Quote:
Originally Posted by BenT07891
Preflop is a standard limp behind a few limpers IMO.
limping on the btn with A6s is not standard in the sense that everyone does it. I'd probably raise 50% of the time depending on my image.
Quote:
Originally Posted by BenT07891
I'm playing for a flush or two pair+. I don't plan to get married to top pair and in many cases I'll fold to just one bet on an ace high flop.
You are missing out on some insane value. Raising in position and taking pots down with a c-bet will add an EASY 2bb/hr to your winrate. Similarly, playing for a flush or two pair is just weak loose passive poker and its just not profitable unless you are deep and playing against a bunch of weak passive players that give odds post flop and will call you win you turn/river gin.
The way it becomes profitable is if you can utilize image and position. And by playing so weak loose passive, you are just losing out on tons of value.
Quote:
Originally Posted by BenT07891
... I don't plan to get married to top pair and in many cases I'll fold to just one bet on an ace high flop.
And hence you are losing value. If you raise preflop you will be able to take down the majority of Ace high flops when your villains limped preflop.
Quote:
Originally Posted by BenT07891
...Raising is too loose...A6 doesn't rate to be the best hand pre flop.
Its not about A6 being the best hand, its about an opportunity to use image and position to set yourself up for post flop play.
Quote:
Originally Posted by BenT07891
...Once I flatted flop, I was ready to release to a large turn bet since I beat nothing but flush draws. Once he bet $7, we can skew his range toward flush draws or Ace-X.
I agree, villain made a ******ed bet on turn which does go a long ways towards turning his hand face up as Ax or a flush draw. But notice what you are doing. You are playing weak loose passive poker in which you need your villains to make horrible mistakes in order for you to win. And in this case, you needed villain to make a very weak bet which he did. However, if villain was half way competent and just bet 2/3 pot on turn you would have folded...
So what I suspect is happening is that you are taking a bunch of these loose passive lines and calling down "hoping" for that mistake and the mistake doesn't come and you end up folding. Or, in cases like these, the mistake occurs and you still don't win the hand because you didn't set yourself up to win.
I guess, to me, these sorts of loose passive weak call down lines result in us losing way too much money and value which is why I loath them...
Quote:
Originally Posted by BenT07891
...By the river we have a huge amount of information. We can now very accurately narrow his range down to something like 85% Ace-X and 15% busted draws. Betting should perform best overall against this range than checking if there's a non-zero percent chance he folds ace-X.
You are mostly correct here, but you need to put "weak" 7x hands in his range. So I'd say 75% Ax, 20% busted draws and 5% weak 7x hands...
The problem I have is how we get here. We are putting ourselves in a -EV position where the best we can hope for is that villain misses his draw??? In fact, we incorrectly allow villain to set the odds for his draw on turn with a blocking bet that gives him odds to draw. So we basically travel through 2 streets of -EV play to get to the river in which now we have a chance for a +EV play.
If I were to draw an analogy. This hand is like someone calling down with pocket twos and then they hit a 2 on the river for trips and then they argue, "See, I hit river and can thus make a +EV play and bet for great value..." Unfortunately, to get to that +EV river they had to traverse two horribly -EV streets.
Similarly thing here. We are passive flop and turn and now on river we wake up and determine we are now in a +EV situation...
Quote:
Originally Posted by BenT07891
Like I said, you had to get through 2 -EV streets to arrive at a +EV river...
Overall, I sense you may be missing out on some serious value. Raising preflop in late position and c-betting vs 2 villains or less is insanely profitable and will add an easy 2bb/hr to your winrate.