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Old 07-11-2006, 09:59 AM   #526
Jibba
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Re: legal?

Quote:
Quote:

Thanks. Makes sense. Not positive how to zip files (or if I have the software, but I'll search around google, download.com, etc. to figure it out.
Windows:
(1) select files with mouse
(2) Right-Mouse-Button, Send To --> Compressed (zip) folder
Thank you. I downloaded Coffeecup zip or something like that and just used that program, but maybe I'll delete it and use Windows instead in the future.
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Old 07-11-2006, 10:46 PM   #527
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Re: Free Party Hand Grabber v0.01 available

Probably already been asked, but once I have all the .hhf files, how do I make use of them with PokerTracker?

I can't figure out how to edit the .bat file to treat the HH as 6-max and save as .txt
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Old 07-11-2006, 11:11 PM   #528
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Re: Free Party Hand Grabber v0.01 available

Quote:
I can't figure out how to edit the .bat file to treat the HH as 6-max and save as .txt
Extract the whole zip to a folder. Right click on run.bat and click edit. Make the bat file look like this:

@echo off
freephg.exe -6max


Then make sure you run FPHG by running the batch file and NOT the exe by accident!

Juk
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Old 07-12-2006, 05:47 PM   #529
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Re: Free Party Hand Grabber v0.01 available

Can anyone help with the PokerTracker part of this? Do I just cut/paste the .hhf's into the folder where I save my imported HHs and then "force import"? Does that work?
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Old 07-12-2006, 07:19 PM   #530
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Re: Free Party Hand Grabber v0.01 available

^^EDIT: Have d/led Empire Poker, copied EmpirePokerMaster.exe into FPHG folder to get PT to import from there, edited FPHG to treat everything as 6max, linked PT to auto-import .hhf files from the FPHG folder. I have iWitness keeping 12 tables open.

I'm pretty sure I did everything correctly, but PT still isn't importing anything, and I can SEE the .hhf in the folder.

???????????
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Old 07-12-2006, 10:01 PM   #531
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Re: Free Party Hand Grabber v0.01 available

Quote:
^^EDIT: Have d/led Empire Poker, copied EmpirePokerMaster.exe into FPHG folder to get PT to import from there, edited FPHG to treat everything as 6max, linked PT to auto-import .hhf files from the FPHG folder. I have iWitness keeping 12 tables open.

I'm pretty sure I did everything correctly, but PT still isn't importing anything, and I can SEE the .hhf in the folder.
Sorry, I'm not much help when it comes to using FPHG with PT, but you could try doing the same with a dummy PokerNow.exe maybe? (If that doesn't work, then you could try asking in this thread).

Another alternative is to just output the files as .txt using the "-e txt" option, and then run FPHG from inside of Party's "/HandHistory" folder.

Juk
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Old 07-12-2006, 10:04 PM   #532
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Re: legal?

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could you add an option to start wrting to a new .hhf after a certain number of hands?
for example, after 1000 hands in Table 12345.hhf it begins writing to Table 12345-1.hhf, then after another 1000 it goes to Table 12345-2.hhf, ...
Sorry if I forgot to reply to this the other day!

Yes, this is on my ToDo list and I'll add it to the next version - just not had much time recently to work on any of my projects.

Juk
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Old 07-13-2006, 01:38 PM   #533
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Re: legal?

Just downlaoded this and im datamining away..thanks
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Old 07-18-2006, 01:31 PM   #534
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Re: legal?

juk,

First, thanks for the work. Second, I've gone through a lot of this thread and can't find any help with this:

I edit the batch file with whatever parameters, but when I click on the run.bat, as opposed to the exe, it doesn't run. It flashes up the little command line screen, but immediately closes.
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Old 07-18-2006, 01:34 PM   #535
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Re: legal?

Quote:
juk,

First, thanks for the work. Second, I've gone through a lot of this thread and can't find any help with this:

I edit the batch file with whatever parameters, but when I click on the run.bat, as opposed to the exe, it doesn't run. It flashes up the little command line screen, but immediately closes.
It could be that your parameters are not correct, try this:

@echo off
freephg.exe <your options here>
pause 0


This will make it pause before stopping.

