Open Side Menu Go to the Top
Register
PokerMuck 0.2.3 - Live HUD display with SWC support PokerMuck 0.2.3 - Live HUD display with SWC support

04-05-2013 , 10:51 AM
i checked log hand history if that's what you mean
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 10:56 AM
I meant if you have set the correct path to your hand history directory.

PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 11:36 AM
The new 5 step config guide in the latest version helped tremendously.

Installation was without problems.

Program crashes whenever I click on a SwC action button.

Last edited by VP$IP; 04-05-2013 at 11:53 AM.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 11:52 AM
Quote:
Originally Posted by Trev
So it doesn't use a database to keep past session stats on opponents? That renders it MUCH less useful.
I agree on that. Let me explain a few of the difficulties of implementing a persistent database.

1. Aggregated data is only meaningful if it is properly categorized; you cannot combine tournaments statistics with ring statistics (for example), because you will get an overall average that will only mislead you with false numbers. For even more accurate results, you might even have to consider blind levels, since people tend to be more aggressive late in tournaments rather than early on. If you just aggregate data together and get an average, you might have very misleading information.

2. Categorizing information in an automated manner is TRICKY. Not because it's a difficult task per-se, but because poker softwares don't give you much information to work with. Some poker clients are good at giving plenty of information in the hand histories, others don't care at all and you have to make assumptions. For example, only a handful of them give you information about the maximum number of seats available at the table. Others you can infere that information from the name of the game. Others (like SWC), don't give you anything. None of the poker clients I built a parser for give you a definite and clear description of what type of game you are playing (whether a ring, tournament, heads-up, etc.). You have to infer it from the name of the game (if that's even available).

3. Importing existing hand histories and saving statistics data in a local database. This is an easy task compared to the previous two, but it still takes some time to implement correctly.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 11:56 AM
Quote:
Originally Posted by VP$IP
Program crashes whenever I click on a SwC action button.
Can you please PM me:

- Name of the table
- Hand history filename + its content
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 12:04 PM
done

possibly because of waiting for big blind?
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 12:25 PM
6 max cash games it crashes i know that.
and yeah i specified the file path
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 12:34 PM
Quote:
Originally Posted by stallion089;37928495
1. Aggregated data is only meaningful if it is properly categorized; you [B
cannot combine tournaments statistics with ring statistics [/B](for example), because you will get an overall average that will only mislead you with false numbers. For even more accurate results, you might even have to consider blind levels, since people tend to be more aggressive late in tournaments rather than early on. If you just aggregate data together and get an average, you might have very misleading information.

2. Categorizing information in an automated manner is TRICKY. Not because it's a difficult task per-se, but because poker softwares don't give you much information to work with. Some poker clients are good at giving plenty of information in the hand histories, others don't care at all and you have to make assumptions. For example, only a handful of them give you information about the maximum number of seats available at the table. Others you can infere that information from the name of the game. Others (like SWC), don't give you anything. None of the poker clients I built a parser for give you a definite and clear description of what type of game you are playing (whether a ring, tournament, heads-up, etc.). You have to infer it from the name of the game (if that's even available).
Yes, I agree that could hinder more than help if you rely too much on it and you had a history database. For instance if a against a person that plays 10% ring games and 90% turbo tournaments and you are seated at ring game vs. that person, then the hand range, VPF and others might be way too lose as to what the villain would play in a ring game.

I know you have a lot do now with getting this working correctly. But in future, would it be possible to have 2 programs. One where you only use in ring games and one where you only use in tournaments? Or to have one program with two databases, one ring games and one for tournaments.

Last edited by wwwin; 04-05-2013 at 12:40 PM.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 12:37 PM
Quote:
Originally Posted by stallion089
I agree on that. Let me explain a few of the difficulties of implementing a persistent database.

1. Aggregated data is only meaningful if it is properly categorized; you cannot combine tournaments statistics with ring statistics (for example), because you will get an overall average that will only mislead you with false numbers. For even more accurate results, you might even have to consider blind levels, since people tend to be more aggressive late in tournaments rather than early on. If you just aggregate data together and get an average, you might have very misleading information.

2. Categorizing information in an automated manner is TRICKY. Not because it's a difficult task per-se, but because poker softwares don't give you much information to work with. Some poker clients are good at giving plenty of information in the hand histories, others don't care at all and you have to make assumptions. For example, only a handful of them give you information about the maximum number of seats available at the table. Others you can infere that information from the name of the game. Others (like SWC), don't give you anything. None of the poker clients I built a parser for give you a definite and clear description of what type of game you are playing (whether a ring, tournament, heads-up, etc.). You have to infer it from the name of the game (if that's even available).

