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<img -, flop a FH - how would you play this? <img -, flop a FH - how would you play this?

06-08-2015 , 06:56 PM
$1-$2 late Saturday night game

$360 eff
V is rec, young, not a grinder at all. Playing lots of hands.

Limps around to BB who makes it $4 by accident. It has to stay, all call $2, 5 ways. We're in position with 4s4h. V is SB.

Flop $20 - KhKs4d
V in SB donks $5, call, call, we call. Should we have raised right there?

Turn $40 - 10c
V donks $15, call, fold, we make it $75 thinking we have a King trapped. V calls, heads up.

River $205 - 8c
V immediately ships $260.

Hero?

Thanks.
<img -, flop a FH - how would you play this? Quote
06-08-2015 , 07:09 PM
Yes yes yes raise flop and take zee money from people with Kx
<img -, flop a FH - how would you play this? Quote
06-08-2015 , 08:43 PM
Raise OTF to around $20-25...Kings will call. Bet $45, bet $110, and dance.
<img -, flop a FH - how would you play this? Quote
06-08-2015 , 08:43 PM
I know this is kooky but did you consider squeezing pre after the accidental raise?

As played, raise raise raise flop, bet for value on turn, river could be a tough decision if V suddenly leads. Be well aware of how easily counterfeited your FH is, especially against a bad player. Bad players think K10 is a good hand because they saw it win on WSOP coverage once.

I would never slowplay a weak FH against a bad player leading into a flop. Get max value early. V is never folding a K, even with a weak kicker.

Also, just a bit of word-nittery: a "donk" bet only refers to a bet where a player is leading into a raiser out of flow/out of position. Since V took the lead on the flop, turn is not a donk bet. Since it was clear to everyone that the initial raise was accidental, I wouldn't call the first bet a donk bet either.

The only reason why I'm being picky there is because "donk-bet" indicates a few different things depending on the quality of the player. A bad player donking is different than a good player donking.

V doesn't need a FH to ship here but super gross spot either way. Sorry if you got counterfeited.
<img -, flop a FH - how would you play this? Quote
06-09-2015 , 08:39 AM
Raise OTF. No value in slowplaying given the board and opponents; any hand that isn't Kx won't put in money on the turn anyway. As played, you would have likely bet around $100-150 on the turn and lost out on the remaining stack V had (assuming he was going to x/c the river).

You should have also noted though V's preflop tendencies. A lot of rec players are very content limping KJ, KQ, even AK - these hands would make up a lot of his range that you are hoping is shoving the turn. If you perceive him to be raising these hands, then you can take them out of his range and think he might just be check/calling with K9 etc.

While KT is likely given he didn't ship the turn and happens to open shove the turn, rec players typically think any trips is the nuts and you still beat more combinations of hands then you lose to. I would say it's a call.
<img -, flop a FH - how would you play this? Quote
06-09-2015 , 07:40 PM
Raise pre, there's so much dead money in the middle and no one really likes their hand. Great spot to raise with a small pocket pair as a squeeze.

Raise OTF. Lots of Kx to get value from. We're giving people with 55-99 a chance to fill up. I think this is the biggest mistake of the hand.

Turn raise is ok, but with the hand as played it looks crazy strong. I think K2-K6 will be able to find a fold.

Probably folding river. Very much read dependant and you haven't given us a ton to go on. K8 makes the most sense, maybe 88. AJ-K is raising pre. Maybe KT, but less likely.

Edit: River ship is very strong, I need either the nuts or a very strong read that V doesn't understand relative hand strength to justify a call.
<img -, flop a FH - how would you play this? Quote
06-10-2015 , 01:16 AM
Thinking more, raise flop, a bad V with a K will often re-raise because of absolute hand strength, and you can either GII on flop or turn. Plus if V does have a king you can go pretty big with your flop raise (pot size or more) because he will not make you for a full house and is never mucking a K even if he thinks you have one.

Young recs love their kings and especially love their trip kings. The only thing messing me up is the tiny bet sizing, but in general playing this passively/slow play on the flop only serves to create a situation where he caught up or makes you worried that he did by the river.

If V shows up with K8 then good game. If he flatted 88 twice pre, weird.

Last edited by PoppaLarge; 06-10-2015 at 01:26 AM.
<img -, flop a FH - how would you play this? Quote
06-10-2015 , 06:55 AM
The reason you want to raise the flop is that you want to get stacks in. Note that even with your turn raise, the villain had to over bet the pot on the river to get his stack in. You want to leave it where trip kings thinks, "pot odds" and makes a crying call on the river.
<img -, flop a FH - how would you play this? Quote
06-10-2015 , 07:18 AM
Fold
<img -, flop a FH - how would you play this? Quote
06-10-2015 , 07:24 AM
Agree with above. Small boats should be played fast because opponents can have trips to call with and there is a chance trips will outdraw you. Chance of being outdrawn is slim though (3 outs plus board pairing turn through river to counterfeit your hand). As Venice10 says your reason for raising flop is to get stacks in by the river.

When you have the big full you have to slow play because you have the deck crippled. Unless you have a very bluffy image you won't often get any value barreling the big full.

I respect what chicagolex is saying re. strength of villain's river bet but I think the burden of proof should be on villain being unable to make river bet with trips given the dead money. I.e. Vs a bad villain your default should be to call until you see evidence that says you shouldn't.

Loose bad villains like this love waiting to the river to spring their "traps". I guess he can as easily do this with AK KQ KJ K9 K7s-K2s as KT K8 TT. There are more combos of the former than the latter so unless you have a read that says he can't bet many of the former this way on the river - you should call.

If you are beat it was a cooler given the information available to you. Note that losing this hand isn't actually compelling evidence villain cant make this play with trips. You run into the top of his range and all you learn is what he does with the top of his range. You could say something like "I hoped you had trips", or flat out ask him if he bets trips same way. Sometimes bad players feel magnanimous in victory and will give away too much information while they feel invincible.
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