Quote:
Originally Posted by stampler
isn't just calling borderline FPS??....
I tiny bit...
but I think we are strong enough here and only have to fade one draw that its worth it.
Basically, I think we are strong enough in this spot such that we want both villains in the hand playing for stacks and I think that's best accomplished by flatting IP.
I think that if we shove flop, there's no way both villains are coming along for the ride. NOw, if we shoved flop and had a very good feel both players would call, then i'm all for shoving flop. Similarly, if the board was wetter, say something like Qd 7s 9d then i'd also be a fan of shoving flop.
but i think Qd 7s 2d is safe enough to slow down a bit and get villains vested so they are committed, then get it in on the turn.
again, i'm not opposed to a flop shove and think its also viable, but i'd go for the one two combo turn value-town knockout
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