StarsCash - free script for PokerStars containing all functions cash player may need.
I can take those options from StarsHotkeys, no problem, and how about existing options?
Downloaded it and tried to start it but got this msg:
?
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I think you have an old version of Autohotkey, try to update
Yes, at least 1.0.48 autohotkey version is needed. http://www.autohotkey.com/download/
Thanks, ldo I hadn't updated AHK.
Love it, I need:
1. An assignable function to increment/decrease the bet size by 0.xbb - I use a keypad and want to change the default "betpot" bet sizes by clicking numpad+/-. Wickss starshotkeys has this function.
2. An assignable function to leave a table. Again starshotkeys has this. I stack cash tables to reduce my tilt vulnerability - if I don't see the bad beats I don't tilt! So when I decide to leave, I click sit out next blind, or unclick autopost blinds but before I can leave the table once the big blind comes round, Stars steals my focus and because I have the never sitout function enabled, I end up playing an extra orbit. Ideally, one button could be assigned to do the whole leave table process, but if this is too tricky, then it's pretty simple to add options to click sit out next blind; click autopost blinds; and click leave table.
At which point, I think you've cracked it and donations will flood in!
Now all we need is an automated cash table opener a la SNG opener
Love it, I need:
1. An assignable function to increment/decrease the bet size by 0.xbb - I use a keypad and want to change the default "betpot" bet sizes by clicking numpad+/-. Wickss starshotkeys has this function.
2. An assignable function to leave a table. Again starshotkeys has this. I stack cash tables to reduce my tilt vulnerability - if I don't see the bad beats I don't tilt! So when I decide to leave, I click sit out next blind, or unclick autopost blinds but before I can leave the table once the big blind comes round, Stars steals my focus and because I have the never sitout function enabled, I end up playing an extra orbit. Ideally, one button could be assigned to do the whole leave table process, but if this is too tricky, then it's pretty simple to add options to click sit out next blind; click autopost blinds; and click leave table.
At which point, I think you've cracked it and donations will flood in!
Now all we need is an automated cash table opener a la SNG opener
Great program...For the betpot function...which key do i press to make a pot-sized bet based on the parameters? for instance..it says pot1 (mbutton).(what is mbutton1?).........how do i change the parameters to choose my own key to click on to make the potsized bet?
also what is ssnl and mix?
xPeru, function to increase/decrease bet size by 0.xbb can be ported easily i guess. Starshotkeys script has an option to close all tables no matter what, but not to click sit out next blind, or unclick autopost blinds additionally (and script has to identify if those had been already set on some tables), you can toggle never sitout function with hotkey then click those checkboxes manually in this version, i'll try to add automatic function in later versions.
I think Thois was going to release cash table opener http://forumserver.twoplustwo.com/45...rstars-628398/
I think Thois was going to release cash table opener http://forumserver.twoplustwo.com/45...rstars-628398/
You can find BetPot description here: http://www.overcards.com/wiki/moin.cgi/BetPot
ssnl should give 4xbb open raise, trny 2.5xbb, mix will not adjust open raise.
mbutton is middle mouse button, xbutton1 and xbutton2 are side mouse buttons, rbutton is right mouse button.
You can set any hotkey for those functions, here is list of available hotkeys :
And here is list of available modifiers: http://www.autohotkey.com/docs/Hotkeys.htm
ssnl should give 4xbb open raise, trny 2.5xbb, mix will not adjust open raise.
mbutton is middle mouse button, xbutton1 and xbutton2 are side mouse buttons, rbutton is right mouse button.
You can set any hotkey for those functions, here is list of available hotkeys :
Code:
List of Keys, Mouse Buttons, and Joystick Controls -------------------------------------------------------------------------------- Mouse (mouse hotkeys require Windows NT/2000/XP or later) LButton - the left mouse button RButton - the right mouse button MButton - the middle or wheel mouse button WheelDown - this is equivalent to rotating the mouse wheel down (toward you) WheelUp - the opposite of the above WheelLeft and WheelRight [v1.0.48+] - these two require a mouse with left/right scrolling capability, but they have no effect on operating systems older than Windows Vista. (See mouse wheel hotkeys to detect how far the wheel has been turned.) Supported only in Windows 2000/XP or later: XButton1 - a button that appears only on certain mice XButton2 - a button that appears only on certain mice Keyboard Note: The names of the letter and number keys are the same as that single letter or digit. For example: b is the "b" key and 5 is the "5" key. Space - the spacebar Tab Enter (or Return) Escape (or Esc) Backspace (or BS) Delete (or Del) Insert (or Ins) Home End PgUp PgDn Up Down Left Right ScrollLock CapsLock NumLock Numlock ON Numlock OFF Numpad0 NumpadIns Numpad1 NumpadEnd Numpad2 NumpadDown Numpad3 NumpadPgDn Numpad4 NumpadLeft Numpad5 NumpadClear Numpad6 NumpadRight Numpad7 NumpadHome Numpad8 NumpadUp Numpad9 NumpadPgUp NumpadDot (.) NumpadDel NumpadDiv (/) NumpadDiv (/) NumpadMult (*) NumpadMult (*) NumpadAdd (+) NumpadAdd (+) NumpadSub (-) NumpadSub (-) NumpadEnter NumpadEnter F1 through F24 - The 12 or more function keys at the top of most keyboards. AppsKey - this is the key that invokes the right-click context menu. LWin - the left Windows logo key RWin - the right Windows logo key. Note: unlike Control/Alt/Shift, there is no generic/neutral "Win" key because the OS does not support it. Control (or Ctrl) Alt Shift Note: The hotkeys Shift::, Alt::, and Control:: fire upon release of the key unless they have the tilde prefix such as ~Alt::. By contrast, a specific left or right hotkey such as LAlt:: fires when it is pressed down. Note: For the most part, these next 6 keys are not supported by Windows 95/98/Me. Use the above instead: LControl (or LCtrl) - the left control key RControl (or RCtrl) - the right control key LShift - the left shift key RShift - the right shift key LAlt - the left Alt key RAlt - Note: If your keyboard layout has AltGr instead of RAlt, you can probably use it as a hotkey prefix via <^>! as described here. In addition, "LControl & RAlt::" would make AltGr itself into a hotkey. PrintScreen CtrlBreak Pause Break -- Since this is synonymous with Pause, use ^CtrlBreak in hotkeys instead of ^Pause or ^Break. Help - this probably doesn't exist on most keyboards. It's usually not the same as F1. Sleep - note that the sleep key on some keyboards might not work with this. The following exist only on Multimedia or Internet keyboards that have extra buttons or keys: Browser_Back Browser_Forward Browser_Refresh Browser_Stop Browser_Search Browser_Favorites Browser_Home Volume_Mute Volume_Down Volume_Up Media_Next Media_Prev Media_Stop Media_Play_Pause Launch_Mail Launch_Media Launch_App1 Launch_App2 SCnnn (where nnn is the scan code of a key) - Recognizes unusual keys not mentioned above. See Special Keys for details. VKnn (where nn is the hexadecimal virtual key code of a key) - This rarely-used method also prevents certain types of hotkeys from requiring the keyboard hook. For example, the following hotkey does not use the keyboard hook, but as a side-effect it is triggered by pressing either Home or NumpadHome: ^VK24::MsgBox You pressed Home or NumpadHome while holding down Control. Known limitation: VK hotkeys that are forced to use the keyboard hook, such as *VK24 or ~VK24, will fire for only one of the keys, not both (e.g. NumpadHome but not Home). For more information about the VKnn method, see Special Keys. Joystick Joy1 through Joy32: The buttons of the joystick. To help determine the button numbers for your joystick, use this test script. Note that hotkey prefix symbols such as ^ (control) and + (shift) are not supported (though GetKeyState can be used as a substitute). Also note that the pressing of joystick buttons always "passes through" to the active window if that window is designed to detect the pressing of joystick buttons. Although the following Joystick control names cannot be used as hotkeys, they can be used with GetKeyState: JoyX, JoyY, and JoyZ: The X (horizontal), Y (vertical), and Z (altitude/depth) axes of the joystick. JoyR: The rudder or 4th axis of the joystick. JoyU and JoyV: The 5th and 6th axes of the joystick. JoyPOV: The point-of-view (hat) control. JoyName: The name of the joystick or its driver. JoyButtons: The number of buttons supported by the joystick (not always accurate). JoyAxes: The number of axes supported by the joystick. JoyInfo: Provides a string consisting of zero or more of the following letters to indicate the joystick's capabilities: Z (has Z axis), R (has R axis), U (has U axis), V (has V axis), P (has POV control), D (the POV control has a limited number of discrete/distinct settings), C (the POV control is continous/fine). Example string: ZRUVPD Multiple Joysticks: If the computer has more than one joystick and you want to use one beyond the first, include the joystick number (max 16) in front of the control name. For example, 2joy1 is the second joystick's first button. Note: If you have trouble getting a script to recognize your joystick, one person reported needing to specify a joystick number other than 1 even though only a single joystick was present. It is unclear how this situation arises or whether it is normal, but experimenting with the joystick number in the joystick test script can help determine if this applies to your system.
Thanks for the quick reply. I ran the script and tried the functions on the table, but the middle and right mouse button hotkeys don't work..everything else seems to work fine, but I can't get the mouse buttons to work properly? Any ideas what is wrong? Thanks
Maybe you have custom mouse configuration, or you are using specific mouse soft (like setpoint for logitech)? Check if everything set correctly at control panel-mouse, make sure that those buttons are not being used in other scripts/programs running along with script, try setting hotkeys like ^rbutton and ^mbutton (= Ctrl+rbutton Ctrl+mbutton) for testing purposes.
You can also try this http://www.autohotkey.com/forum/topic45893.html
You can also try this http://www.autohotkey.com/forum/topic45893.html
absolutely newb question here:
how do I run this?
how do I run this?
Sorry Im computer illiterate and couldnt understand half of what was written on that link...I still can't configure my settings to get my mouse to work..it seems like im using a regular mouse hooked up to a usb....i also tried to change the hotkey to shift or lwin...
for the potbet....where it says pot1, I typed in shift..but it doesnt seem to work..do i ahve to edit something as well to make the shift key work as a potbet hotkey?
for the potbet....where it says pot1, I typed in shift..but it doesnt seem to work..do i ahve to edit something as well to make the shift key work as a potbet hotkey?
watch video in top right corner. very easy. http://www.******************/ahk_intro/
http://www.******************/article...utohotkey.html
http://www.******************/article...utohotkey.html
Download and install (as admin if under Vista/W7) autohotkey program http://www.autohotkey.com/download/, run script, doubleclick script icon in the tray to bring Gui to the top.
btw xPeru, you can change text at line 773 (t := Round(t, 2) string) of StarsCash.ahk to t := Round(t, 3) - round amount to 3 digits in fractional number part, that will allow you using 0.3xBB increase/decrease hotkey for example.
