Quote:
Originally Posted by alienbogey
I guess V's turn check was pot control with TPTK, but how he could have put Hero on exactly 88, here or on the river, is beyond me.
I wouldn't necessarily say that he put you on 88. Based on your image, the only hands you could have are 88/Ax. So raising makes absolutely no sense since all that would accomplish is a full rake (if it's not full already?).
Quote:
Originally Posted by alienbogey
My thinking should have been, "If he has an ace he should raise, but if he suspects me of an ace then he might just call for the chop. However, if I bet big and he has an ace, he'll pretty much have to call for the chop.
Not to be rude, but you should re-think what villain should do on the river here with an Ace. Is this a spot where you think YOU should raise? I mean, if you make the top full with one card, would you raise here? Alarm bells should be going off by now.
Let's break it down, with everything anyone could possibly have on this board:
1. A semi-bluff (22-77, 99-JJ): You think villain could have QQ/KK and will fold to a bet. You bet, he raises you fold.
2. A full-out bluff: (xx): You think villain could have an 8, pair, anything but an A. You bet, he raises you fold.
3. Aces Full (Ax): You have a full house and are betting for value. Villain raises, you call/shove he calls. You chop and the house gets an extra dollar.
4. Quads (88): You have the nuts. You're betting for value. You bet, he raises, you ship he hates his life but calls and loses.
Can we see how his raise can not possibly accomplish anything positive? The times you're full of it you just fold. The times you chop the house wins (as always), and the times you have quads he loses his stack.
So, your thinking should not be that "If he has an Ace he
should raise." Your thinking should be: What could he have here and what will he do with it? If he has 1010-KK then he probably won't call very often and he'll surely never raise. If he has an Ace, he will probably call. He
might raise some of the time, but for sure he's going to always at least call. Ok, so how much will he call? In other words, how much can I get him to call? And then it starts to get interesting because your image/villains image/history/game flow all should be considered. Again, it could be $20 or it could be $800.