Quote:
Originally Posted by DooDooPoker
I'm still waiting for someone to give me an example of when Hero can have the "nut advantage" but not a "range advantage."
I'll give you a million of examples of when Hero has the nut advantage AND range advantage (i.e. because they are the same thing).
Range advantage simply means the value of overall range is higher.
Take for example on 5h, Kc, 9d flop:
Range 1: 66+
Range 2: 99+, ATs+, KTs, QTs+, JTs, ATo+, KTo+, QTo+, JTo
Range 1 has range advantage of 54.7% vs 45.3%.
Nut advantage - (FWIW, not sure why anyone would coin this term and I can't see a lot of value behind its identification) - number of nutted combos.
Depending on how you would quantify what nutted combos mean, but as you can see, both ranges include 99 and KK, and yet Range 1 with far fewer combos (45 combos vs 174 combos) has higher equity.
If we remove KK from Range 1...
Range 1: AA, QQ - 66
Range 2: 99+, ATs+, KTs, QTs+, JTs, ATo+, KTo+, QTo+, JTo
Range 1 is still 52.5% and no longer has any nut combos.
As you can see, even though Range 2 has nut combos (KK), it is still at a range equity disadvantage.
Quote:
Originally Posted by DooDooPoker
Just because we have more air doesn't mean range disadvantage - the way range advantage is quantified is by whoever has more nut holdings (i.e. highest equity hands). So even if we opened say 20% of our range and Villain's called with 15%. He might have more middling hands and therefore can continue more often but we still have a range advantage because of our nut hands.
Ultimately, you are incorrect. Having more air devalues your range as demonstrated above.
TBH, the comparison could be as simple as:
Range 1: AA
Range 2: AA, 72o
It should be pretty easy to see why Range 2 is at a disadvantage.