StarsCash v1.15
I don't want to add alot of new functions untill i'm sure that existing functions work fine totally, but don't worry i won't forget about them so i'm still waiting for requests/bug reports.
StarsPics (needed for BetPot function only) can be found here: http://depositfiles.com/files/cgcmiearw
Unpack archieve into script folder.
- Added Auto take reserved seat option
- Added Auto seat on new table option
- Few minor fixes to BetPot function
- Binding fractional bb/sb amount for increase/decrease hotkeys available
I don't want to add alot of new functions untill i'm sure that existing functions work fine totally, but don't worry i won't forget about them so i'm still waiting for requests/bug reports.
StarsPics (needed for BetPot function only) can be found here: http://depositfiles.com/files/cgcmiearw
Unpack archieve into script folder.
Code:
; #### StarsCash #### ; AHK version: 1.0.48.05 ; date: January 06,2010 version := "1.15" ; author: Max1mums (max1mums@overcards.com) #SingleInstance, Force #NoEnv #MaxHotkeysPerInterval 300| Settitlematchmode, 2 OnExit exitSub debug:=0 StringTrimRight, thisahk, A_ScriptName, 4 SetWorkingDir %A_ScriptDir% Menu, Tray, NoStandard Menu, Tray, Add, Settings, menugui Menu, Tray, Add Menu, Tray, Add, Reload, reload Menu, Tray, Default, Settings Menu, Tray, Add Menu, Tray, Add, Suspend, Suspend Menu, Tray, Add Menu, Tray, Add, Edit, Edit Menu, Tray, Add Menu, Tray, Add, Donate, Donation Menu, Tray, Add Menu, Tray, Add, Exit, ExitSub OnMessage(0x112,"WM_SYSCOMMAND") WM_SYSCOMMAND(wParam) { if (A_Gui && wParam = 0xF020) ; SC_MINIMIZE { Gui, destroy return 0 } } SetBatchLines, -1 SetWinDelay, -1 SendMode Input SysGet, xbord, 32 SysGet, border, 32 SysGet, ybord, 33 SysGet, cap, 4 SysGet, caption, 4 ; Border of the "Highlighter" border_color := "ff0000" border_size := 5 trans := 255 boost:=false timerback:=true timerbank:=true timerpot:=true ;betpot stuff stars_editbox = PokerStarsSliderEditorClass1 use_old_stars_buttons := 0 ddlist= ddlist.="ssnl" . "|" ddlist.="trny" . "|" ddlist.="mix" . "|" ddlist.="----" . "|" settimer,HeroSeated,500 settimer,Popupwatcher,100 gosub,getini winget,list,list,ahk_class PokerStarsTableFrameClass loop %list% { id:=list%A_index% if seated%id% is not number { loop %list% { id:=list%A_index% seated%id%:=2 } break } } ;;;;;;;;;;;;;;End of init;;;;;;;;;;;;;; loop { IsTableNew() if timerback { if ClickImBack settimer,ClickBack,1500 else settimer,ClickBack,off timerback:=false } if timerbank { if Timebank settimer,ClickTimebank,1500 else settimer,ClickTimebank,off timerbank:=false } if timerpot { settimer,BetPot,100 timerpot:=false } if Highlight Highlighter() if MoveMouse if IsWindowNew() MoveMouse() sleep,100 } ;----------------------------------------------------------------------------------------------------- IsTableNew() { global winget,list,list,ahk_class PokerStarsTableFrameClass loop %list% { id:=list%A_index% if seated%id% is not number { wingetpos,xstart%id%,ystart%id%,,,ahk_id%id% if move WinMove, ahk_id%id%,, xpos,ypos if autotakeseat { sleep,350 ClickSeats(id) } seated%id%:=1 } } } return ;----------------------------------------------------------------------------------------------------- IsWindowNew() { global oldtitle wingetactivetitle,title if oldtitle!=%title% { oldtitle:=title return 1 } else return 0 } ;----------------------------------------------------------------------------------------------------- IsBetBoxNew() { ; global oldid global winget winid,id,A if (winid<>oldid) { ControlGet, Z, Visible,,PokerStarsSliderClass1, ahk_id %winid% if Z { oldid:=winid if RoundDef Roundsb:="smallblind" else Roundsb:=0.2 Pot(winid,PotDefPre A_space PotDefFlop A_space PotDefTurn A_space PotDefRiver, Roundsb, OpenDef, FixDef) } else oldid= } else { ControlGet, Z, Visible,,PokerStarsSliderClass1, ahk_id %winid% if !Z oldid= } } return ;----------------------------------------------------------------------------------------------------- Popupwatcher: if TakeSeat TakeSeat() if CheckWhenFree CheckWhenFree() if Buyin { ifwinexist, Buy-in ahk_class #32770 { winget,id,id,Buy-in ahk_class #32770 ControlGet, v, Visible,,Edit1, ahk_id %id% if v { parent:=DllCall("GetParent","uint",id) if max { SetControlDelay, -1 Control, Check,, Button1, ahk_id %id% ControlClick, Button4, ahk_id %id% } if remembered { ControlClick, Button4, ahk_id %id% } if xbb { wingettitle,title,ahk_id %parent% stringtrimleft,hero,title,InStr(title, A_space,false,0) If ((InStr(title, "No Limit") OR InStr(title, "Pot Limit")) AND InStr(title, "Tournament") = 0) { StringMid, bb, title, InStr(title, "/") + 1, InStr(title, a_space,"", InStr(title, "/")) - InStr(title, "/") - 1 } else if (InStr(title, "No Limit") <> 0 AND InStr(title, "Tournament") <> 0) { StringMid, bb, title, InStr(title, "/", "", InStr(title, "Blinds")) + 1, InStr(title, a_space, "", InStr(title, "Blinds") + 8) - InStr(title, "/", "", InStr(title, "Blinds")) - 1 ;___so we retrieve the big blind instead } StringReplace,bb,bb,$,,1 StringReplace,bb,bb,€,,1 StringReplace,bb,bb,Ђ,,1 StringReplace,bb,bb,Ј,,1 bb*=bbmultiplier bb := Round(bb, 2) ControlSetText, Edit1, %bb%, ahk_id%id% ControlClick, Button4, ahk_id %id% } } } } return ;----------------------------------------------------------------------------------------------------- CheckWhenFree() { IfWinExist, PokerStars, Check { ControlFocus, Check Sleep, -1 ControlClick, Check } } return ;----------------------------------------------------------------------------------------------------- HeroSeated: winget,list1,list,ahk_class PokerStarsTableFrameClass loop %list1% { winid:=list1%A_index% wingettitle,title,ahk_id%winid% col:=PixelColorA(0.0115,0.6800,winid,1) if seated%winid%=1 if instr(title,"Logged In") if (instr(col,"15193294")) or (instr(col,"-0-")) or (instr(col,"16777215")) { if move { if AutoMoveBack { WinMove, ahk_id%winid%,, xstart%winid%,ystart%winid% seated%winid%:=2 } } if Autopost { if !instr(title,"fast") { click_x :=0.0142 click_y :=0.7224 PostclickStars(click_x,click_y,winid,0) } } if waitbb ;if ((checkbb=1 & instr(title,"fast")) || (uncheckbb=1 & !instr(title,"fast"))) { click_x :=0.6629 click_y :=0.8555 PostclickStars(click_x,click_y,winid,0) } if seated%winid%!=2 seated%winid%:=3 } } return ;----------------------------------------------------------------------------------------------------- relStarsClientPoint(id, ByRef x, ByRef y, client=1,screen=0) { global xbord,ybord,cap WinGetPos,x1,y1,w,h,ahk_id%id% w-=2*xbord h-=(2*ybord)+cap x:=floor(W*x) y:=floor(H*y) if !client { x+=xbord y+=ybord+cap } if screen { x+=x1 y+=y1 } } return ;----------------------------------------------------------------------------------------------------- PostLeftClick(x, y, table_id, activate=1, control_class="") { ; ### JUK: Send the down left click, then the mouse-up messages. ; NOTE: This is relative to the top left of the client area and NOT the top left of the ; window (ie: It *doesn't* include the title-bar like AHK's MouseClick does!!!). If activate WinActivate, ahk_id%table_id% ;critical,6 PostMessage, 0x201, 0x0001, ((y<<16)^x), %control_class%, ahk_id%table_id% PostMessage, 0x202 , 0, ((y<<16)^x), %control_class%, ahk_id%table_id% ;critical,off ;sleep,-1 } return ;----------------------------------------------------------------------------------------------------- PostclickStars(x,y,winid,activate=1,client=1) { relStarsClientPoint(winid, x, y,client) DllCall("SetCapture","Uint",winid) PostLeftClick(x, y, winid, activate) DllCall("ReleaseCapture") } return ;----------------------------------------------------------------------------------------------------- PixelColorA(colx,coly,id,region=0,colx1=0,coly1=0) { global boost,xbord,ybord,cap if boost critical,6 setwindelay, -1 hdc_frame := DllCall( "GetDC", "UInt", id ) hdc_buffer := DllCall("gdi32.dll\CreateCompatibleDC", "UInt", hdc_frame) WinGetPos,,,W,H,ahk_id %id% hbm_buffer := DllCall("gdi32.dll\CreateCompatibleBitmap", "UInt",hdc_frame, "Int",w, "Int",h) DllCall( "gdi32.dll\SelectObject", "UInt",hdc_buffer, "UInt",hbm_buffer) DllCall( "PrintWindow", "UInt" , id , "UInt" , hdc_buffer , "UInt" , 0 ) WinGet,ctrls,ControlList,ahk_id %id% Loop,Parse,ctrls,`n { class:=A_LoopField ControlGet,ctrlid,Hwnd,,%class%,ahk_id %id% ControlGet,visible,Visible,,,ahk_id %ctrlid% If visible=1 DllCall("RedrawWindow","UInt",ctrlid,"UInt",0,"UInt",0,"UInt", 1|4|64|1024) } DllCall("RedrawWindow","UInt",id,"UInt",0,"UInt",0,"UInt", 1|4|64|1024) x:=floor(((W-2*xbord)*colx)) + xbord y:=floor(((H-(2*ybord)-cap)*coly)) + ybord + cap if region { loop 10 { delta:=A_index loop 10 { delta1:=A_index p := DllCall("GetPixel", "UInt", hdc_buffer, "Int", x+delta , "Int", y+delta1) ;p1:=p ;SetFormat, IntegerFast, hex ;p += 0 ;p .