I mean, leading flop + turn + likely river is the superior line.
But this run out and dynamic is definitely interesting and creates a few possibilities.
We need to look at ranges and likely actions.
Villain, especially with the turn live tell of weakness, can have a huge number of flopped + turned draws that might bluff river that we actually beat like QT, Q8, T8, T7, 87, 85, 75, 74, 54, 52, 42,
, etc. So many combos.
And by the way, he can also have draws that beat us like KQ, KT, Ax
.
And of course he can have better/weak made hands like 9x, 6x, pocket pairs.
Leading the flop + turn would have gotten "value" from many of those on one or two streets, put villain into various RIO spots when we both make hands (V makes a straight + we make a flush; V makes a flush + we make a better flush; V makes an 8 with 87, we make a better 8, etc.), and would very often have gotten folds on the turn + river from better made hands + better high card hands.
So this would have been a spectacular board to consider triple barreling for value / semi-bluff equity / bluff equity depending on run-out and any reads... with this run-out + this read being just about as optimal as it gets.
Now that we c/c the flop + have a live tell, I'm inclined to do the following:
Lead 1/2 pot on the turn.
Villain is signalling he's weak. Our bet is a fairly high equity bet against weaker made hands like 98, 77 or w/e, because we can have so many river outs. And it's often a "value bet" against a HUGE number of straight draws and many flush draws. And it also gets a call from those nut flush draws that beat us as well as straight draws that beat us.
We bet 1/2 pot on the turn, and sometimes we bink. At that point, we'd have to make a good river decision (lead, c/c, c/r, c/r/fold, c/r/call, etc).
If we miss the river, which is the most frequent case, then I'm inclined to c/r small as a bluff. Villain's range for betting the flop and calling 1/2 pot on the turn becomes extremely polarized when it bets most rivers. However, and our live tell is great, it's very hard for villain to have a nutted hand while there are an ENORMOUS number of airy hands like the ones I noted. So his nuts to air ratios is going to be extremely skewed to air after he calls turn and bets rivers.
A small river c/r wins another bet from villain's bluffs (many of which we beat anyway - but we also need to raise as a re-bluff because we don't beat all his bluffs as KQ, KT, Ax
are better). The re-bluff sizing needs to be very small because of what it's trying to accomplish - get villain to fold a group of very weak hands that beat us that fold to any c/r size. Villain will check behind with those 9x, 6x and pocket pair hands and win... we would have gotten folds from those if we barreled... but since we didn't, I think we're probably just letting those go to showdown and win because he also has so much air here and he might now call 9x, etc.
It seems like we can generate a lot of EV by taking some creative lines here, and c/c flop, c/c turn seems like one of the the least profitable ones. Any of the lines I suggested will win so much more from so many more hands that are going to beat us when we c/c, c/c. For example, if you c/c flop and turn, are you also planning to c/c rivers? That sounds really bad... yet we're possibly ahead of like 100+ combos of whiffed draws. My lines win the most from the widest ranges.