What a dream of a turncard.
I raise here, and i usually will make it a large sizing in order to make it seem like i can be semibluffing with flushdraw or a combodraw something like that. Sliding out two stacks of reds and make it 200 to go seems sexy. Give villain a chance to level himself with the "why would you raise that much with a set" kind of train of thought.
Vast bulk of villains range that we are trying to get the maximum from is big overpairs, JJ+. In my opinion raising big on this totally brick turn is giving us the best chances of doing so. If we make a small raise here i too often see villain with the big overpair just calling (afraid that he is beat and correctly so), then looking to fold to a shove on any kind of scarecard on the river to save his stack. Our best bet is to look bluffy on the turn- and get him to commit his remaining stack right here.
If youre trying to get value from big overpairs heavy ranges, the faster you can get them to commit their stack the better it is. Just because big overpairs always feel most safe on earlier streets,with the flop being the nut best street to bomb away if youre targeting overpairs. Since you didnt make your hand until the turn this time, we have to deal with the second best street
Last edited by Petrucci; 05-29-2018 at 08:01 AM.