= "" ;SetFormat, IntegerFast, d ;pix.=p . "*" . p1 . "-" pix.=p . "-" } } } else { pix := DllCall("GetPixel", "UInt", hdc_buffer, "Int", x, "Int", y) if colx1 { x:=floor(((W-2*xbord)*colx1)) + xbord y:=floor(((H-(2*ybord)-cap)*coly1)) + ybord + cap pix1 := DllCall("GetPixel", "UInt", hdc_buffer, "Int", x, "Int", y) } else pix1= SetFormat, IntegerFast, hex pix += 0 pix .= "" pix1 += 0 pix1 .= "" SetFormat, IntegerFast, d } if pix1 pix.="-" . pix1 sleep,1 DllCall( "gdi32.dll\DeleteObject", "Uint", hbm_buffer ) DllCall( "gdi32.dll\ReleaseDC", "Uint", hdc_frame ) DllCall( "gdi32.dll\DeleteDC", "Uint", hdc_frame ) DllCall( "gdi32.dll\DeleteDC", "Uint", hdc_buffer ) if boost { critical,off sleep,-1 } return pix } ;----------------------------------------------------------------------------------------------------- CompareColors(ByRef bgr1, ByRef bgr2, ByRef variation) { c1 := bgr1 & 0xff c2 := bgr2 & 0xff if (abs(c1 - c2) > variation) return false c1 := (bgr1 >> 8) & 0xff c2 := (bgr2 >> 8) & 0xff if (abs(c1 - c2) > variation) return false c1 := (bgr1 >> 16) & 0xff c2 := (bgr2 >> 16) & 0xff if (abs(c1 - c2) > variation) return false return true } ;----------------------------------------------------------------------------------------------------- SitOutNextAll: ;ClickImBack:=false settimer,ClickBack,off WinGet, list, List, ahk_class PokerStarsTableFrameClass Loop, %list% { Z:=list%A_Index% WinGetPos,,, W, H, ahk_id %Z% Sittingout:=PixelColorA(0.8125,0.8621,Z) If !((Sittingout=0x000000) OR (Sittingout=0xDFD9CE) OR (Sittingout=0xD2EBF3) OR (Sittingout=0xB3A39D) OR (Sittingout=0x9D9D9D) OR (Sittingout=0xCCCCCC) OR (Sittingout=0xDEDBCE) OR (Sittingout=0xB5A29c) OR (Sittingout=0xBDAEAD) OR (Sittingout=0x343434) OR (Sittingout=0x444444) OR (Sittingout=0x333333)) { back_x:=0.0141 back_y:=0.6860 PostClickStars(back_x, back_y, Z, 0) } } return ;----------------------------------------------------------------------------------------------------- RemoveSitout: ;ClickImBack:=true if ClickImBack settimer,ClickBack,1500 WinGet, list, List, ahk_class PokerStarsTableFrameClass Loop, %list% { Z:=list%A_Index% WinGetPos,,, W, H, ahk_id %Z% Sittingout:=PixelColorA(0.8125,0.8621,Z) JoinWaitingList:=PixelColorA(0.8625,0.8621,Z) If (Sittingout=0x000000) OR (Sittingout=0xDFD9CE) OR (Sittingout=0xD2EBF3) OR (Sittingout=0xB3A39D) OR (Sittingout=0x9D9D9D) OR (Sittingout=0xCCCCCC) OR (Sittingout=0xDEDBCE) OR (Sittingout=0xB5A29c) OR (Sittingout=0xBDAEAD) OR (Sittingout=0x343434) OR (Sittingout=0x444444) OR (Sittingout=0x333333) If (JoinWaitingList!=0x000000) AND (JoinWaitingList!=0xDFD9CE) AND (JoinWaitingList!=0xDEDBCE) AND (JoinWaitingList!=0x0xB5A29c) AND (JoinWaitingList!=0xBDAEAD) AND (JoinWaitingList!=0x1f1f1f) AND (JoinWaitingList!=0x343434) AND (JoinWaitingList!=0x0202020) AND (JoinWaitingList!=0xe6e6e6) AND (JoinWaitingList!=0xdddddd) AND (JoinWaitingList!=0x1e1e1e) AND (JoinWaitingList!=0xb0b0b0) { back_x :=0.7515 back_y :=0.8468 PostClickStars(back_x, back_y, Z, 0) } } return ;----------------------------------------------------------------------------------------------------- ClickBack: winget,list,list, ahk_class PokerStarsTableFrameClass loop %list% { back_x:=0.8125 back_y:=0.8621 id:=list%A_index% col:=PixelColorA(back_x,back_y,id,0,0.8625,0.8621) stringsplit,c,col,- Sittingout:=c1 JoinWaitingList:=c2 If (Sittingout=0x000000) OR (Sittingout=0xDFD9CE) OR (Sittingout=0xD2EBF3) OR (Sittingout=0xB3A39D) OR (Sittingout=0x9D9D9D) OR (Sittingout=0xCCCCCC) OR (Sittingout=0xDEDBCE) OR (Sittingout=0xB5A29c) OR (Sittingout=0xBDAEAD) OR (Sittingout=0x343434) OR (Sittingout=0x444444) OR (Sittingout=0x333333) If (JoinWaitingList!=0x000000) AND (JoinWaitingList!=0xDFD9CE) AND (JoinWaitingList!=0xDEDBCE) AND (JoinWaitingList!=0x0xB5A29c) AND (JoinWaitingList!=0xBDAEAD) AND (JoinWaitingList!=0x1f1f1f) AND (JoinWaitingList!=0x343434) AND (JoinWaitingList!=0x0202020) AND (JoinWaitingList!=0xe6e6e6) AND (JoinWaitingList!=0xdddddd) AND (JoinWaitingList!=0x1e1e1e) AND (JoinWaitingList!=0xb0b0b0) { postclickstars(back_x,back_y,id,0) } } return ;----------------------------------------------------------------------------------------------------- Toggleimback: If (ClickImBack=true) { ClickImBack:=false settimer,ClickBack,off T=Off } else { ClickImBack:=true settimer,ClickBack,1500 T=On } Gui, 2:Add, Text,, Auto Click Im Back: %T% Gui, 2:+ToolWindow Gui, 2:Show, w150 h20 Sleep, 1000 Gui, 2:Destroy return ;----------------------------------------------------------------------------------------------------- ClickTimebank: { winget,list,list, ahk_class PokerStarsTableFrameClass loop %list% { id:=list%A_index% col:=PixelColorA(0.6500,0.7670,id,1) ;FileAppend, %col%`n`n, test.txt if (instr(col,"13484978")) or (instr(col,"1000084")) ;or (instr(col,"16777215")) ; 0xdfd9ce { click_x :=0.6582 click_y :=0.7729 PostClickStars(click_x, click_y, id, 0) } } } return ;----------------------------------------------------------------------------------------------------- Joinwaitlist: winget,list,list, ahk_class PokerStarsTableFrameClass loop %list% { id:=list%A_index% ;col:=PixelColorA(0.6165,0.9352,id,1) col:=PixelColorA(0.6274,0.9352,id,1) ;FileAppend, %col%`n`n, test.txt if !(instr(col,"15921906")) & !(instr(col,"16777215")) { click_x :=0.8625 click_y :=0.8621 PostclickStars(click_x,click_y,id,0) } } return ;----------------------------------------------------------------------------------------------------- Unjoinwaitlist: winget,list,list, ahk_class PokerStarsTableFrameClass loop %list% { id:=list%A_index% ;col:=PixelColorA(0.6165,0.9352,id,1) col:=PixelColorA(0.6274,0.9352,id,1) if InStr(col,"15921906") or (instr(col,"16777215")) { click_x :=0.8625 click_y :=0.8621 PostclickStars(click_x,click_y,id,0) } } return ;----------------------------------------------------------------------------------------------------- MoveBackByKey: ifwinactive, ahk_class PokerStarsTableFrameClass { winget,id,id,A if (seated%id%=1) or (seated%id%=3) { wingettitle,title,ahk_id%id% seated%id%:=2 WinMove, ahk_id%id%,, xstart%id%,ystart%id% } } return ;----------------------------------------------------------------------------------------------------- TakeSeat() { global AutoReservedSeat IfWinExist, PokerStars ahk_class #32770 { WinGet, list, list, Seat Available ahk_class #32770 Loop, %list% { This_id := list%A_Index% ControlFocus, Button2, ahk_id%this_id% Sleep, -1 ControlSend, Button2, {SPACE}, ahk_id%this_id% } setwindelay,-1 if AutoReservedSeat if list>0 { sleep,400 winget,id,id,ahk_class PokerStarsTableFrameClass ClickSeats(id) } } } return ;----------------------------------------------------------------------------------------------------- ClickSeats(id) { Postclickstars(0.5000,0.6816,id,0) Postclickstars(0.2299,0.6310,id,0) Postclickstars(0.0697,0.4250,id,0) Postclickstars(0.1770,0.1835,id,0) Postclickstars(0.3552,0.0767,id,0) Postclickstars(0.6550,0.0767,id,0) Postclickstars(0.8333,0.1910,id,0) Postclickstars(0.9328,0.4250,id,0) Postclickstars(0.7764,0.6385,id,0) } ;----------------------------------------------------------------------------------------------------- HighLighter(Highlight=1) ;x_mouse=0.75, y_mouse=0.75 { global