It might also be that you haven't got the CLI stuff installed for XP, so you could try this instead:

1. Create a shortcut to freephg.exe
2. Edit the properties of the shortcut.
3. In the box which says "Target" add the option you want (just as you would in run.bat).
4. Run FPHG by using this shortcut.

Juk
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Old 07-18-2006, 01:45 PM   #536
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Re: legal?

I'm on Win 2k Pro, not XP. The shortcut method works, so editing the .bat is kind of moot, but in case you're curious...

I edited the bat as specified, and now in the command line box it gives me a "Press any key to continue..." prompt. I hit a key, and it closes. I extracted the zip file to partygaming/party poker/ blah blah, and haven't moved anything around since then. So the folder has another folder called v0.06, then the exe, the readme, the bat, etc. The .bat doesn't need to be moved anywhere right?

Like I said, since the shortcut method works, its kind of academic, so no worries.
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Old 07-18-2006, 02:51 PM   #537
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Re: legal?

Quote:
I'm on Win 2k Pro, not XP. The shortcut method works, so editing the .bat is kind of moot, but in case you're curious...

I edited the bat as specified, and now in the command line box it gives me a "Press any key to continue..." prompt. I hit a key, and it closes. I extracted the zip file to partygaming/party poker/ blah blah, and haven't moved anything around since then. So the folder has another folder called v0.06, then the exe, the readme, the bat, etc. The .bat doesn't need to be moved anywhere right?

Like I said, since the shortcut method works, its kind of academic, so no worries.
Yep, you did everything correctly, it's just that on your system the extra stuff needed to run command line programs (command.com etc) isn't installed.

If the shortcut works though, then it does just the same job, so all should be ok now.

Juk
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Old 07-23-2006, 07:53 PM   #538
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Re: legal?

Link to d/l zip file?

Thanks in advance.
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Old 07-23-2006, 08:12 PM   #539
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Re: legal?

http://www.jukofyork.com/freephg.htm

Juk
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Old 07-23-2006, 10:32 PM   #540
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Re: Free Party Hand Grabber v0.01 available

Quote:
^^EDIT: Have d/led Empire Poker, copied EmpirePokerMaster.exe into FPHG folder to get PT to import from there, edited FPHG to treat everything as 6max, linked PT to auto-import .hhf files from the FPHG folder. I have iWitness keeping 12 tables open.

I'm pretty sure I did everything correctly, but PT still isn't importing anything, and I can SEE the .hhf in the folder.

???????????
make sure you have the right boxes checked on the "observed hands" tab. also, you dont need to make a copy of empire.exe to import hands, just use the lightning bolt and tell it which folder you run FPHG in.
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Old 07-24-2006, 12:30 PM   #541
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Re: Free Party Hand Grabber v0.01 available

Thanks Juk!

A couple things...
1) I am not seeing mucked hold cards in the hhs. Am i supposed to be? And if so, any idea why i'm not?

2) I have been running FPHG along with iWitness for about a week now. Yesterday as i was playing i got a popup message from party that asked me to enter a verification code in order to show that i was a live player and not a bot, specifically referring to bots not being allowed to play on their software. Any idea what this is all about?

Tarheel
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Old 07-24-2006, 02:19 PM   #542
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Re: Free Party Hand Grabber v0.01 available

Quote:

2) I have been running FPHG along with iWitness for about a week now. Yesterday as i was playing i got a popup message from party that asked me to enter a verification code in order to show that i was a live player and not a bot, specifically referring to bots not being allowed to play on their software. Any idea what this is all about?

from what i've read, bot verification is pretty common for people running autohotkey while they play
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Old 07-24-2006, 02:27 PM   #543
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Re: Free Party Hand Grabber v0.01 available

Quote:
1) I am not seeing mucked hold cards in the hhs. Am i supposed to be? And if so, any idea why i'm not?
As far as I know then mucked cards are only included in HHs where you were actually playing?