3. Importing existing hand histories and saving statistics data in a local database. This is an easy task compared to the previous two, but it still takes some time to implement correctly.
Informative response. I'll take what I can get for now and thanks for taking time to do this. I still haven't gotten to test it out yet but as soon as I do ill give more feedback and send you a tip. Do you have a SWC screen name to send tips to?
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 12:55 PM
From the screen capture at the start of this thread, his SwC name is
stallion

When people send him chips, they should document it in this thread. He needs to test the program at cash games.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 01:16 PM
Quote:
Originally Posted by wwwin
I know you have a lot do now with getting this working correctly. But in future, would it be possible to have 2 programs. One where you only use in ring games and one where you only use in tournaments? Or to have one program with two databases, one ring games and one for tournaments.
With this approach you would be limited to only play tournaments or rings at any point in time (you wouldn't be able to play a ring and a tournament game simultaneously). Not sure if this is acceptable for many players.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 01:19 PM
Quote:
Originally Posted by ilostover200sofar
6 max cash games it crashes i know that.
and yeah i specified the file path
Thanks. VP$IP sent me a hand history for a cash game and there was indeed an issue. I'm pushing another update that should allow you to play cash games. But keep in mind that to guarantee stability (no crashes) a lot more testing is required.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 01:27 PM
Quote:
Originally Posted by stallion089
With this approach you would be limited to only play tournaments or rings at any point in time (you wouldn't be able to play a ring and a tournament game simultaneously). Not sure if this is acceptable for many players.
Hey Stallion how about this idea. Let's say the program has progressed to the point where it recognizes the seals cards 100% and does not need to use the hand history folder at all, it will just make its own history collected while playing. Then you can have the same one program allow users to create and name persistent databases. Let's if I am going to play a cash table I open a new database and name it sealscash and if I am going to play a type of tournament I open new database sealsturbo. Then when another time you go to play the cash games you just open that sealscash database....

Then if a person wants to play ring games and tournys at the same time, they could open new database named ALL. Of course it would not be as accurate as the specific ones, but that is the way it is now and the info collected now only lasts just one session.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 01:51 PM
Quote:
Originally Posted by stallion089
I'm pushing another update that should allow you to play cash games. But keep in mind that to guarantee stability (no crashes) a lot more testing is required.
There are subtle differences in the HH header of the cash games vs the tournament games. There are probably differences in the 6 max files, etc.

Reading the HH files is much more reliable than reading the cards from the table.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 03:17 PM
Lookin good sir! I have no interest in this atm, but if you add support for the americans networks (winning, merge, revolution, bovada) I would love to test it out!
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 04:39 PM
It definitely works for the hourly freeroll. My terse notes:

HUD for each player shows:
vpf
pfr
limp
af
# hands
4 icons?

additional stats, (double click on player HUD)
w$sd
style
all-in %
steal raises
fold sb to sr
fold bb to sr
fold bb 2 r
raise starting hands
all-in hands
call/limp starting hands
cont bets
fold 2 cb
check raise
and more


recognized when I was re-seated at a new table during tournament

hud positions are drag-able

separate mucked cards and board display

updated itself when new player seated

*The programmer was playing in the freeroll. I sent him a few chips from within SwC. If he gets enough chips to play some cash games I expect more progress on those.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 05:42 PM
im completely lost.No matter what I do it just closes the sec I touch a SWC table
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 05:53 PM
make sure you download and use latest one

try it in the freeroll first

if it works, send the guy a few chips

it will get better
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 06:03 PM
Quote:
Originally Posted by VP$IP
make sure you download and use latest one

try it in the freeroll first

if it works, send the guy a few chips

it will get better
if it worked id send him 100 chips but im an idiot and cant get it to stay open after I click on a table
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 06:32 PM
Tried it on two ring games, didn't work at first. I modified a few things, it should work with the next update. (Getting uploaded, available in ~30 mins as usual).

It would be awesome if I could register at least once in some of the tourneys and Sit & Go. It would make the process much easier.

(Edit: to check for updates - Go to the Tools tab, then press the "Check for updates" button).

Last edited by stallion089; 04-05-2013 at 06:41 PM.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 09:30 PM
I clicked the setup filed downloaded and it asks to establish internet connection. I block it and it would not run. I thought that this internet stuff was taken out of the program. My question is, if the source is made public why does the setup file need internet access? What does it need to download?
Also, are all the program's .exe, dlls or whatever stored in just the program folder like seals pc client, and if not what files does it install in folders other than the program folder? Thanks.

Last edited by wwwin; 04-05-2013 at 09:38 PM.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 10:03 PM
It is working for me now for cash games and the freeroll tournaments. That is progress.

Some new problems though. It is only showing the HUD for seats 3,4,5,6. The others show up on the taskbar, but not over the table. I am not sure if they are actually off the sides of the desktop, or if they are not being generated, or if it is a z-order problem. I was going to do the usual delete the config file and start from scratch, but I have not found it.

Meanwhile, I am accumulating stats on 4 players at the table.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 10:46 PM
I now have HUD for seats 1,2,3,4,5,6,7

As I suspected, they were off the sides of the desktop. I found them by dragging the SwC table window around until I could see them, and then dragged them back onto the table.

Two more to go.

Edit: Got the last two
PokerMuck 0.2.3 - Live HUD display with SWC support Quote
04-05-2013 , 11:00 PM
I sent stallion a few more chips on SwC.

I consider myself a patron of the arts.
PokerMuck 0.2.3 - Live HUD display with SWC support Quote

      
m