last_table_id global border_color global border_size global trans global ActiveX,ActiveY,ActiveW,ActiveH ifwinactive,ahk_class PokerStarsTableFrameClass { winget,id,id,A OldX := ActiveX OldY := ActiveY OldW := ActiveW OldH := ActiveH WinGetActiveStats,ActiveTitle, ActiveW, ActiveH, ActiveX, ActiveY if (id != last_table_id) || ((OldX <> ActiveX || OldY <> ActiveY || OldW <> ActiveW || OldH <> ActiveH)) { mouse_last:=last_table_id last_table_id := id if(!id) { Gui, 2: Cancel Gui, 3: Cancel Gui, 4: Cancel Gui, 5: Cancel return } WinGetPos, x, y, w, h, ahk_id%id% global xbord global cap x := x + xbord y := y + xbord + cap w := w - (2*xbord) h := h - (2*xbord) - cap ;Makes Border around urgent table if ( Highlight = 1 ) { ;top guinum := 2 Gui, %guinum%: +Alwaysontop +Lastfound +Owner Gui, %guinum%: Color, %border_color% WinSet, Transparent, %trans% Gui, %guinum%: -Caption Gui, %guinum%: Show, w%w% h%border_size% x%x% y%y% NoActivate ;left guinum++ Gui, %guinum%: +Alwaysontop +Lastfound +Owner Gui, %guinum%: Color, %border_color% WinSet, Transparent, %trans% Gui, %guinum%: -Caption Gui, %guinum%: Show, w%border_size% h%h% x%x% y%y% NoActivate ;bottom guinum++ Gui, %guinum%: +Alwaysontop +Lastfound +Owner Gui, %guinum%: Color, %border_color% WinSet, Transparent, %trans% Gui, %guinum%: -Caption y2 := y + h - border_size Gui, %guinum%: Show, w%w% h%border_size% x%x% y%y2% NoActivate ;right guinum++ Gui, %guinum%: +Alwaysontop +Lastfound +Owner Gui, %guinum%: Color, %border_color% WinSet, Transparent, %trans% Gui, %guinum%: -Caption x2 := x + w - border_size Gui, %guinum%: Show, w%border_size% h%h% x%x2% y%y% NoActivate } } } else { Gui, 2: Cancel Gui, 3: Cancel Gui, 4: Cancel Gui, 5: Cancel last_table_id= } } return ;----------------------------------------------------------------------------------------------------- MoveMouse(x_mouse=0.75, y_mouse=0.75) { global xbord global cap wingetclass,class,A wingetactivetitle,title if class=PokerStarsTableFrameClass if instr(title,"Logged In") { winget,id,id,A relStarsClientPoint(id, x_mouse, y_mouse,0,1) DllCall("SetCursorPos", int, x_mouse, int, y_mouse) } } return ;----------------------------------------------------------------------------------------------------- AlterAmount(id, dir="", frac=1, unit="") { global stars_editbox WinGetTitle, title, ahk_id%id% amount := 0 StringTrimRight, tablename, title, ( StrLen(title) - (InStr(title, " - ")-1) ) IfWinExist, ahk_id%id% ahk_group StarsTables { If ((InStr(title, "No Limit") OR InStr(title, "Pot Limit")) AND InStr(title, "Tournament") = 0) { StringMid, bb, title, InStr(title, "/") + 1, InStr(title, a_space,"", InStr(title, "/")) - InStr(title, "/") - 1 } else if (InStr(title, "No Limit") <> 0 AND InStr(title, "Tournament") <> 0) { StringMid, bb, title, InStr(title, "/", "", InStr(title, "Blinds")) + 1, InStr(title, a_space, "", InStr(title, "Blinds") + 8) - InStr(title, "/", "", InStr(title, "Blinds")) - 1 ;___so we retrieve the big blind instead } } StringReplace,bb,bb,$,,1 StringReplace,bb,bb,Ј,,1 StringReplace,bb,bb,Ђ,,1 StringReplace,bb,bb,€,,1 bb++ bb-- sb := sb(bb) If (unit = "" or unit = "bb") { unit := bb } Else If (unit = "sb") { unit := sb } Else If (unit = "pot") { pot := 0 call := 0 hero_bet := 0 street := "pre" hero_position := "" open := 0 max := 10000000 IfWinExist, ahk_id%id% ahk_group StarsTables { PotSizeStars(id, pot, call, sb, bb, hero_bet, street, hero_position, open) } pot := ((pot + call + hero_bet) )+ call unit := pot } amount := unit * frac if (dir="down") { amount := amount - (2*amount) } a:=floor(amount) if amount-a=0 amount:=a IfWinExist, ahk_id%id% ahk_group StarsTables { ControlGetText, t, %stars_editbox%, ahk_id%id% t := t + amount if (t < 0) { t := 0 } t1 := Round(t, 2) t := Round(t, 3) if t-t1=0 t:=t1 ControlSetText, %stars_editbox%, %t%, ahk_id%id% Sleep, -1 ;ControlGetText, t, %stars_editbox%, ahk_id%id% WinSet, Redraw,, ahk_id%id% } } Pot(id, frac=1, round_bet=0.2, open_adjust="", fixblinds=0) { global debug ; global caller_hwnd global stars_editbox ; global move_cursor ; caller_hwnd := "" pot := 0 call := 0 sb := 0 bb := 0 hero_bet := 0 street := "" hero_position := "" open := 1 max := 10000000 IfWinExist, ahk_id%id% ahk_group StarsTables { PotSizeStars(id, pot, call, sb, bb, hero_bet, street, hero_position, open) } Else { return } StringSplit, fr, frac, %A_SPACE% if (fr0 < 4) { times := 4 - fr0 Loop, %times% { n := 5 - A_Index fr%n% := fr%fr0% } } if (street = "pre") { frac:= Round(fr1/100,2) } else if (street = "flop") { frac:= Round(fr2/100,2) } else if (street = "turn") { frac:= Round(fr3/100,2) } else if (street = "river") { frac:= Round(fr4/100,2) } if (debug) { TrayTip, BetPot, Pot:`t`t%pot%`nCall:`t`t%call%`nHero_bet:`t%hero_bet%`n`nPosition:`t%hero_position%`n`nBlinds:`t$%sb%/$%bb%`n`nStreet:`t%street%`n`n%fr0%`n%fr1% %fr2% %fr3% %fr4%`n`n%frac%,10,17 } ; listvars if (fixblinds AND open AND street="pre") { if (hero_position = "sb" ) { pot := pot - sb call := call + sb } else if (hero_position = "bb") { pot := pot - bb call := call + bb } } pot := ((pot + call + hero_bet)* (frac)) + call if (open=1 AND open_adjust="ssnl" ) { pot := pot + bb - sb } else if (open=1 AND open_adjust="trny" ) { pot := pot - bb } else if (open=1 AND open_adjust="mix" ) { if (bb=2) { pot := pot + bb - sb } ; pot := pot + bb + sb } if(round_bet = "smallblind") { pot := Round((Floor((pot / sb)) * sb),2) } else if(round_bet = "bigblind") { pot := Round((Floor((pot / bb)) * bb),2) } else if (round_bet < 1) { places := round_bet*10 pot := Round(pot, (places)) } else if (round_bet >= 1) { pot := Floor(pot / round_bet) * round_bet } p:=floor(pot) if pot-p=0 pot:=p IfWinExist, ahk_id%id% ahk_group StarsTables { ControlSetText, %stars_editbox%, %pot%, ahk_id%id% Sleep, -1 } } PotSizeStars(id, ByRef pot, ByRef call, ByRef sb, ByRef bb, ByRef hero_bet, ByRef street, ByRef hero_position, ByRef open) { global use_old_stars_buttons, stars_editbox , ClassicTheme , HyperSimpleTheme, SlickTheme CoordMode, Pixel, Screen if ClassicTheme { PotThemeDir := "classic" CallThemeDir := "classic" pot_x1:=0.4800 pot_x2:=0.5806 pot_y1:=0.0140 pot_y2:=0.0585 call_x1:=0.6943 call_y1:=0.9342 call_y2:=0.9802 call_x2:=0.8143 raise_x1:=0.8527 raise_y1:=0.9342 raise_y2:=0.9802 raise_x2:=0.9723 } else if HyperSimpleTheme { PotThemeDir := "hypersimple" CallThemeDir := "hypersimple" pot_x1:=0.4800 pot_x2:=0.5806 pot_y1:=0.0140 pot_y2:=0.0585 call_x1:=0.6943 call_y1:=0.9342 call_y2:=0.9802 call_x2:=0.8143 raise_x1:=0.8527 raise_y1:=0.9342 raise_y2:=0.9802 raise_x2:=0.9723 } else if SlickTheme { PotThemeDir := "slick" CallThemeDir := "slick" pot_x2:=0.5566 pot_y2:=0.1445 pot_x1:=0.4540 pot_y1:=0.0995 call_y2:=0.9802 call_y1:=0.9342 call_x2:=0.7954 call_x1:=0.6554 raise_x1:=0.8274 raise_y1:=0.9342 raise_y2:=0.9802 raise_x2:=0.9704 } else { return } if (use_old_stars_buttons) { CallThemeDir := CallThemeDir . "\old" } street := GetStreetStars(id) WinGetPos, x, y, w, h, ahk_id%id% if (w <= 526) { SizeDir := 0 } else if (w <= 621) { SizeDir := 1 } else if (w <= 736) { SizeDir := 2 } else if (w <= 875) { SizeDir := 3 } else if (w <= 1037) { SizeDir := 4 } else if (w <= 1227) { SizeDir := 5 } else { SizeDir := 6 } PicDir := "StarsPics" potPicDir := PicDir . "\" . PotThemeDir . "\pot\" . SizeDir buttonPicDir := PicDir . "\" . CallThemeDir . "\call\" . SizeDir ;winset,alwaysontop,on,ahk_id%id% relStarsclientPoint(id, pot_x1, pot_y1,0) relStarsclientPoint(id, pot_x2, pot_y2,0) pot := DigitSearch(pot_x1, pot_y1, pot_x2, pot_y2, id, potPicDir, "", 50) relStarsclientPoint(id, call_x1, call_y1,0) relStarsclientPoint(id, call_x2, call_y2,0) call := DigitSearch(call_x1, call_y1, call_x2, call_y2, id, buttonPicDir, "", 50) call := iif( call, call, 0 ) bb := GetBBStars(id, GameTypeStars(WinGetTitle(id))) sb := sb(bb) ;winset,alwaysontop,off,ahk_id%id% if (street = "pre") { ControlGetText, t, %stars_editbox%, ahk_id%id% ControlSetText, %stars_editbox%, 