Quote:
2) I have been running FPHG along with iWitness for about a week now. Yesterday as i was playing i got a popup message from party that asked me to enter a verification code in order to show that i was a live player and not a bot, specifically referring to bots not being allowed to play on their software. Any idea what this is all about?
The bot test is normal and I'm pretty sure it's not triggered by data-mining.

Juk
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Old 07-24-2006, 09:30 PM   #544
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Re: Free Party Hand Grabber v0.01 available

Couple of questions...

1. If this is running while I am playing will the hands be imported twice? i.e. once from the actualy party poker software and once from FPHG?

2. On the auto import page there is a tab for observerd hands and I can put these hands in a seperate database.. will this function correctly?


Completely unrealated how in the hell did I get the nick martingaler? how are these chosed?
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Old 07-24-2006, 09:39 PM   #545
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Re: Free Party Hand Grabber v0.01 available

Quote:
1. If this is running while I am playing will the hands be imported twice? i.e. once from the actualy party poker software and once from FPHG?
PT should recognise the hand #'s and not import the hands twice, so this shouldn't be a problem.

Quote:
2. On the auto import page there is a tab for observerd hands and I can put these hands in a seperate database.. will this function correctly?
It should do. The .hhf files are exactly the same as the old .hhf files that Party used to write, so as long as PT hasn't been changed, it should still work just as it used to do.

Juk
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Old 07-25-2006, 05:31 PM   #546
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Re: Free Party Hand Grabber v0.01 available

Quote:


Completely unrealated how in the hell did I get the nick martingaler? how are these chosed?
I'm guessing it had something to do with this post.

https://forumserver.twoplustwo.com/showfl...rue#Post6638483
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Old 07-25-2006, 09:42 PM   #547
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Re: Free Party Hand Grabber v0.01 available

FPHG isn't working on empire anymore
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Old 07-25-2006, 10:39 PM   #548
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v0.06b: Fixed to work with Updated Empire Client

Quote:
FPHG isn't working on empire anymore
They changed the title of the lobby from "EmpirePoker:" to "EmpirePoker.com:"...

Should be fixed now if you goto the FPHG Page and download version 0.06b.

BTW: I have just recompiled Mogobu's test version where he did some further optimizations (see V0.07b), but so far I've had no feedback and haven't been playing at Party myself for a a while. Any feedback on v0.07b would be helpful, as until I get some feedback I can't really commit it to a new version (and the dual version is confusing).

Juk
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Old 07-25-2006, 11:18 PM   #549
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Re: v0.06b: Fixed to work with Updated Empire Client

Quote:
Quote:
FPHG isn't working on empire anymore
They changed the title of the lobby from "EmpirePoker:" to "EmpirePoker.com:"...

Should be fixed now if you goto the FPHG Page and download version 0.06b.

BTW: I have just recompiled Mogobu's test version where he did some further optimizations (see V0.07b), but so far I've had no feedback and haven't been playing at Party myself for a a while. Any feedback on v0.07b would be helpful, as until I get some feedback I can't really commit it to a new version (and the dual version is confusing).

Juk
damn, you are fast
i'll start using the the .07b and try to give you some feedback
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Old 07-25-2006, 11:25 PM   #550
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Re: v0.06b: Fixed to work with Updated Empire Client

Quote:
Quote:
Quote:
FPHG isn't working on empire anymore
They changed the title of the lobby from "EmpirePoker:" to "EmpirePoker.com:"...

Should be fixed now if you goto the FPHG Page and download version 0.06b.

BTW: I have just recompiled Mogobu's test version where he did some further optimizations (see V0.07b), but so far I've had no feedback and haven't been playing at Party myself for a a while. Any feedback on v0.07b would be helpful, as until I get some feedback I can't really commit it to a new version (and the dual version is confusing).

Juk
damn, you are fast
i'll start using the the .07b and try to give you some feedback
Hey NP (it was only a very minor change and easy to fix!). Any feedback would be great too, ty.

Juk

PS: I also just updated my compiler to VS2005 rather than my old VC6, but if anybody else wishes to recompile the source on VC6 then all you need to do is use the old string functions (strcpy rather than strcpy_s, etc), bin the VS2005 project, and insert the main .cpp file into a new VC6 project.
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