Quote:
Originally Posted by donkequity
P.S. we need mucked cards for Holdem and Omaha - but especially Holdem.
Quote:
Originally Posted by Eratosthenes
The last time I saw PT3 it had the cards pop up for a sec after the hand. I think that is actually pretty annoying because you need to be looking right at that table when they pop up.
I agree with Donkequity that a PT-style mucked card display would be very desirable. Eratosthenes: The way PT does it makes sense, I think, because one only cares what the mucked cards were if one was watching the action. Therefore one is already looking at the relevant table.
But this brings me to Eratosthenes' other point:
Quote:
Putting the mucked cards in a separate window was fine for stud games because most stud players are playing 2-4 tables and screen real estate is not a big problem. There is no way that a 16 tabling holdem player can tolerate 16 mucked card windows scattered around his screen.
It depends on what the windows look like. I believe in PT there is nothing visible at all until just after a showdown, and no "window" in any real sense, just the cards.
But this raises a problem, related to a peeve I have.
I play with stacked tables. Whenever a new HUD is created (several seconds
after the hand has been played) it jumps to the front of the stack, covering the HUD that belongs to the table actually being shown. This is not so bad in itself; what makes it annoying is that it
steals the focus. If I happen to be in the lobby at the time, trying to open a new table, I can't use the keyboard to do it any more till I have put the focus back on the lobby window.
I suspect that this problem (which is not exactly important, as you can see) can't easily be solved; though it would be nice if it could. I mention the problem because it obviously applies to the behaviour of the mucked card display. This would have to respect the
current visibility of the table it was attached to, otherwise it would make play with stacked tables impossible.