0, ahk_id%id% relStarsclientPoint(id, raise_x1, raise_y1,0) relStarsclientPoint(id, raise_x2, raise_y2,0) ;winset,alwaysontop,on,ahk_id%id% minraise := DigitSearch(raise_x1, raise_y1, raise_x2, raise_y2, id, buttonPicDir, "", 50) ;winset,alwaysontop,off,ahk_id%id% t := Round(t, 2) ControlSetText, %stars_editbox%, %t%, ahk_id%id% Sleep, -1 if (minraise > (2*bb)) { ;pot has been raised if (call = bb) { ;pot was minraised, and we are the BB hero_bet := bb hero_position := "bb" } else if (call < (bb*2)) { ;pot was minraised, and we are the SB hero_bet := sb hero_position := "sb" } } else if (call = bb) { ;hero is not a blind, unraised pot, do nothing } else if (call = 0) { ;unraised pot, hero is the BB hero_bet := bb hero_position := "bb" } else if (call < bb) { ;unraised pot, hero is the SB hero_bet := sb hero_position := "sb" } else { ;pot has been raised, we are not opening open := 0 } } else { ;not pre-flop, no need for open adjustment open := 0 } return } DigitSearch(startX,startY,endX,endY,win,dir,ex="",shades=1) { If ex = ex = bmp batchlines = %A_BatchLines% SetBatchLines -1 WinGetPos,Xwin,Ywin,,,ahk_id%win% CoordMode, Pixel, Screen Loop, 11 { i = %a_index% If i = 10 i = 0 else if i = 11 i = -1 lastXpos := startX + Xwin Loop { x1 := lastXpos + 1 y1 := startY + Ywin x2 := endX + Xwin y2 := endY + Ywin ImageSearch, lastXpos,, x1, y1, x2, y2, *%shades% %dir%\%i%.%ex% If ( errorLevel ) { break } p++ p%p% = %lastXpos% If i = -1 t = . else t = %i% StringReplace, xpos, lastXpos, -, _ c%xpos% = %t% } } Loop, %p% p_all := p_all "," p%a_index% Sort, p_all, N D, U Loop, Parse, p_all, `, { StringReplace, xpos, a_loopfield, -, _ amount := amount "" c%xpos% } CoordMode, Pixel, Relative SetBatchLines %batchlines% return amount } ; finds number of specified pixels in a region GetPixelCount(x1, y1, x2, y2, color, options="") { CoordMode, Pixel, Screen pixels := (x2 - x1 + 1)*(y2 - y1 + 1) If ( pixels <= 0 ) { ErrorLevel = 1 return } count = 0 x = %x1% Loop { If ( x > x2 ) { break } y = %y1% Loop { If ( y > y2 ) { break } PixelGetColor, c, x, y, %options% If ( c = color ) { count++ } y++ } x++ } return count } GetBBStars(id, game_type) { WinGetTitle, title, ahk_id%id% StringReplace,title,title,€,,1 StringReplace,title,title,Ђ,,1 StringReplace,title,title,Ј,,1 If (game_type = "NL Ring") return StrRep(StrMid(title,"/",a_space), "$") else if (game_type = "NL Tourney") return StrRep(StrMid(title,"/",a_space,InStr(title," - Blinds")),"$") } GameTypeStars(title) { If InStr(title, " - Limit Stud") return "Stud" else if ((InStr(title, "NL Hold'em") || InStr(title, " - Pot Limit Hold'em") || InStr(title, " - No Limit Hold'em") || InStr(title, "PL Hold'em")) && InStr(title, "Tournament")) return "NL Tourney" else if (InStr(title, " - No Limit Hold'em") || InStr(title, " - Pot Limit Hold'em")) return "NL Ring" else return "Limit" } sb(bb) { If bb = .25 sb := .10 else if bb = 15 sb = 10 else if bb = 0.05 sb = 0.02 else sb := bb/2 if (sb > 1) { sb := Round(sb, 0) } else { sb := Round(sb, 2) } return sb } GetStreetStars(id) { global debug CoordMode, Pixel, Screen street := "pre" x1 := 0.6168 y1 := 0.3615 x2 := 0.6260 y2 := 0.3711 relStarsClientPoint(id, x1, y1,0,1) relStarsClientPoint(id, x2, y2,0,1) If ( GetPixelCount(x1, y1, x2, y2, 0xffffff) > 5 ) { street := "river" return street } x1 := 0.5494 y1 := 0.3615 x2 := 0.5587 y2 := 0.3711 relStarsClientPoint(id, x1, y1,0,1) relStarsClientPoint(id, x2, y2,0,1) If ( GetPixelCount(x1, y1, x2, y2, 0xffffff) > 5 ) { street := "turn" return street } x1 := 0.3473 y1 := 0.3615 x2 := 0.3567 y2 := 0.3711 relStarsClientPoint(id, x1, y1,0,1) relStarsClientPoint(id, x2, y2,0,1) If ( GetPixelCount(x1, y1, x2, y2, 0xffffff) > 5 ) { street := "flop" } return street } StrRep(str,char,rep_char="",all=1) { StringReplace,str,str,%char%,%rep_char%,%all% return str } StrMid(str,str1,str2,startPos1=1,startPos2=1,caseSense=0){ If startPos1 = startPos1 = 1 If startPos2 = startPos2 = 1 StringTrimLeft,o,str,InStr(str,str1,cS,startPos1) + StrLen(str1) - 1 StringLeft,o,o,InStr(o,str2,caseSense,startPos2)-1 return o } IIf(_boolExpr, _exprTrue, _exprFalse) { If _boolExpr Return _exprTrue else return _exprFalse } WinGetTitle(win) { WinGetTitle, title, ahk_id%win% return title } FoldStars(id) { PostClickStars(0.59,0.9241,id) ; Sleep, 20 ; PostStarsClickpot(416,478,id) } CallStars(id) { PostClickStars(0.7462,0.9241,id) } RaiseStars(id) { PostClickStars(0.8860,0.9241,id) } Fold2anyStars(id) { PostClickStars(0.0158,0.6467,id) } fold: winget,id,id,A FoldStars(id) return call: winget,id,id,A CallStars(id) return raise: winget,id,id,A RaiseStars(id) return fold2any: winget,id,id,A Fold2anyStars(id) return pot1: winget,id,id,A if Round1 Roundsb:="smallblind" else Roundsb:=0.2 Pot(winid,Pot1Pre A_space Pot1Flop A_space Pot1Turn A_space Pot1River, Roundsb, Open1, fix1) if autobet raisestars(id) return pot2: if Round2 Roundsb:="smallblind" else Roundsb:=0.2 Pot(winid,Pot2Pre A_space Pot2Flop A_space Pot2Turn A_space Pot2River, Roundsb, Open2, fix2) if autobet raisestars(id) return pot3: if Round3 Roundsb:="smallblind" else Roundsb:=0.2 Pot(winid,Pot3Pre A_space Pot3Flop A_space Pot3Turn A_space Pot3River, Roundsb, Open3, fix3) if autobet raisestars(id) return alt1: winget,id,id,A if sb1 sb:="sb" else sb:="" AlterAmount(id,"up", incr1, sb) return alt2: winget,id,id,A if sb2 sb:="sb" else sb:="" AlterAmount(id,"down", incr2, sb) return alt3: winget,id,id,A if sb3 sb:="sb" else sb:="" AlterAmount(id,"up", incr3, sb) return alt4: winget,id,id,A if sb4 sb:="sb" else sb:="" AlterAmount(id,"down", incr4, sb) return ;----------------------------------------------------------------------------------------------------- BetPot: GroupAdd, StarsTables, ahk_class PokerStarsTableFrameClass ,,, PokerStars Lobby if autopot { isbetboxnew() } return ;----------------------------------------------------------------------------------------------------- BuildGui: Gui, color, white ;Gui, font, cOlive Gui, add, tab, h450 w270, General|Time|Annoyances|Table moving|BetPot|Table hotkeys Gui, Tab, General Gui, Add, Radio, x26 y50 w180 h20 Checked%ClassicTheme% vClassicTheme, Classic Theme Gui, Add, Radio, x26 y70 w180 h20 Checked%HyperSimpleTheme% vHyperSimpleTheme, HyperSimple Theme Gui, Add, Radio, x26 y90 w180 h20 Checked%BlackTheme% vBlackTheme, Black Theme Gui, Add, Radio, x26 y110 w180 h20 Checked%SlickTheme% vSlickTheme, Slick Theme Gui, add, text, y145 x25, Highlight active table Gui, add, Checkbox, y145 x180 Checked%Highlight% VHighlight Gui, add, text, y165 x25, Move mouse to action buttons Gui, add, Checkbox, y165 x180 Checked%MoveMouse% VMoveMouse Gui, Add, Button, x75 y315 w55 h20 gSave,Submit Gui, Add, Button, x135 y315 w55 h20 gCancel,Cancel Gui, Tab, Table moving Gui, add, text, y55 x25, Move new table Gui, add, Checkbox, y55 x120 Checked%move% Vmove Gui, add, text, y75 x35, to position Gui, Add, Text, x25 y95 w120 h20 , x Gui, Add, Edit, x50 y95 w50 h20 vxpos, %xpos% Gui, Add, Text, x25 y115 ,y Gui, Add, Edit, x50 y115 w50 h20 vypos, %ypos% Gui, add, Checkbox, y145 x180 Checked%automoveback% Vautomoveback Gui, add, text, y145 x25,Move table back automatically Gui, Add, Text, x25 y165 ,Move table back manually Gui, Add, Edit, x180 y162 w50 h20 vmovebackByKey, %movebackByKey% Gui, Add, Button, x75 y315 w55 h20 gSave,Submit Gui, Add, Button, x135 y315 w55 h20 gCancel,Cancel Gui, Tab, Annoyances Gui, add, Checkbox, y70 x190 Checked%Autopost% VAutopost Gui, add, text, y70 x25,Auto post blinds Gui, add, Checkbox, y100 x190 Checked%Waitbb% VWaitbb Gui, add, text, y100 x25,Uncheck wait for big blind ;Gui, Add, Radio, x120 y90 w70 h15 Checked%checkbb% vcheckbb, check ;Gui, Add, Radio, x120 y105 w70 h15 Checked%uncheckbb% vuncheckbb, uncheck Gui, add, Checkbox, y120 x190 Checked%CheckWhenFree% VCheckWhenFree Gui, add, text, y120 x25,Never fold for free Gui, add, Checkbox, y160 x90 Checked%Buyin% VBuyin Gui, add, text, y160 x25,Auto Buy-in Gui, Add, Radio, x120 y150 w100 h20 Checked%max% vmax, Maximum