Quote:
Originally Posted by Michman
Hi,
I just tried to set up some player scoring rules. I would love to score the players by fish/player definitions.
For example:
Code:
Rule Conditions: Is Clownfish (1) - Score: 120
Rule Conditions: Is Blue Tang (1) - Score: 110
Rule Conditions: Is Fish (0) AND Is Whale (1) - Score: 100
Rule Conditions: Is Regular (1) - Score: -50
Rule Conditions: Is Shortstack (1) - Score: -30
I hope it's clear what I mean.
This would make things much easier and it would also make some things possible which are impossible right now.
I agree that I need to make all of those things so it's easier to do it with player scoring. But just so you know, you can kinda do everything you want right now. For the # of Regulars and # of Shortstacks and # of Fish and # of Whales, use the "table scoring" rules. For the specific fish types, it depends on what your fish definitions are, but you could enter each of those definitions into two different player scoring rules, but you have to take into account the way TST does the fish definitions, in that if a player is a clownfish they will always be a clownfish even if they meet other fish definition conditions. If you want to email or post your fish definitions I can show you how to do that.
To use the defaults as an example, a "clownfish" is defined as a player with VPIP 36-100 and fold 3B 0-40, and "blue tang" defined as a player with VPIP 36-100 and PFR 0-15. But, if a player had a VPIP of 40, a fold 3b of 20, and a pfr of 10, he would still be a clownfish, even though he meets both definitions. So if you were going to translate this to the scoring, then the blue tang scoring rule would be: VPIP 36-100 and pfr 0-15 and fold 3b 40.01-100