Quote:
Originally Posted by AlanBostick
If we have no bluffs in our river donking range, then we shouldn't have a river donking range.
Then the thing to do with our hand is check-raise, and balance it with bluffs, so that the villain is indifferent between calling and folding with the hands they bet.
What is the strongest hand we would check-fold here? A hand like 88 or 99? Check-raise with that as well as with JJ.
Are you saying we don't have bluffs here or you're just operating on that assumption as outlined previously?
I would think whether we have bluffs or not depends on villain's tendencies, and since this is a readless spot we need to default to population reads.
If OP is sizing $100 to try to get hero calls from QQ- then I think just donking pot with our bluffs and shipping value is the best play.
And before people say
"but that's exploitable he'll just call when you pot it and fold when you ship" ask yourself how often you'll run into this spot again? Likely not for hundreds and hundreds of hours if not longer and he still doesn't have the knowledge that you are donk potting a bluff since this is iteration #1.