Gui, Add, Radio, x120 y170 w120 h20 Checked%remembered% vremembered, Remembered/default Gui, Add, Radio, x120 y190 w20 h20 Checked%xbb% vxbb Gui, Add, Edit, x140 y190 w30 h20 vbbmultiplier, %bbmultiplier% Gui, Add, Text, x170 y193,BB Gui, add, Checkbox, y220 x190 Checked%TakeSeat% VTakeSeat Gui, add, text, y220 x25,Auto Take Seat (from waiting list) Gui, add, Checkbox, y240 x190 Checked%AutoReservedSeat% VAutoReservedSeat Gui, add, text, y240 x55,Auto take reserved seat Gui, add, Checkbox, y280 x190 Checked%autoTakeSeat% VautoTakeSeat Gui, add, text, y280 x25,Auto Seat on new table Gui, Add, Button, x75 y315 w55 h20 gSave,Submit Gui, Add, Button, x135 y315 w55 h20 gCancel,Cancel Gui, Tab, Time Gui, add, Checkbox, y50 x180 Checked%ClickImBack% VClickImBack Gui, add, text, y50 x25,Click Im Back automatically Gui, Add, Text, x25 y70 ,Toggle Click Im Back Gui, Add, Edit, x180 y67 w50 h20 vToggleImBack, %ToggleImBack% Gui, add, Checkbox, y110 x180 Checked%Timebank% VTimebank Gui, add, text, y110 x25,Click Timebank automatically Gui, Add, Text, x25 y150 ,Sitout on all tables Gui, Add, Edit, x180 y147 w50 h20 vSitOutNextAll, %SitOutNextAll% Gui, Add, Text, x25 y175 ,Remove sitout on all tables Gui, Add, Edit, x180 y172 w50 h20 vRemoveSitout, %RemoveSitout% Gui, Add, Text, x25 y220 ,Join waiting list on all tables Gui, Add, Edit, x180 y217 w50 h20 vjoinwaitlist, %joinwaitlist% Gui, Add, Text, x25 y245 ,Unjoin waiting list on all tables Gui, Add, Edit, x180 y242 w50 h20 vunjoinwaitlist, %unjoinwaitlist% Gui, Add, Button, x75 y315 w55 h20 gSave,Submit Gui, Add, Button, x135 y315 w55 h20 gCancel,Cancel Gui, Tab, BetPot Gui, add, Checkbox, y55 x180 Checked%autopot% Vautopot Gui, add, text, y55 x25,Auto put bet into bet box Gui, Add, Text, x15 y70 ,Pre* Gui, Add, Edit, x15 y85 w25 h20 vPotDefPre, %PotDefPre% Gui, Add, Text, x45 y70 ,Flop* Gui, Add, Edit, x45 y85 w25 h20 vPotDefFlop, %PotDefFlop% Gui, Add, Text, x75 y70 ,Turn* Gui, Add, Edit, x75 y85 w25 h20 vPotDefTurn, %PotDefTurn% Gui, Add, Text, x105 y70 ,River* Gui, Add, Edit, x105 y85 w25 h20 vPotDefRiver, %PotDefRiver% Gui, Add, Text, x140 y70 ,Open Gui, add, DropDownList, w45 y85 x140 vOpenDef, %ddlist% Gui, Add, Text, x175 y70 ,Round(sb) Gui, add, Checkbox, y85 x200 Checked%RoundDef% VRoundDef Gui, Add, Text, x230 y70 ,Fix blinds Gui, add, Checkbox, y85 x250 Checked%FixDef% VFixDef ;Gui, Add, Text, x25 y115 ,* `% of Pot Gui, Add, Edit, x60 y107 w80 h20 vpot1, %pot1% Gui, Add, Text, x15 y110 ,Pot1 Gui, Add, Text, x15 y130 ,Pre* Gui, Add, Edit, x15 y145 w25 h20 vPot1Pre, %Pot1Pre% Gui, Add, Text, x45 y130 ,Flop* Gui, Add, Edit, x45 y145 w25 h20 vPot1Flop, %Pot1Flop% Gui, Add, Text, x75 y130 ,Turn* Gui, Add, Edit, x75 y145 w25 h20 vPot1Turn, %Pot1Turn% Gui, Add, Text, x105 y130 ,River* Gui, Add, Edit, x105 y145 w25 h20 vPot1River, %Pot1River% Gui, Add, Text, x140 y130 ,Open Gui, add, DropDownList, w45 y145 x140 vOpen1, %ddlist% Gui, Add, Text, x175 y130 ,Round(sb) Gui, add, Checkbox, y145 x200 Checked%Round1% VRound1 Gui, Add, Text, x230 y130 ,Fix blinds Gui, add, Checkbox, y145 x250 Checked%Fix1% VFix1 Gui, Add, Edit, x60 y167 w80 h20 vpot2, %pot2% Gui, Add, Text, x15 y170 ,Pot2 Gui, Add, Edit, x15 y190 w25 h20 vPot2Pre, %Pot2Pre% Gui, Add, Edit, x45 y190 w25 h20 vPot2Flop, %Pot2Flop% Gui, Add, Edit, x75 y190 w25 h20 vPot2Turn, %Pot2Turn% Gui, Add, Edit, x105 y190 w25 h20 vPot2River, %Pot2River% Gui, add, DropDownList, w45 y190 x140 vOpen2, %ddlist% Gui, add, Checkbox, y190 x200 Checked%Round2% VRound2 Gui, add, Checkbox, y190 x250 Checked%Fix2% VFix2 Gui, Add, Edit, x60 y212 w80 h20 vpot3, %pot3% Gui, Add, Text, x15 y215 ,Pot3 Gui, Add, Edit, x15 y235 w25 h20 vPot3Pre, %Pot3Pre% Gui, Add, Edit, x45 y235 w25 h20 vPot3Flop, %Pot3Flop% Gui, Add, Edit, x75 y235 w25 h20 vPot3Turn, %Pot3Turn% Gui, Add, Edit, x105 y235 w25 h20 vPot3River, %Pot3River% Gui, add, DropDownList, w45 y235 x140 vOpen3, %ddlist% Gui, add, Checkbox, y235 x200 Checked%Round3% VRound3 Gui, add, Checkbox, y235 x250 Checked%Fix3% VFix3 Gui, add, Checkbox, y260 x210 Checked%autobet% Vautobet Gui, add, text, y260 x55,Additionally press bet button Gui, Add, Edit, x80 y282 w40 h20 vincr1, %incr1% Gui, Add, Text, x15 y285 ,Increase by Gui, Add, Radio, x125 y280 w70 h15 Checked%bb1% vbb1,bb Gui, Add, Radio, x125 y295 w70 h15 Checked%sb1% vsb1,sb Gui, Add, Edit, x190 y282 w80 h20 valt1, %alt1% Gui, Add, Edit, x80 y312 w40 h20 vincr2, %incr2% Gui, Add, Text, x15 y315 ,Decrease by Gui, Add, Radio, x125 y310 w70 h15 Checked%bb2% vbb2,bb Gui, Add, Radio, x125 y325 w70 h15 Checked%sb2% vsb2,sb Gui, Add, Edit, x190 y312 w80 h20 valt2, %alt2% Gui, Add, Edit, x80 y342 w40 h20 vincr3, %incr3% Gui, Add, Text, x15 y345 ,Increase by Gui, Add, Radio, x125 y340 w70 h15 Checked%bb3% vbb3,bb Gui, Add, Radio, x125 y355 w70 h15 Checked%sb3% vsb3,sb Gui, Add, Edit, x190 y342 w80 h20 valt3, %alt3% Gui, Add, Edit, x80 y372 w40 h20 vincr4, %incr4% Gui, Add, Text, x15 y375 ,Decrease by Gui, Add, Radio, x125 y370 w70 h15 Checked%bb4% vbb4,bb Gui, Add, Radio, x125 y385 w70 h15 Checked%sb4% vsb4,sb Gui, Add, Edit, x190 y372 w80 h20 valt4, %alt4% Gui, Add, Text, x15 y400 ,* Pot percent Gui, Add, Button, x75 y420 w55 h20 gSave,Submit Gui, Add, Button, x135 y420 w55 h20 gCancel,Cancel Gui, Tab, Table hotkeys Gui, Add, Edit, x180 y67 w50 h20 vfold, %fold% Gui, Add, Text, x25 y70 ,Fold Gui, Add, Edit, x180 y87 w50 h20 vcall, %call% Gui, Add, Text, x25 y90 ,Check/Call Gui, Add, Edit, x180 y107 w50 h20 vraise, %raise% Gui, Add, Text, x25 y110 ,Bet/Raise Gui, Add, Edit, x180 y127 w50 h20 vfold2any, %fold2any% Gui, Add, Text, x25 y130 ,Fold to any Gui, Add, Button, x75 y315 w55 h20 gSave,Submit Gui, Add, Button, x135 y315 w55 h20 gCancel,Cancel Gosub, GetIni Gui, show, w286, %thisahk% Return ;----------------------------------------------------------------------------------------------------- GetIni: IfNotExist, %thisahk%.ini gosub, CreateIni IniRead, ClassicTheme,%thisahk%.ini, Options, ClassicTheme,0 IniRead, HyperSimpleTheme,%thisahk%.ini, Options, HyperSimpleTheme,0 IniRead, SlickTheme,%thisahk%.ini, Options, SlickTheme,0 IniRead, BlackTheme,%thisahk%.ini, Options, BlackTheme,0 IniRead, Highlight, %thisahk%.ini, Settings, Highlight, 0 IniRead, MoveMouse, %thisahk%.ini, Settings, MoveMouse, 0 IniRead, ClickImBack, %thisahk%.ini, Settings, ClickImBack, 0 IniRead, Toggleimback, %thisahk%.ini, Hotkeys, Toggleimback,%A_Space% IniRead, TakeSeat, %thisahk%.ini, Settings, TakeSeat, 0 IniRead, autoTakeSeat, %thisahk%.ini, Settings, autoTakeSeat, 0 IniRead, AutoReservedSeat, %thisahk%.ini, Settings, AutoReservedSeat, 0 IniRead, Timebank, %thisahk%.ini, Settings, Timebank, 0 IniRead, Autopost, %thisahk%.ini, Settings, Autopost, 0 IniRead, Waitbb, %thisahk%.ini, Settings, Waitbb, 0 IniRead, CheckWhenFree, %thisahk%.ini, Settings, CheckWhenFree, 0 IniRead, checkbb, %thisahk%.ini, Settings, checkbb, 0 IniRead, uncheckbb, %thisahk%.ini, Settings, uncheckbb, 0 IniRead, Buyin, %thisahk%.ini, Settings, Buyin, 0 IniRead, max, %thisahk%.ini, Settings, max, 0 IniRead, remembered, %thisahk%.ini, Settings, remembered, 0 IniRead, xbb, %thisahk%.ini, Settings, xbb, 0 IniRead, bbmultiplier, %thisahk%.ini, Variables, bbmultiplier,0 IniRead, move, %thisahk%.ini, Settings, move, 0 IniRead, automoveback, %thisahk%.ini, Settings, automoveback, 0 IniRead, movebackByKey, %thisahk%.ini, Hotkeys, movebackByKey,%A_Space% IniRead, SitOutNextAll, %thisahk%.ini, Hotkeys, SitOutNextAll,%A_Space% IniRead, RemoveSitout, %thisahk%.ini, Hotkeys, RemoveSitout,%A_Space% IniRead, joinwaitlist, %thisahk%.ini, Hotkeys, joinwaitlist,%A_Space% IniRead, unjoinwaitlist, %thisahk%.ini, Hotkeys, unjoinwaitlist,%A_Space% IniRead, ypos, %thisahk%.ini, Variables, ypos,0 IniRead, xpos, %thisahk%.ini, Variables, xpos,0 if SitOutNextAll Hotkey, %SitOutNextAll%,SitOutNextAll if RemoveSitout Hotkey, %RemoveSitout%,RemoveSitout if joinwaitlist Hotkey, %joinwaitlist%,joinwaitlist if Unjoinwaitlist Hotkey, %Unjoinwaitlist%,Unjoinwaitlist