Quote:
Originally Posted by jogden139
i would like to see the "cycle to first in line table" feature work when there is no bet slider
It should already function like this in Windows Vista with an Aero theme. On other systems this is unfortunately just not technologically possible due to a limitation in the Windows operating system.
Quote:
Originally Posted by sixers030409
tried this out today while 16 tabling today and other than a tiny bit of lag at times it worked great!
of course lag could have been on stars end or because i had holdem mgr running at the same time and my computer sucks.
Great, glad to hear you like the program. If the lag becomes anything of a problem disabling frames on the Table Control tab should eliminate it.
Quote:
Originally Posted by Lyrrad
I'd second the request for the stack management. It would really help my game in some situations. I'd prefer the auto-move back when the hand is over (or perhaps a timer of a second or so that can be triggered early by action occurring on that table).
Some sort of management could be useful, so if there are 4 alternate "areas" to move tables, one hotkey could move it to the first free area.
This kind of feature sounds like it would be complicated to configure, but perhaps it could have some default settings, and manually configred in a text editor.
Yeah I have been brainstorming possible UIs for this type of thing. I have a few ideas that I think might work well. We'd really like to make stacking accessible as wide a group as possible so we want it to be easy to configure.
Quote:
Originally Posted by yoelpoker
is there a feature to auto click yes when you are triying to leave a table so you dont have to answer yes to the, are you sure question.
????????
If you use the "Close Table" hotkey, or the "Close all tables" hotkey from the annoyances tab it will auto-click yes on the pop-up.
Right now there is not a feature to automatically close that pop-up when you close the window manually, but that is something we can add.
Quote:
Originally Posted by dealace1
I really like the idea of stack management. What I would like is to define the location of my stacks and have rules for what goes in each stack. For instance a sng player might like the following: players>4 in stack A, players =3 or 4 in stack B, players = 2 in stack C. Tableninja would then follow the rules and move the tables accordingly.
I've had a bunch of ideas along these lines, sorting by players, blind size, what street the action is on, etc.
I think there is the potential for some very cool stuff.
Quote:
Originally Posted by becks911
Is there anything setup in the program that allows you to sitout if the game goes < a certain # of players and closes the tables once you sitout? Or does everyone just closes the game first chance they have?
When I play, I hit the "Sit out next BIG blind" hotkey any time I see a table with too few players.
However, there is nothing currently that automatically reads the number of players and starts the "Sit out next BIG blind" function and then closes the table once you sit out. This is a cool feature idea and I've added it to my list (although it might be a bit tough).
Anyways there are a bunch of great suggestions in here thanks guys.
Before everyone gets their hopes up too high though, I want to warn you all that the next update is going to be almost entirely improvements to our infrastructure, behind the scenes code, and documentation. We have been adding features non-stop for the last 4 months, and we need to take the time to go through and consolidate things. This is going to pay dividends far in to the future and allow us to really expand the program, but I don't want everyone to think there will be a ton of hot new features out in a few weeks.
I've writing every suggestion we get down, so they won't be lost or forgotten.
Thanks
Tarath