tx here but I see many people going for the c-raise with a T here. Unless the table dynamics are such that hero isn't cbetting many times or something else. I don't know, it is just another thing to consider.
I'm going back on my opinion of this hand and saying;
- With people left to act in this setup, I prefer smooth calling like you did and maybe even vbetting the river after smoothing the turn!
- If it is heads up or 3 handed then i'd just fastplay the flop hoping to stack.