If Toggleimback { HotKey, IfWinActive Hotkey, %Toggleimback%, Toggleimback } if MoveBackByKey Hotkey, %MoveBackByKey%,MoveBackByKey IniRead, OpenDef, %thisahk%.ini, BetPotSettings, OpenDef StringReplace, ddlist, ddlist, %OpenDef%, %OpenDef%| GuiControl, , OpenDef, |%ddlist% StringReplace, ddlist, ddlist, %OpenDef%|, %OpenDef% IniRead, RoundDef, %thisahk%.ini, BetPotSettings, RoundDef, 0 IniRead, FixDef, %thisahk%.ini, BetPotSettings, FixDef, 0 IniRead, PotDefPre, %thisahk%.ini, BetPotSettings, PotDefPre, 0 IniRead, PotDefFlop, %thisahk%.ini, BetPotSettings, PotDefFlop, 0 IniRead, PotDefTurn, %thisahk%.ini, BetPotSettings, PotDefTurn, 0 IniRead, PotDefRiver, %thisahk%.ini, BetPotSettings, PotDefRiver, 0 IniRead, Open1, %thisahk%.ini, BetPotSettings, Open1 StringReplace, ddlist, ddlist, %Open1%, %Open1%| GuiControl, , Open1, |%ddlist% StringReplace, ddlist, ddlist, %Open1%|, %Open1% IniRead, Round1, %thisahk%.ini, BetPotSettings, Round1, 0 IniRead, Fix1, %thisahk%.ini, BetPotSettings, Fix1, 0 IniRead, Pot1Pre, %thisahk%.ini, BetPotSettings, Pot1Pre, 0 IniRead, Pot1Flop, %thisahk%.ini, BetPotSettings, Pot1Flop, 0 IniRead, Pot1Turn, %thisahk%.ini, BetPotSettings, Pot1Turn, 0 IniRead, Pot1River, %thisahk%.ini, BetPotSettings, Pot1River, 0 IniRead, pot1, %thisahk%.ini, BetPotHotkeys, pot1,%A_Space% if pot1 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %pot1%,pot1 } IniRead, Open2, %thisahk%.ini, BetPotSettings, Open2 StringReplace, ddlist, ddlist, %Open2%, %Open2%| GuiControl, , Open2, |%ddlist% StringReplace, ddlist, ddlist, %Open2%|, %Open2% IniRead, Round2, %thisahk%.ini, BetPotSettings, Round2, 0 IniRead, Fix2, %thisahk%.ini, BetPotSettings, Fix2, 0 IniRead, Pot2Pre, %thisahk%.ini, BetPotSettings, Pot2Pre, 0 IniRead, Pot2Flop, %thisahk%.ini, BetPotSettings, Pot2Flop, 0 IniRead, Pot2Turn, %thisahk%.ini, BetPotSettings, Pot2Turn, 0 IniRead, Pot2River, %thisahk%.ini, BetPotSettings, Pot2River, 0 IniRead, pot2, %thisahk%.ini, BetPotHotkeys, pot2,%A_Space% if pot2 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %pot2%,pot2 } IniRead, Open3, %thisahk%.ini, BetPotSettings, Open3 StringReplace, ddlist, ddlist, %Open3%, %Open3%| GuiControl, , Open3, |%ddlist% StringReplace, ddlist, ddlist, %Open3%|, %Open3% IniRead, Round3, %thisahk%.ini, BetPotSettings, Round3, 0 IniRead, Fix3, %thisahk%.ini, BetPotSettings, Fix3, 0 IniRead, Pot3Pre, %thisahk%.ini, BetPotSettings, Pot3Pre, 0 IniRead, Pot3Flop, %thisahk%.ini, BetPotSettings, Pot3Flop, 0 IniRead, Pot3Turn, %thisahk%.ini, BetPotSettings, Pot3Turn, 0 IniRead, Pot3River, %thisahk%.ini, BetPotSettings, Pot3River, 0 IniRead, pot3, %thisahk%.ini, BetPotHotkeys, pot3,%A_Space% if pot3 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %pot3%,pot3 } IniRead, incr1, %thisahk%.ini, BetPotSettings, incr1, 0 IniRead, bb1, %thisahk%.ini, BetPotSettings, bb1, 0 IniRead, sb1, %thisahk%.ini, BetPotSettings, sb1, 0 IniRead, alt1, %thisahk%.ini, BetPotHotkeys, alt1, %A_Space% if alt1 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %alt1%,alt1 } IniRead, incr2, %thisahk%.ini, BetPotSettings, incr2, 0 IniRead, bb2, %thisahk%.ini, BetPotSettings, bb2, 0 IniRead, sb2, %thisahk%.ini, BetPotSettings, sb2, 0 IniRead, alt2, %thisahk%.ini, BetPotHotkeys, alt2, %A_Space% if alt2 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %alt2%,alt2 } IniRead, incr3, %thisahk%.ini, BetPotSettings, incr3, 0 IniRead, bb3, %thisahk%.ini, BetPotSettings, bb3, 0 IniRead, sb3, %thisahk%.ini, BetPotSettings, sb3, 0 IniRead, alt3, %thisahk%.ini, BetPotHotkeys, alt3, %A_Space% if alt3 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %alt3%,alt3 } IniRead, incr4, %thisahk%.ini, BetPotSettings, incr4, 0 IniRead, bb4, %thisahk%.ini, BetPotSettings, bb4, 0 IniRead, sb4, %thisahk%.ini, BetPotSettings, sb4, 0 IniRead, alt4, %thisahk%.ini, BetPotHotkeys, alt4, %A_Space% if alt4 { HotKey, IfWinActive, ahk_class PokerStarsTableFrameClass Hotkey, %alt4%,alt4 } IniRead, autopot, %thisahk%.ini, BetPotSettings, autopot, 0 IniRead, autobet, %thisahk%.ini, BetPotSettings, autobet, 0 IniRead, fold, %thisahk%.ini, Hotkeys, fold,%A_Space% IniRead, call, %thisahk%.ini, Hotkeys, call,%A_Space% IniRead, raise, %thisahk%.ini, Hotkeys, raise,%A_Space% IniRead, fold2any, %thisahk%.ini, Hotkeys, fold2any,%A_Space% if fold Hotkey, %fold%,fold if call Hotkey, %call%,call if raise Hotkey, %raise%,raise if fold2any Hotkey, %fold2any%,fold2any Return ;----------------------------------------------------------------------------------------------------- MakeIni: If ClassicTheme IniWrite, %ClassicTheme%, %thisahk%.ini, Options, ClassicTheme If HyperSimpleTheme IniWrite, %HyperSimpleTheme%, %thisahk%.ini, Options, HyperSimpleTheme If SlickTheme IniWrite, %SlickTheme%, %thisahk%.ini, Options, SlickTheme If BlackTheme IniWrite, %BlackTheme%, %thisahk%.ini, Options, BlackTheme IniWrite, %Highlight%, %thisahk%.ini, Settings, Highlight IniWrite, %MoveMouse%, %thisahk%.ini, Settings, MoveMouse IniWrite, %ClickImBack%, %thisahk%.ini, Settings, ClickImBack IniWrite, %TakeSeat%, %thisahk%.ini, Settings, TakeSeat IniWrite, %autoTakeSeat%, %thisahk%.ini, Settings, autoTakeSeat IniWrite, %AutoReservedSeat%, %thisahk%.ini, Settings, AutoReservedSeat IniWrite, %Timebank%, %thisahk%.ini, Settings, Timebank IniWrite, %Autopost%, %thisahk%.ini, Settings, Autopost IniWrite, %Waitbb%, %thisahk%.ini, Settings, Waitbb if checkbb IniWrite, %checkbb%, %thisahk%.ini, Settings, checkbb if uncheckbb IniWrite, %uncheckbb%, %thisahk%.ini, Settings, uncheckbb IniWrite, %CheckWhenFree%, %thisahk%.ini, Settings, CheckWhenFree IniWrite, %Buyin%, %thisahk%.ini, Settings, Buyin if max IniWrite, %max%, %thisahk%.ini, Settings, max if remembered IniWrite, %remembered%, %thisahk%.ini, Settings, remembered if xbb IniWrite, %xbb%, %thisahk%.ini, Settings, xbb IniWrite, %bbmultiplier%, %thisahk%.ini, Variables, bbmultiplier IniWrite, %move%, %thisahk%.ini, Settings, move IniWrite, %automoveback%, %thisahk%.ini, Settings, automoveback if moveback IniWrite, %moveback%, %thisahk%.ini, Hotkeys, moveback if SitOutNextAll IniWrite, %SitOutNextAll%, %thisahk%.ini, Hotkeys, SitOutNextAll if RemoveSitout IniWrite, %RemoveSitout%, %thisahk%.ini, Hotkeys, RemoveSitout if joinwaitlist IniWrite, %joinwaitlist%, %thisahk%.ini, Hotkeys, joinwaitlist if Unjoinwaitlist IniWrite, %unjoinwaitlist%, %thisahk%.ini, Hotkeys, unjoinwaitlist if Toggleimback IniWrite, %Toggleimback%, %thisahk%.ini, Hotkeys, Toggleimback if MoveBackByKey IniWrite, %MoveBackByKey%, %thisahk%.ini, Hotkeys, MoveBackByKey IniWrite, %ypos%, %thisahk%.ini, Variables, ypos IniWrite, %xpos%, %thisahk%.ini, Variables, xpos IniWrite, %OpenDef%, %thisahk%.ini, BetPotSettings, OpenDef IniWrite, %RoundDef%, %thisahk%.ini, BetPotSettings, RoundDef IniWrite, %FixDef%, %thisahk%.ini, BetPotSettings, FixDef IniWrite, %PotDefPre%, %thisahk%.ini, BetPotSettings, PotDefPre IniWrite, %PotDefFlop%, %thisahk%.ini, BetPotSettings, PotDefFlop IniWrite, %PotDefTurn%, %thisahk%.ini, BetPotSettings, PotDefTurn IniWrite, %PotDefRiver%, %thisahk%.ini, BetPotSettings, PotDefRiver IniWrite, %Open1%, %thisahk%.ini, BetPotSettings, Open1 IniWrite, %Round1%, %thisahk%.ini, BetPotSettings, Round1 IniWrite, %Fix1%, %thisahk%.ini, BetPotSettings, Fix1 IniWrite, %Pot1Pre%, %thisahk%.ini, BetPotSettings, Pot1Pre IniWrite, %Pot1Flop%, %thisahk%.ini, BetPotSettings, Pot1Flop IniWrite, %Pot1Turn%, %thisahk%.ini, BetPotSettings, Pot1Turn IniWrite, %Pot1River%, %thisahk%.ini, BetPotSettings, Pot1River if pot1 IniWrite, %pot1%, %thisahk%.ini, BetPotHotkeys, pot1 IniWrite, %Open2%, %thisahk%.ini, BetPotSettings, Open2 IniWrite, %Round2%, %thisahk%.ini, BetPotSettings, Round2 IniWrite, %Fix2%, %thisahk%.ini, BetPotSettings, Fix2 IniWrite, %Pot2Pre%, %thisahk%.ini, BetPotSettings, Pot2Pre IniWrite, %Pot2Flop%, %thisahk%.ini, BetPotSettings, Pot2Flop IniWrite, %Pot2Turn%, %thisahk%.ini, BetPotSettings, Pot2Turn IniWrite, %Pot2River%, %thisahk%.ini, BetPotSettings, Pot2River if pot2 IniWrite, %pot2%, %thisahk%.ini, BetPotHotkeys, pot2 IniWrite, %Open3%, %thisahk%.ini, BetPotSettings, Open3 IniWrite, %Round3%, %thisahk%.ini, BetPotSettings, Round3 IniWrite, %Fix3%, %thisahk%.ini, BetPotSettings, Fix3 IniWrite, %Pot3Pre%, %thisahk%.ini, BetPotSettings, Pot3Pre IniWrite, %Pot3Flop%, %thisahk%.ini, BetPotSettings, Pot3Flop IniWrite, %Pot3Turn%, %thisahk%.ini, BetPotSettings, Pot3Turn IniWrite, %Pot3River%, %thisahk%.ini, BetPotSettings, Pot3River if pot3 IniWrite, %pot3%, %thisahk%.ini, BetPotHotkeys, pot3 IniWrite, %incr1%, %thisahk%.ini, BetPotSettings, incr1 if bb1 IniWrite, %bb1%, %thisahk%.ini, BetPotSettings, bb1 if sb1 IniWrite, %sb1%, %thisahk%.ini, BetPotSettings, sb1 if alt1 IniWrite, %alt1%, %thisahk%.ini, BetPotHotkeys, alt1 IniWrite, %incr2%, %thisahk%.ini, BetPotSettings, incr2 if bb2 IniWrite, %bb2%, %thisahk%.ini, BetPotSettings, bb2 if sb2 IniWrite, %sb2%, %thisahk%.ini, BetPotSettings, sb2 if alt2 IniWrite, %alt2%, %thisahk%.ini, BetPotHotkeys, alt2 IniWrite, %incr3%, %thisahk%.ini, BetPotSettings, incr3 if bb3 IniWrite, %bb3%, %thisahk%.ini, BetPotSettings, bb3 if sb3 IniWrite, %sb3%, %thisahk%.ini, BetPotSettings, sb3 if alt3 IniWrite, %alt3%, %thisahk%.ini, BetPotHotkeys, alt3 IniWrite, %incr4%, %thisahk%.ini, BetPotSettings, incr4 if bb4 IniWrite, %bb4%, %thisahk%.ini, BetPotSettings, bb4 if sb4 IniWrite, %sb4%, %thisahk%.ini, BetPotSettings, sb4 if alt4 IniWrite, %alt4%, %thisahk%.ini, BetPotHotkeys, alt4 IniWrite, %autopot%, %thisahk%.ini, BetPotSettings, autopot IniWrite, %autobet%, %thisahk%.ini, BetPotSettings, autobet if fold IniWrite, %fold%, %thisahk%.ini, Hotkeys, fold if call IniWrite, %call%, %thisahk%.ini, Hotkeys, call if raise IniWrite, %raise%, %thisahk%.ini, Hotkeys, raise if fold2any IniWrite, %fold2any%, %thisahk%.ini, Hotkeys, fold2any Return ;----------------------------------------------------------------------------------------------------- CreateIni: HyperSimpleTheme:=1 Highlight:=0 MoveMouse:=0 TakeSeat:=0 Timebank:=0 Autopost:=0 Waitbb:=0 uncheckbb:=1 CheckWhenFree:=1 Buyin:=0 remembered:=1 bbmultiplier:=50 move:=0 ClickImBack:=0 automoveback:=0 xpos:=100 ypos:=100 autopot:=0 autobet:=0 OpenDef=ssnl Open1=ssnl Open2=trny Open3=---- RoundDef:=1 Round1:=1 Round2:=1 Round3:=1 fixDef:=1 fix1:=1 fix2:=1 fix3:=1 PotDefPre:=75 PotDefFlop:=75 PotDefTurn:=66 PotDefRiver:=66 Pot1Pre:=75 Pot1Flop:=75 Pot1Turn:=66 Pot1River:=66 Pot2Pre:=100 Pot2Flop:=80 Pot2Turn:=80 Pot2River:=80 Pot3Pre:=999 Pot3Flop:=1 Pot3Turn:=0 Pot3River:=0 Pot1=mbutton Pot2=xbutton1 Pot3=xbutton2 incr1:=1 incr2:=1 incr3:=1 incr4:=1 bb1:=1 bb2:=1 sb3:=1 sb4:=1 alt1=wheelup alt2=wheeldown alt3=^wheelup alt4=^wheeldown gosub, MakeIni return ;----------------------------------------------------------------------------------------------------- GuiClose: gosub, cancel return ;----------------------------------------------------------------------------------------------------- menuGui: gosub, getini winget,id,id, %thisahk% ahk_class AutoHotkeyGUI if !DllCall( "IsWindowVisible", "UInt",id) gosub, buildgui Gui, Submit,nohide return ;----------------------------------------------------------------------------------------------------- reload: reload return ;----------------------------------------------------------------------------------------------------- Save: Gui, Submit FileDelete, %thisahk%.ini gosub, MakeIni Reload return ;----------------------------------------------------------------------------------------------------- Cancel: Gui, Destroy Return ;----------------------------------------------------------------------------------------------------- Suspend: suspend return ;----------------------------------------------------------------------------------------------------- Edit: edit return ;----------------------------------------------------------------------------------------------------- donation: WinMenuSelectItem, PokerStars Lobby,, Requests, Transfer Funds... WinWait, Transfer Funds ahk_class #32770, , 10 WinGet, tf, id ControlFocus, Edit2, ahk_id%tf% ControlSetText, Edit2, Max1mums ControlFocus, Edit1, ahk_id%tf% Sleep, -1 ControlSetText, Edit1, GuiControl, Disable, Donate return ;----------------------------------------------------------------------------------------------------- exitSub: FileDelete, %thisahk%.ini gosub, makeini exitApp return ;-----------------------------------------------------------------------------------------------------
One question to the Highlighter:
The border is also highlighted when you have folded so there is always one border around a table.
Could this be changed that there is no border after folding?
The border is also highlighted when you have folded so there is always one border around a table.
Could this be changed that there is no border after folding?
So you want to highlight tables with action only, that can be done with single exception: tables with allin in front of hero will not be highlighted (tables with betslider visible will be highlighted only), will you be satisfied with that? Or i can make it work for "allin" tables too but that might slow things down alot.
Mostly I play Fixed Limit and I have used the Stars-Assistant-AHK for the highlighter in the past.
Your StarsCash-AHK-Version has more and nearly all functions that are needed and it would be great if the highlighter also works at Fixed Limit with action only.
Your StarsCash-AHK-Version has more and nearly all functions that are needed and it would be great if the highlighter also works at Fixed Limit with action only.
I noticed that too when one is 1tabling the table is lighted up always...and that sucks-)
Very nice script though as usual...
I havent tested this yet but there should be a function where after clicking the desktop or any other app. the mouse shouldnt jump to the table...
nh
Very nice script though as usual...
I havent tested this yet but there should be a function where after clicking the desktop or any other app. the mouse shouldnt jump to the table...
nh
And what if you made click on desktop or any nonstars app and action goes to you on some table, wouldn't you want to move mouse there? That can be done of course, just not sure if it is needed.
And if someone is 1tabling he can turn highlighter off (why would anyone 1tabling need any script at all?).
And if someone is 1tabling he can turn highlighter off (why would anyone 1tabling need any script at all?).
I don't play 1 Table.
When I play 9 tables FL or NL there is always a table highlighted, also when you have folded at this table.
This confuses me a little bit.
It would be better when you have no border after folding.
When I play 9 tables FL or NL there is always a table highlighted, also when you have folded at this table.
This confuses me a little bit.
It would be better when you have no border after folding.
For example its really annoying when im on msn im now all of a sudden typing something to the table-)
You should be aware when you go out of the tables the script is off...but thats way better than a script who tells you when or where you can do some other stuff outside of the tables.
Anyway thats the way ive scripted my script anyway...i believe tnft has added it as well.
You should be aware when you go out of the tables the script is off...but thats way better than a script who tells you when or where you can do some other stuff outside of the tables.
Anyway thats the way ive scripted my script anyway...i believe tnft has added it as well.
Don't understand people multitabling and doing something along... well you can always turn mouse move off if msn is more important for you than playing poker.
Anyway that can be done as i said, but how about existing "main" options, are they working fine or you didn't even try using them?
Anyway that can be done as i said, but how about existing "main" options, are they working fine or you didn't even try using them?
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